Elite: Dangerous PC Benchmark Performance
Added: 21.12.2014 10:11 | 5 views | 0 comments
Nearly 2 years have gone by from the initial Kickstarter funding of Elite: Dangerous. I could of benchmarked the initial testing phases but, wanted to give a better view of performance after the game has been officially released.
From:
n4g.com
| First DirectX 12 Benchmark Shows Double DirectX 11 Frame Rate
Added: 20.12.2014 14:35 | 9 views | 0 comments
Stardock founder, Brad Wardell, has shared Microsoft slides comparing DirectX 12 performance to that of DirectX 11....
From:
megagames.com
| Dead Island: Epidemic PC Benchmark Analysis
Added: 18.12.2014 10:11 | 7 views | 0 comments
HardwarePal: Todays benchmark is based on Dead Island: Epidemic. As an AMD Gaming Evolved title its been showing up for quite a while when installing the Catalyst Software. I decided to take a deeper look now that its gotten into its open beta phase.
From:
n4g.com
| First DirectX 12 Benchmark Shows Double DirectX 11 Frame Rate
Added: 17.12.2014 2:14 | 8 views | 0 comments
Stardock founder, Brad Wardell, has shared Microsoft slides comparing DirectX 12 performance to that of DirectX 11....
From:
megagames.com
| 3DMark Windows v1.4.828 Installer
Added: 01.12.2014 9:54 | 29 views | 0 comments
This is a minor update. Benchmark scores are unaffected.
Improved
SystemInfo module updated to 4.32 for improved hardware detection.
Reduced hardware monitoring overhead (was already negligible).
Product key is no longer visible on the Help tab unless you choose to reveal it.
Fixed
Fixed a memory access violation issue with Ice Storm and Cloud Gate that could occasionally cause crashes in stress testing scenarios.
Letterboxed mode now retains 16:9 aspect ratio even when selecting a non-default Output Resolution on the Help tab.
Professional Edition only
Fixed the "No outputs found on DXGI adapter" issue in the Command Line application affecting laptops with NVIDIA Optimus graphics switching technology.
Fixed custom_x.3dmdef files to use the centered scaling mode by default.
You can now change the scaling mode from a .3dmdef file and via command line.
From:
www.gamershell.com
| 3DMark Windows v1.4.828 Installer
Added: 01.12.2014 9:54 | 12 views | 0 comments
This is a minor update. Benchmark scores are unaffected.
Improved
SystemInfo module updated to 4.32 for improved hardware detection.
Reduced hardware monitoring overhead (was already negligible).
Product key is no longer visible on the Help tab unless you choose to reveal it.
Fixed
Fixed a memory access violation issue with Ice Storm and Cloud Gate that could occasionally cause crashes in stress testing scenarios.
Letterboxed mode now retains 16:9 aspect ratio even when selecting a non-default Output Resolution on the Help tab.
Professional Edition only
Fixed the "No outputs found on DXGI adapter" issue in the Command Line application affecting laptops with NVIDIA Optimus graphics switching technology.
Fixed custom_x.3dmdef files to use the centered scaling mode by default.
You can now change the scaling mode from a .3dmdef file and via command line.
From:
www.gamershell.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|