Wednesday, 09 October 2024
News with tag Castlevania  RSS
Castlevania's Vampire Killer beats - Exploring the music of Konami's iconic series

Added: 21.12.2014 13:11 | 3 views | 0 comments


Eurogamer: "Castlevania is a series with heritage. Since its introduction in 1986 it's rarely skipped a year, with 40 released titles spanning consoles, PC's and arcades. Over nearly 30 years, the backbone remains the same. The plot is an eternal repetition of the need for the Belmont clan (and occasional affiliates) to destroy Dracula who, against all odds, keeps getting resurrected in all manner of bizarre circumstances. Features and details may change, or occasionally be absent, but they're indelible parts of the series, always remembered, always returning. Perhaps Castlevania's most polished and revered trait is its music. Stylistically phenomenal from the very beginning, nearly every title in the 28 year history is an aural delight. When Konami released an 18 CD soundtrack set in 2010, it didn't even have room for every great piece that's graced the series. Behind these iconic tracks is the work of some talented composers. "

From: n4g.com

Xeodrifter review: Snacktroid | Joystiq

Added: 18.12.2014 12:11 | 1 views | 0 comments


Joystiq: "There's a purity to Xeodrifter that I really admire. The 2D action exploration game is brief, but Xeodrifter explores its simple, well-executed mechanics to a T. It takes the best elements of other exploration-driven action games like Castlevania and Metroid and packs them neatly into a handful of hours. Nimbly rewarding you with health extensions, gun upgrades and special abilities along the way, Xeodrifter plays something like a "greatest hits" compilation of the genre, though not without adding a few B-sides of its own. Before long, you'll be running at turbo speed, soaring into the sky with rocket-propelled leaps and cleaving your way through enemies with enhanced firepower."

From: n4g.com

BestBuy Deal of the Day: $19.99 Games

Added: 17.12.2014 12:12 | 23 views | 0 comments


Gamerdeals: "Grab The Wolf Among Us, Castlevania 2 or Sacred 3 for $19.99 today at BestBuy.com!"

From: n4g.com

Konami Cracks the Belmont Whip in Super Castlevania IV on Super Nintendo

Added: 04.12.2014 13:11 | 1 views | 0 comments


Carl Williams writes, "The Castlevania series is destined to go into the annals of gaming history as being an iconic series. If video games crashed tomorrow, Castlevania games, in general, would be well regarded years to come. Konami has not taken many chances with this franchise (I am ignoring the Nintendo 64) and played it fairly safe in many ways while pushing the envelope in others. When the Super Nintendo was released and it was made public that there would be a Castlevania game for it, fans rejoiced. Super Castlevania IV (because every game had to have Super in its name) was a partial remake of the original Castlevania which put some serious pressure on it to be good."

From: n4g.com

Still Playing: Shovel Knight

Added: 20.11.2014 5:11 | 7 views | 0 comments


James Bowden: "Its because Shovel Knight is tight. Every inch of every map and every tweak of everything in Shovel Knight has been created and tuned with a sort of mathematical precision that makes play fun, and experimentation inviting. To bring back those accursed comparisons for a moment its the same reason why I still play Mega Man games. Its why I still play Castlevania games. Its why I still play Mario games. Heck, its why I play Platinum Games games, its why I play Valves games, its why I play Blizzard games, and its why I will play future Yacht Club Games. I love titles in which the mechanics, and the relationships between those mechanics and the games challenges, are coherent and create fun."

From: n4g.com

Escape Dead Island Review

Added: 19.11.2014 22:19 | 0 views | 0 comments


There's a pervasive plainness to Escape Dead Island that hasn’t been common since the PlayStation 2 days. This zombie joins the list of competent yet unremarkable third-person survival adventures like , using newly acquired grappling hooks and other gear turns a 15-minute trek into a five minute stroll. You can tell this was inspired by the best Metroid and Castlevania games, but the application of these influences feels lazy and trite.

The only reason you might want to go off the beaten path would be to hunt for collectables, and even those items offer scant insight on the cause of the infection. In the interest of a thorough investigation, Cliff's colleague in crime, Linda, asks him to take photos of newsworthy locales and objects, but since obtaining a complete collection of photos doesn't yield anything worthwhile, this side mission carries little value.

As an origin tale, Escape Dead Island is hampered by an issue common to the zombie genre: the appeal of the narrative focusing on the characters' day-to-day survival, combined with little attention being given to finding a remedy to stop the outbreak. When I finished Dead Island three years ago, I wasn't compelled to scour forums to theorize the root causes of the infection. There was enough exposition by game's end and whatever mysteries were left unsolved left me feeling indifferent. Despite my profound apathy regarding making sense of Cliff's hallucinations and dreams, there was at least some satisfaction in silently assassinating the undead.

From: www.gamespot.com

Escape Dead Island Review

Added: 19.11.2014 22:19 | 2 views | 0 comments


There's a pervasive plainness to Escape Dead Island that hasn’t been common since the PlayStation 2 days. This zombie joins the list of competent yet unremarkable third-person survival adventures like , using newly acquired grappling hooks and other gear turns a 15-minute trek into a five minute stroll. You can tell this was inspired by the best Metroid and Castlevania games, but the application of these influences feels lazy and trite.

The only reason you might want to go off the beaten path would be to hunt for collectables, and even those items offer scant insight on the cause of the infection. In the interest of a thorough investigation, Cliff's colleague in crime, Linda, asks him to take photos of newsworthy locales and objects, but since obtaining a complete collection of photos doesn't yield anything worthwhile, this side mission carries little value.

As an origin tale, Escape Dead Island is hampered by an issue common to the zombie genre: the appeal of the narrative focusing on the characters' day-to-day survival, combined with little attention being given to finding a remedy to stop the outbreak. When I finished Dead Island three years ago, I wasn't compelled to scour forums to theorize the root causes of the infection. There was enough exposition by game's end and whatever mysteries were left unsolved left me feeling indifferent. Despite my profound apathy regarding making sense of Cliff's hallucinations and dreams, there was at least some satisfaction in silently assassinating the undead.

From: www.gamespot.com


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