Bioshock Infinite: Burial At Sea Review | Gamereactor UK
Added: 11.11.2013 13:21 | 0 views | 0 comments
GR-UK writes: "The short run time leaves a desire for more to do. Not only that, it renders some gameplay aspects almost useless. The purchasable upgrades and perks are too expensive to really be made use of in a typical play through. Unless you're brilliant at finding money, managing your health and preserving your ammo, by the time you can afford to upgrade you'll already be rapidly approaching the endgame."
From:
n4g.com
| Bioshock Infinite: Burial at Sea Episode 1 Xbox 360
Added: 11.11.2013 12:56 | 5 views | 0 comments
What do we do with a sunken sailor?.
There's always a man. There's always a city. There's always an array of pseudo-scientific spells that combine with an arsenal of period handcannons to create open-ended, raw-knuckled firefights. And there's always a bit of an ending twist that knocks the entire premise off-rail, for good or for ill.
From:
www.oxm.co.uk
| BioShock Infinite: Burial at Sea DLC Review
Added: 11.11.2013 5:00 | 13 views | 0 comments
The first narrative-driven DLC for Bioshock Infinite returns to one of the most memorable videogame settings in recent memory.
From:
www.gametrailers.com
| Cosplay of the Day: Bioshock Infinites Booker and Elizabeth
Added: 09.11.2013 3:17 | 15 views | 0 comments
AllThatsEpic: The tale of Bioshock Infinites Booker and Elizabeth is one that you dont want to miss this console generation. Taking us to the city in the sky, Columbia, we follow the indebted Booker as he tries to free Columbias Little Lamb, Elizabeth, from the tower that she has been kept in her whole life in hopes that he will finally receive a clean slate. Yet Booker is surely not a welcomed guest in Columbia and the city is not ready to give up Elizabeth without a fight. Bioshock Infinite is a beautiful, action-packed game that keeps us enticed the entire time and throws us for a curveball with that unexpected plot twist of an ending that solidified itself as one of our favorite games this year.
From:
n4g.com
| Podcast 56 Early Morning Blues: More Xbox One and PS4 News
Added: 04.11.2013 20:17 | 6 views | 0 comments
Game Tangents: Just us boys this week so we're all news, no feature. We dig into the latest Playstation and Xbox news fueling the fanboy wars as always. We also discuss various games such as Killzone: Shadow Fall, Assassin's Creed 3: Liberation, Call of Duty Ghosts, Bioshock Infinite, Pokemon X and Y, and The Wolf Among Us. Not the most eventful of weeks, but plenty of news to go around. (Assassin's Creed 3: Liberation , Bioshock Infinite , Call of Duty Ghosts , Killzone: Shadow Fall , playstation , podcast , Pokemon X and Y , The Wold Among Us , Xbox)
Tags: Among, Gain, Infinite, Bioshock, Cave, Duty, Creed, Jump, Xbox, Fate, Shadow, Playstation, Wolf, Pokemon, Most, Bioshock Infinite, Podcast, Earth, Ghosts, Duty Ghosts, Xbox One
From:
n4g.com
| Bioshock Infinite: Burial At Sea - Returning To Rapture In Infinite's DLC
Added: 04.11.2013 17:18 | 9 views | 0 comments
Nowgamer: "We caught up with Bioshock Infinite: Burial at Sea producer Don Roy to talk about why Irrational decided to return to Rapture, how Elizabeth has changed as a character and how fan art found its way into the game."
From:
n4g.com
| An Examination of Looting in Bioshock Infinite and The Last of Us
Added: 03.11.2013 0:24 | 5 views | 0 comments
Hardcore Gamer: Now that months have gone by since both games were released, we take a thorough look at the looting mechanics in both games, unimpeded by hype. Naughty Dog designed a system from the ground up for The Last of Us to serve the game, its story, world and overall design. Irrational, on the other hand, simply stuck with a system that made sense and worked for past games in the Bioshock series without changing it to serve Bioshock Infinite in particular, which is in many ways a very different game than the original Bioshock.
From:
n4g.com
| The Wolf Among Us, Episode 1: Faith review | CheatHappens
Added: 02.11.2013 23:17 | 12 views | 0 comments
It's been a great year for story telling in games. Whether it's navigating the wasteland of The Last of Us with Joel and Ellie, soaring the skies of Columbia with Booker and Elizabeth of Bioshock Infinite or even navigating the underworld of Los Santos in GTA V, developers seem to be putting out some of their best story work in their most recent games.
Tags: Among, Infinite, Booker, Bioshock, Last, John, The Last, Episode, Wolf, Columbia, Elizabeth, Bioshock Infinite
From:
n4g.com
| An Examination of Looting in Bioshock Infinite and The Last of Us
Added: 02.11.2013 23:17 | 10 views | 0 comments
Hardcore Gamer: Now that months have gone by since both games were released, we take a thorough look at the looting mechanics in both games, unimpeded by hype. Naughty Dog designed a system from the ground up for The Last of Us to serve the game, its story, world and overall design. Irrational, on the other hand, simply stuck with a system that made sense and worked for past games in the Bioshock series without changing it to serve Bioshock Infinite in particular, which is in many ways a very different game than the original Bioshock.
From:
n4g.com
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