Wednesday, 09 October 2024
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From: www.gamesradar.com

From: www.gamesradar.com

Tales of Zestiria Could Go On To Do Rather Well Says Media Create

Added: 31.01.2015 12:10 | 3 views | 0 comments


Bandai Namco released Tales of Zestiria in Japan last week, and the game sold 340,891 copies in its first week on store shelves. Japanese sales tracker Media Create reports that Zestiria managed to sell through 89.52% of its initial shipment in its first week. In comparison, 2011s Tales of Xillia sold 525,605 copies in its first week, selling through 87.12% of its shipment. Meanwhile, Tales of Xillia 2, released in 2012, sold 364,439 copies in its first week, and sold through 78.09% of its shipment. Media Create says that Tales of Zestiria released during the university entrance exam season in Japan, and so there are likely those that refrained from purchasing it in its first week. (Meaning that some of these people could buy in its second and third weeks, giving it stronger legs.)

From: n4g.com

Tales of Zestiria Producer On The Situation With Alisha

Added: 31.01.2015 0:11 | 6 views | 0 comments


After Bandai Namco announced an upcoming DLC episode for Tales of Zestiria heroine, Alisha, fans were rather upset as they felt that the publisher had held her presence back in the main game so they could release her as content you would need to pay for separately. Producer Hideo Baba shared his thoughts on the matter at the Taipei Game Show, Taiwanese website GNN reports.

From: n4g.com

Dragon Ball Xenoverse Promoted By Letting Fans Shoot Kamehamehas

Added: 30.01.2015 16:11 | 3 views | 0 comments


Dragon Ball Xenoverse comes out in just a few weeks and Bandai Namco has a unique way to promote the fighting game theyre letting fans "shoot" a Kamehameha.

From: n4g.com

Pokken Tournament is a Pokemon battle unlike anything you#39;ve seen

Added: 29.01.2015 23:00 | 14 views | 0 comments


Pokken Tournament, which has so far only been announced for Japanese arcades, is a Pokemon-only fighting game from the house of Tekken, Gundam Extreme Vs., and all those Naruto fighters. Similar to those games, Pokken is a 3D fighter, combining close-range melee combat, projectiles, and what appears to be some character customization as well.

So far, only a handful of characters (and videos) have been released, but even from those small snippets there is still a lot to be unpacked. Obviously, the most exciting inclusions are the characters, six of which have been shown thus far. If you want to find out who they are, read on and find out who's in Pokken Tournament. I've also included a few suggestions of my own who I think would make interesting additions to the roster.

It should come as no surprise that fan-favorite Lucario, the aura Pokemon, has been announced as one of the first Pokemon to join the Pokken lineup. Having already been featured in the Super Smash Bros. series, Lucario can be seen using some of the same attacks in the footage released thus far - including its iconic aura sphere projectile. Lucario's mega evolution has also been shown.

Machamp doesn't have the wide-spread of love of Lucario or Pikachu, but as one of the original fighting-type Pokemon, it deserves a slot on the roster. Personally, I believe Machamp's inclusion was largely because the developers wanted an attack that looks like , which it totally has. Machamp also has a spinning lariat similar to Zangief's from the Street Fighter series, however it does not appear to have any projectile attacks.

While images of Blaziken in Pokken have been floating around the internet, there does not appear to by an footage of its fighting style just yet. However, one could speculate that, given the stance Blaziken takes after its mega evolution, this Pokemon could easily be fitted with a Muay Thai fighting style. Plus, developer Namco Bandai has experience in this field with its Tekken series, specifically the fighter Bruce Irvin.

Suicune, the first legendary shown in Pokken, is a long-range, projectile heavy fighter. In one especially devastating match again Machamp, Suicune successfuly keeps the close-range brawler at bay by filling the screen with all manner of energy beams and shockwave attacks. And while it does appear to have some melee attacks involving its two, rippon-esque tails, these attacks appear to be more of a last resort.

Similar to Suicune, Gardevoir is also a long-range fighter who relies primarily on projectile attacks. And of the Pokemon shown thus far, Gardevoir is the only one labeled in-game as a 'technique' fighter (the others being either 'power' or 'standard' fighters). This would imply it's one of the more difficult Pokemon to use. Based on the footage shown so far, Gardevoir's go-to attack is an air projectile that splits into several different homing missiles.

It just wouldn't (and likely couldn't) be a Pokemon game without Pikachu. Fresh off its latest stint in the Super Smash Bros. circuit, Pikachu now finds itself facing down a new roster of challengers in Pokken. Its fighting style combines several long-range, lighting-based projectiles with some high-speed dash attacks to help it zip around the arena. No word yet, however, on whether or not all those cosplay options will be available.

