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Walking is the new shooting - How big budget games have slyly shifted their focus towards narrative

Added: 18.10.2014 15:12 | 5 views | 0 comments


Eurogamer: "Narrative used to be a dirty word in video games. For a long time the perception of the medium was that story, characters, theme and plot mattered about as much as the script to a porno. Naturally, a slew of small studios have fought this notion time and time again in such successful breakout hits as Gone Home, The Stanley Parable, Dear Esther, Thirty Flights of Loving, and most recently The Vanishing of Ethan Carter (made by the director of Bulletstorm no less!). But that's old news! Of course independent developers are pushing the limits of what the medium is capable of as they're not beholden to publishers, and these more experimental curios have had a lot of success relative to their minuscule studio sizes. What's really interesting is that big budget blockbusters are adapting to this new way of thinking and in many cases they're doing it shockingly well."

From: n4g.com

Reality Check - Are Photorealistic Video Games Possible?

Added: 17.10.2014 20:00 | 10 views | 0 comments


The Vanishing of Ethan Carter uses photogrammetry to achieve a near-perfect game world. How does it work, and can we ever get a photorealistic video game? Reality Check has the answers!

From: www.gamespot.com

Reality Check - Are Photorealistic Video Games Possible?

Added: 17.10.2014 20:00 | 3 views | 0 comments


The Vanishing of Ethan Carter uses photogrammetry to achieve a near-perfect game world. How does it work, and can we ever get a photorealistic video game? Reality Check has the answers!

From: www.gamespot.com


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