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Diablo Meets Dark Souls in Isometric Action-RPG Eitr

Added: 18.06.2015 22:35 | 4 views | 0 comments


Among the indie games Sony showcased during its E3 press conference this week,

Eitr also impressed me with both its graphics and sound. This is a visually striking game, with a very dark, gorgeous pixel-art aesthetic that feels perfectly suited to this sort of experience. Combat moves are also wonderfully animated in a way that really stands out by being paired with the retro visuals.

In terms of music, there typically isn't a lot--it's very subtle most of the time, offering a creepy ambiance as you make your way through an area. When facing a boss, it really kicks in; the one I faced was accompanied by some intense music that inadvertently caused me to become too aggressive.

I walked away from my brief time with Eitr impressed. I do hope that the full game offers enough opportunities for exploration so that it doesn't feel like you're traveling down a linear path. Even without that, there are enough elements at work here--including those I didn't get to see in-depth, like a skill tree and gems with different effects that can be equipped--that make Eitr look promising.

From: www.gamespot.com

Diablo Meets Dark Souls in Isometric Action-RPG Eitr

Added: 18.06.2015 22:35 | 2 views | 0 comments


Among the indie games Sony showcased during its E3 press conference this week,

Eitr also impressed me with both its graphics and sound. This is a visually striking game, with a very dark, gorgeous pixel-art aesthetic that feels perfectly suited to this sort of experience. Combat moves are also wonderfully animated in a way that really stands out by being paired with the retro visuals.

In terms of music, there typically isn't a lot--it's very subtle most of the time, offering a creepy ambiance as you make your way through an area. When facing a boss, it really kicks in; the one I faced was accompanied by some intense music that inadvertently caused me to become too aggressive.

I walked away from my brief time with Eitr impressed. I do hope that the full game offers enough opportunities for exploration so that it doesn't feel like you're traveling down a linear path. Even without that, there are enough elements at work here--including those I didn't get to see in-depth, like a skill tree and gems with different effects that can be equipped--that make Eitr look promising.

From: www.gamespot.com


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