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From: www.gamesradar.com

PAX Prime 2014 Photo Gallery

Added: 31.08.2014 17:28 | 1 views | 0 comments


Want to know what it's like to attend PAX Prime 2014? Never fear--we've hit the show floor, hallways, and concourses of the maze-like Washington State Convention Centre to bring you a taste of one of the gaming scene's biggest community events. Check out our pics below!

Click any of the images below to view in gallery mode.

Check back here for more pictures as the show rolls on.

From: www.gamespot.com

Lichdom: Battlemage Launch Trailer (HD)

Added: 28.08.2014 7:18 | 1 views | 0 comments


Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat. Click here to learn more: http://bit.ly/GetLichdom http://www.lichdom.com

From: www.gamershell.com

Unraveled Trailer

Added: 27.08.2014 19:10 | 1 views | 0 comments


See what struggles await Cliff Calo in this Deep Silver action game.

From: feeds.ign.com

And I For One Agree: Underraked Yard Commentated Gameplay

Added: 25.08.2014 22:00 | 1 views | 0 comments




One Redditor over on Reddit where all the Redditors roam has issued the following decree because that website is so weirdly wonderful like that: I really wish there was more love for this game Oh yeah, sorry this person is talking about Plants Vs. Zombies: Garden Warfare, newly released on PlayStation 4. Click that link for our review of the game on that platform or click here for our original Xbox One review. Anyway, Redditor DarkRaven47 was saying... I really wish there was more love for this game. Now that it's out for both big systems, I wish the population would explode. This is one of the best shooters out there and I think a lot of people just dismiss it as 'kiddie' or 'stupid' looking. For me, this is better than Battlefield or CoD. I have had so much more fun with this game than pretty well every shooter game I've ever played (I've played a ton of them). I find it so much less frustrating, it's just a blast to play.

From: www.gamerevolution.com

Escape Dead Island Has More Than the Undead to Contend With |TGH

Added: 25.08.2014 14:13 | 7 views | 0 comments


Vaughn Highfield writes on TheGamersHub: "When I head of the premise behind Escape Dead Island it did seem vaguely promising in idea. A third-person, narrative-driven, survival horror experience set in the Dead Island universe - what's not to love? However, after having gone hands on with it at this year's Gamescom it's most certainly not the beast I expected. That's not necessarily a bad thing, after all it's something different, but it certainly doesn't seem like it's going to be delivering the scares you might expect - although there's tension aplenty. "Playing as a "rich and entitled douchebag" known as Cliff Calo, you set off to the tropical island of Banoi to film a documentary about what happened there - as this is set six months after Dead Island. Of course, things don't go to plan and you end up washed up on the smaller island of Narapela nearby, which is conveniently where the virus originated from."

From: n4g.com

New Xbox One Smartglass Beta Update Lets You Record Game Clips From Your Smartphone and Much More

Added: 23.08.2014 21:12 | 6 views | 0 comments


Together with the new September preview update for the Xbox One, Microsoft just released update 2.4.1408.22100 of the Xbox One Smartglass Beta for Android. The new version includes quite a lot of features, including the ability to record game clips directly from your smartphone, which is definitely useful for those that opted to buy their console without Kinect.

From: n4g.com

Cliffy B Discusses Weapon Design for Upcoming Shooter BlueStreak

Added: 23.08.2014 14:12 | 6 views | 0 comments


Cliff Bleszinski, former developer of Epic Games fame, has revealed some interesting information on the weapon design for Boss Key Studios upcoming sci-fi arena shooter, BlueStreak (working title).

From: n4g.com

Shadowgate Review - Retro Point n' Click Meets Modern Graphics | COG

Added: 22.08.2014 12:12 | 5 views | 0 comments


After a successful Kickstarter campaign the old school adventure game gets a modern day makeover from the development team at Zojoi. Proving that point n' click is far from dead Shadowgate is an entertaining and nostalgic experience every PC gamer should try.

From: n4g.com

Battlefield Hardline: Why campaign mode might finally match multiplayer. Really.

Added: 15.08.2014 14:45 | 60 views | 0 comments


There is traditionally no lonelier disc than that which houses a Battlefield game's single-player campaign. However epic, shiny and bombastic those solo stories have become, they've remained in charge of the secondary fiddle, consistently drowned out by the orchestral furore of multiplayer magnificence. But now, just maybe (whisper it), that might be about to change.

Battlefield Hardline's campaign is being made not by usual developer DICE, but by Dead Space studio Visceral games. That fact is very, very significant. Because while multiplayer-minded DICE has often seemed to struggle in translating Battlefield's open, emergent online play into a satisfying offline campaign, Visceral has a hell of a track record with the all-important pacing, structure and set-pieces.

That shines through in Battlefield Hardline's Gamescom demo. Now focused around a single, rather human cop, rather than legions of faceless Marines, its tale of undercover investigation and moral ambiguity feels a far cry from the vast but unengaging conflicts of single-player Battlefields past. Previous games have impressed with their breadth, but been found lacking in terms of agency and involvement. Hardline takes the opposite approach, scaling things in, but ironically providing much more scope for experimentation and improvisational play. In fact, it's built out of the stuff.

You see that 'far cry' line above wasn't a mere figure of speech. The action I've seen this week seems to take inspiration from Far Cry 3's fantastic, dynamic camp raids in all the right ways. Watching an assault on a junkyard play out twice, in stealthy and loud variations, the parallels are obvious and very, very heartening. A small sandbox. A non-linear objective with optional bonus tasks. Multiple means of entry and escape. More nuanced AI than usual, with multiple levels of alertness and aggression, leading to more layered interactions. It's great stuff, right down to the climactic, Metal Gear-style, hide-and-seek evasion, leading to a custom zipline escape from a guard tower.

And there's more going on than that, and it’s all very cool. Click on through the following slides and I'll fill you in.


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