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From: www.gamesradar.com

Escape Dead Island is like a stealthy, tropical Dead Space

Added: 01.07.2014 14:31 | 56 views | 0 comments


Before you say anything, yes--there are currently three Dead Island games in development. is the continuation of the main series, DI: Epidemic is the MOBA spin-off, and Escape Dead Island is coming to PS3, 360, and PC this fall. So what makes this Dead Island different from the rest? A lot, actually: it's third-person, cel-shaded, primarily stealth-based, and extremely trippy. As in, not-sure-whether-or-not-this-is-real trippy.

Rather than a first-person zombie slash-'em-up, Escape Dead Island takes a surreal survival-horror approach, with an emphasis on exploration. After a shipwreck, you wake up as Cliff Calo, a young videographer hoping to find out what happened after the zombie outbreak on Banoi (as seen in the original DI). Only, something is very wrong with Calo's mind--he seems to be drifting in and out of reality, reliving the same day in a constant loop but retaining the gear he finds strewn about the island of Narapela. Calo's weakening grip on sanity mirrors Isaac Clark's trauma in Dead Space; he’s a lone everyman in radio contact with his friends, forced to face hordes of freakish zombies all by himself. The core of the Dead Island experience--a hellish zombie apocalypse in a gorgeous tropical setting--is here, but Deep Silver's Will Powers says the game is line with a "Groundhog Day meets Memento" kind of mysterious, cerebral horror.

The concept definitely has me intrigued--and with the unpredictable insanity sequences (where Calo starts seeing everything in red, black, and white), object-based exploration, and a colorful cel-shaded look, it reminds me of another 2014 release I'm stoked for: . Escape Dead Island is said to offer 18 hours of strictly single-player content, all at the budget price of $40. Sounds like the kind of creepy mind trip I could get into.

Check out the following screenshots for additional info!

Sometimes he might randomly hear his friends telling him to kill himself after ordinary bits of dialogue, or he'll answer a ringing phone only to be screamed at by the (quite possibly imaginary) person on the other end. There's no character crossover, but these events all take place in the same world. From the looks of it, Calo gets separated from them very early on in the plot. Stealth kills using makeshift weapons--like a screwdriver to a zombie's neck--cause tons of bright red blood to spray all over the place.
There's a New Dead Island, and This Time it's a Stealth Game

Added: 01.07.2014 14:00 | 3 views | 0 comments


Deep breath. Clear mind. Deep breath. Clear mind. Deep breath. Clear mind.

This was Cliff Carlo's mantra throughout my demo of Escape Dead Island. Poor Carlo, the game's protagonist, has not been well ever since he washed up on a tropical, zombie-infested island in the Banoi archipelago. His entire reality is breaking down around him, to the point where Carlo and I are both having trouble separating fact from fiction. The result is a baffling narrative construct designed to keep you in orbit around a single, burning question: Is this real? The zombies are still a concern, sure, but the real battle in Escape Dead Island takes place inside your own mind.

Escape Dead Island joins publisher Deep Silver's growing stable of Dead Island games, including 's book by letting you snap photos of your surroundings. These photos are one of the game's many collectables and are explained away as collecting evidence against those who engineered this outbreak. You can put your own inner shutterbug to work when Escape Dead Island is released later this year on the PlayStation 3 and Xbox 360, and digitally on PC.

From: www.gamespot.com

There's a New Dead Island, and This Time it's a Stealth Game

Added: 01.07.2014 14:00 | 2 views | 0 comments


Deep breath. Clear mind. Deep breath. Clear mind. Deep breath. Clear mind.

This was Cliff Carlo's mantra throughout my demo of Escape Dead Island. Poor Carlo, the game's protagonist, has not been well ever since he washed up on a tropical, zombie-infested island in the Banoi archipelago. His entire reality is breaking down around him, to the point where Carlo and I are both having trouble separating fact from fiction. The result is a baffling narrative construct designed to keep you in orbit around a single, burning question: Is this real? The zombies are still a concern, sure, but the real battle in Escape Dead Island takes place inside your own mind.

Escape Dead Island joins publisher Deep Silver's growing stable of Dead Island games, including 's book by letting you snap photos of your surroundings. These photos are one of the game's many collectables and are explained away as collecting evidence against those who engineered this outbreak. You can put your own inner shutterbug to work when Escape Dead Island is released later this year on the PlayStation 3 and Xbox 360, and digitally on PC.

From: www.gamespot.com


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