So far, the Pokken roster has been comprised of (mostly) bipedal, humanoid Pokemon. Here are some potential Pokken candidates who would break that mold while offering interesting fighting styles for players.

Ditto would force mirror matches, meaning it would transform itself into whatever Pokemon your opponent is playing. In addition, I think it's safe to assume Pokken will have some sort of character customization, be it custom attacks, custom stats, a leveling system, or all three. Ditto could copy those under-the-hood changes as well, and let players test-drive custom characters from other players. This could provide valuable insight into new strategies and tactics player may not have thought of on their own.

Vespidquen would be an interesting inclusion because of its ability to command lesser swarms of Combees. In the Pokemon games, it can command her minions to either protect it, attack its enemies, or even heal it. This would be a fun mechanic to play with in a fighting game, giving Vespidquen three different 'modes' to switch between (attack, defend, heal). The Combees could provide a simple, passive buff (+10% attack in attack mode) or be controlled independently of the queen as a secondary character.

You want to talk creative challenges? Try making Arbok into a fighting game character. It's got no arms and legs, only a creepy snake body and a creepier Cobra-like face. Even so, I think there's still some fun to be had in designing its slinking, slithering movements. Arbok could coil around its opponents and spit up acidic projectiles from afar. And don't forget about those deadly fangs. And thanks to the TV series, Arbok is one of the more recognizable Pokemon, especially in the under-appreciated Poison-type category.

There aren't a lot of great candidates when it comes to Flying-type Pokemon. Swellow? Braviary? Talonflame? Actually, Talonflame would be pretty sweet, but not as sweet as the mack daddy of them all, Ho-oh. I'd put Ho-oh right up there with Suicune as one of the more majestic-looking legendaries, and the fact that it's a flier gives Ho-oh an interesting way to move around the battlefield. Couple that with the fire typing, and this Pokemon has a very aggressive pool of attacks to choose from in a fight.

In the Pokemon games, Aegislash can switch between can switch between offensive and defensive stances. This mechanic would obviously translate easily into the realm of fighting games. In its attack stance, Aegislash would be a quick and nimble brawler that's in your face all the time. When it switches to its defensive stance, Aegislash then becomes a distance fighter who fires projectiles from its shield. Two stances, two fighting styles, one interesting Pokemon to play.

Starmie basically looks like a giant throwing star, so its transition into the realm of fighting games should be an easy one. It would spin and bounce and basically zip all over the place, all while damaging opponents on contact. This could be complemented with some tricky psionic attacks that could disrupt your opponent and open it up to another spiky barrage.

Alright, that's enough character speculation out of me. What do you all think? Who would you like to see join the Pokken lineup? Leave your suggestions in the comments section below, and keep an eye on this page for all the latest Pokken character announcements.

Pokken Tournament is a Pokemon battle unlike anything you#39;ve seen

Added: 29.01.2015 23:00 | 14 views | 0 comments


Pokken Tournament, which has so far only been announced for Japanese arcades, is a Pokemon-only fighting game from the house of Tekken, Gundam Extreme Vs., and all those Naruto fighters. Similar to those games, Pokken is a 3D fighter, combining close-range melee combat, projectiles, and what appears to be some character customization as well.

So far, only a handful of characters (and videos) have been released, but even from those small snippets there is still a lot to be unpacked. Obviously, the most exciting inclusions are the characters, six of which have been shown thus far. If you want to find out who they are, read on and find out who's in Pokken Tournament. I've also included a few suggestions of my own who I think would make interesting additions to the roster.

It should come as no surprise that fan-favorite Lucario, the aura Pokemon, has been announced as one of the first Pokemon to join the Pokken lineup. Having already been featured in the Super Smash Bros. series, Lucario can be seen using some of the same attacks in the footage released thus far - including its iconic aura sphere projectile. Lucario's mega evolution has also been shown.

Machamp doesn't have the wide-spread of love of Lucario or Pikachu, but as one of the original fighting-type Pokemon, it deserves a slot on the roster. Personally, I believe Machamp's inclusion was largely because the developers wanted an attack that looks like , which it totally has. Machamp also has a spinning lariat similar to Zangief's from the Street Fighter series, however it does not appear to have any projectile attacks.

While images of Blaziken in Pokken have been floating around the internet, there does not appear to by an footage of its fighting style just yet. However, one could speculate that, given the stance Blaziken takes after its mega evolution, this Pokemon could easily be fitted with a Muay Thai fighting style. Plus, developer Namco Bandai has experience in this field with its Tekken series, specifically the fighter Bruce Irvin.

