The Witcher 2's Combat Mechanics Were Inspired By Dark Souls, The Witcher 3 Will Be Easier On Normal
Added: 28.11.2013 15:17 | 2 views | 0 comments
DSOGaming writes: "When it was originally released, The Witcher 2 was criticized for its combat mechanics, as it felt a bit 'awkward' and Geralt could not react as fast as gamers had expected him to. Therefore, CD Projekt RED had to release a patch that addressed most of the game's combat issues. But why was the combat of The Witcher 2 so unforgiving? Well, according to game director Konrad Tomaskiewicz, the game was inspired by Dark Souls."
From:
n4g.com
| Combat Mission: Battle for Normandy v2.12 Patch for Mac
Added: 26.11.2013 18:49 | 7 views | 0 comments
* Generally improved graphics, including FPS and quality improvements, and better support for faster video cards
* Bridge navigation problems corrected
* ATG issues when setting up near walls and bocage corrected
* AA guns can no longer incorrectly limber near walls and bocage
* Passenger vulnerability in soft skinned vehicles increased
* German halftrack gunners lowered to a more accurate protective stance
* Some urban roofs that incorrectly blocked LOS/LOF no longer do
* Vehicles using Pause do not have accuracy reduced as if they are still moving
From:
www.gamershell.com
| Combat Mission: Battle for Normandy v2.12 Patch for Windows
Added: 26.11.2013 18:45 | 7 views | 0 comments
* Generally improved graphics, including FPS and quality improvements, and better support for faster video cards
* Bridge navigation problems corrected
* ATG issues when setting up near walls and bocage corrected
* AA guns can no longer incorrectly limber near walls and bocage
* Passenger vulnerability in soft skinned vehicles increased
* German halftrack gunners lowered to a more accurate protective stance
* Some urban roofs that incorrectly blocked LOS/LOF no longer do
* Vehicles using Pause do not have accuracy reduced as if they are still moving
From:
www.gamershell.com
| Combat Mission: Battle for Normandy v2.12 Patch Released
Added: 26.11.2013 18:44 | 6 views | 0 comments
This patch updates the game, including any modules, to the latest version
From:
www.gamershell.com
| Combat Mission: Fortress Italy v1.12 Patch Released
Added: 26.11.2013 18:39 | 10 views | 0 comments
This patch works for both base-game only installs as well as those that have the Gustav Line module
From:
www.gamershell.com
| Combat Mission: Fortress Italy v1.12 Patch for Mac
Added: 26.11.2013 18:25 | 19 views | 0 comments
The v1.12 patch for Combat Mission Fortress Italy and CMFI Gustav Line provides a large number of improvements and fixes, including generally improved graphics, FPS and quality improvements, and better support for faster video cards, as well as bridge navigation corrections, TOE improvements and much more.
The patch is all-inclusive and also includes the improvements from previous patches, such as dozens and dozens of revised QuickBattle maps, new improved shaders, textures and more.
From:
www.gamershell.com
| Combat Mission: Fortress Italy v1.12 Patch for Windows
Added: 26.11.2013 18:22 | 9 views | 0 comments
The v1.12 patch for Combat Mission Fortress Italy and CMFI Gustav Line provides a large number of improvements and fixes, including generally improved graphics, FPS and quality improvements, and better support for faster video cards, as well as bridge navigation corrections, TOE improvements and much more.
The patch is all-inclusive and also includes the improvements from previous patches, such as dozens and dozens of revised QuickBattle maps, new improved shaders, textures and more.
From:
www.gamershell.com
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