Suicune, the first legendary shown in Pokken, is a long-range, projectile heavy fighter. In one especially devastating match again Machamp, Suicune successfuly keeps the close-range brawler at bay by filling the screen with all manner of energy beams and shockwave attacks. And while it does appear to have some melee attacks involving its two, rippon-esque tails, these attacks appear to be more of a last resort.

Similar to Suicune, Gardevoir is also a long-range fighter who relies primarily on projectile attacks. And of the Pokemon shown thus far, Gardevoir is the only one labeled in-game as a 'technique' fighter (the others being either 'power' or 'standard' fighters). This would imply it's one of the more difficult Pokemon to use. Based on the footage shown so far, Gardevoir's go-to attack is an air projectile that splits into several different homing missiles.

It just wouldn't (and likely couldn't) be a Pokemon game without Pikachu. Fresh off its latest stint in the Super Smash Bros. circuit, Pikachu now finds itself facing down a new roster of challengers in Pokken. Its fighting style combines several long-range, lighting-based projectiles with some high-speed dash attacks to help it zip around the arena. No word yet, however, on whether or not all those cosplay options will be available.

So far, the Pokken roster has been comprised of (mostly) bipedal, humanoid Pokemon. Here are some potential Pokken candidates who would break that mold while offering interesting fighting styles for players.

Ditto would force mirror matches, meaning it would transform itself into whatever Pokemon your opponent is playing. In addition, I think it's safe to assume Pokken will have some sort of character customization, be it custom attacks, custom stats, a leveling system, or all three. Ditto could copy those under-the-hood changes as well, and let players test-drive custom characters from other players. This could provide valuable insight into new strategies and tactics player may not have thought of on their own.

Vespidquen would be an interesting inclusion because of its ability to command lesser swarms of Combees. In the Pokemon games, it can command her minions to either protect it, attack its enemies, or even heal it. This would be a fun mechanic to play with in a fighting game, giving Vespidquen three different 'modes' to switch between (attack, defend, heal). The Combees could provide a simple, passive buff (+10% attack in attack mode) or be controlled independently of the queen as a secondary character.

You want to talk creative challenges? Try making Arbok into a fighting game character. It's got no arms and legs, only a creepy snake body and a creepier Cobra-like face. Even so, I think there's still some fun to be had in designing its slinking, slithering movements. Arbok could coil around its opponents and spit up acidic projectiles from afar. And don't forget about those deadly fangs. And thanks to the TV series, Arbok is one of the more recognizable Pokemon, especially in the under-appreciated Poison-type category.

There aren't a lot of great candidates when it comes to Flying-type Pokemon. Swellow? Braviary? Talonflame? Actually, Talonflame would be pretty sweet, but not as sweet as the mack daddy of them all, Ho-oh. I'd put Ho-oh right up there with Suicune as one of the more majestic-looking legendaries, and the fact that it's a flier gives Ho-oh an interesting way to move around the battlefield. Couple that with the fire typing, and this Pokemon has a very aggressive pool of attacks to choose from in a fight.

In the Pokemon games, Aegislash can switch between can switch between offensive and defensive stances. This mechanic would obviously translate easily into the realm of fighting games. In its attack stance, Aegislash would be a quick and nimble brawler that's in your face all the time. When it switches to its defensive stance, Aegislash then becomes a distance fighter who fires projectiles from its shield. Two stances, two fighting styles, one interesting Pokemon to play.

Starmie basically looks like a giant throwing star, so its transition into the realm of fighting games should be an easy one. It would spin and bounce and basically zip all over the place, all while damaging opponents on contact. This could be complemented with some tricky psionic attacks that could disrupt your opponent and open it up to another spiky barrage.

Alright, that's enough character speculation out of me. What do you all think? Who would you like to see join the Pokken lineup? Leave your suggestions in the comments section below, and keep an eye on this page for all the latest Pokken character announcements.

There's plenty more Pokemon fun to be had on GR+. Check out .

New Video Shows the Gaming Wet Dream of All Star Wars Fans, Born from a Gundam Arcade Game

Added: 29.01.2015 21:10 | 2 views | 0 comments


Disney Interactive released a new video showcasing Star Wars: Battle Pod, developed in collaboration with Bandai Namco and offering an unprecedented Star Wars flight experience in select arcades thanks to a dome screen that wraps around the player.

From: n4g.com

JoJos Bizarre Adventure: Eyes of Heaven on PS4: check out 122 Over-the-top 1080p Screenshots

Added: 29.01.2015 20:10 | 2 views | 0 comments


Today Bandai Namco made the PS4 demo of JoJos Bizarre Adventure: Eyes of Heaven available on the Japanese PSN, and if youre curious on whether its worth the download or not, you can check out a metric ton of screenshots here.

From: n4g.com


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