Wednesday, 06 November 2024
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From: www.gamesradar.com

Fallout 4 Video Breakdown From Combat To Crafting

Added: 17.06.2015 12:16 | 2 views | 0 comments


Play: "We still think Fallout 4 is one of the best things we've seen at E3. Here's us chattin' 'bout why."

Tags: Video, Combat
From: n4g.com

Everything from EA#39;s E3 2015 press conference

Added: 15.06.2015 22:49 | 51 views | 0 comments


Welp, that's EA's conference done and dusted. We got our first taste of a new Mass Effect, gameplay footage from Mirror's Edge: Catalyst and Star Wars: Battlefront, and way more Pele than we were expecting. I mean, sure, EA has a huge line of sports games, but seriously, there was a hell of a lot of Pele. And it's all here in our EA conference recap.

There's no need to worry if you missed out on watching the entirety of the conference, we've put in all of the most important information and announcements from the EA press conference at right here. Check out all of the new game announcements and everything else in the following slides.

Johnny Cash plays over a handful of screenshots from outer space, as a man in a space helmet swipes through them. He walks toward the camera and - boom - an N7 logo appears. Ladies and gentlemen, we have Mass Effect. A CGI trailer for Mass Effect: Andromeda shows off biotics, the Mako, and a Holiday 2016 release date. Aaaaaand... that's it. Inspired by the customization of Underground and the world of Carbon, Need for Speed follows your quest to be the ultimate racer. The world will be twice as big as NFS: Rivals, and will feature a narrative featuring five overlapping stories. There are five different playstyles: speed, style, build, crew, and outlaw, and each one will play an important part in earning you respect. Need For Speed brings back glorious FMV sequences to help tell the story, and the transition from cutscene to gameplay is seamless. As you race, you'll earn experience points based on your ability to pull off risky maneuvers. Need for Speed will be available on November 3rd. Coming October 27th, Knights of the Fallen Empire will bring even more story to Star Wars: The Old Republic, and it'll be free to all subscribers. If this is your jam, you'll have a lot more game to look forward to. Unravel is a side-scrolling puzzle-platformer and it looks absolutely adorable. You play a little yarn person named Yarny, and you'll use yarn to solve challenges and swing across gaps. As Yarny, you'll make your way through underground caverns, across lakes, and through lush forests. Numerous obstacles stand in his way, from birds, to cars, and numerous gaps to cross. No release date yet, but keep your eyes open for this one. Wouldn't you know it, the zombies are still giving the plants a hard time, but this time the plants are having none of it. A new mode sees waves of plants attacking a zombie factory, and as the zombies, you have to defend your base from their onslaught. A few new classes were shown, like the Imp, a speedy ranged fighter that can summon a walking mech from the sky that he can ride around in. There's also the SuperBrainz, a new melee class for the zombies. Captain Deadbeard is the zombie's first sniper class, and he has an ability that lets him duck into an explosive barrel and launch himself in the air. While it seems like a simple evolution of the first game, solo play is new, and lets players fight against AI opponents by themselves or with a friend via split-screen. Plus, most character data from the first game will transfer right into the sequel, and the series will continue to see free content updates after launch. No EA conference is complete without sports, and EA's got a ton of it. Rory McIlroy (say that three times fast) PGA Tour is coming in July, and is made entirely in EA's Frostbite engine. NBA Live 16 will be able to scan your face with a mobile app, and will hopefully not (but will most probably) result in human abominations. NBA Live's passing and shooting game has also been rebuilt, letting it control like, y'know, a basketball game. That one's coming in September. EA's still working on mobile games too, and will release a collectable card game called Star Wars: Galaxy of Heroes in the near future. They're also working on Minions Paradise, a game based off of those adorable creatures from Despicable Me. It's building sim (read: Farmville clone) that lets you construct a little playground for your minions. Like any good mobile game, expect a ridiculous amount of in-app purchases. Like the setting of the sun, FIFA 16 is coming this year. For EA, this means dragging Pele onto a stage to talk about unrelated anecdotes for five whole minutes (keep an eye on #whatwouldpeledo on Twitter for some Photoshop magic). This is the conference equivalent of someone behind the scenes making a "stretch it out" motion with their hands. Don't get me wrong, Pele's a fantastic player, and I'm sure he's got tons of great stories… but what does this have to do with video games again? Anyway, they finally talked about FIFA, and yeah, it's more FIFA - soccer so realistic you can practically see the top execs getting carted away to prison. Still, it's really cool to see FIFA finally add women's teams to the game. Mirror's Edge: Catalyst is as much Faith's story as it is about the city she lives in - a high-tech city run by corporations. First-person parkour is back, it looks gorgeous, and it's going open-world. That's right - there are no levels to hold Faith back, as she'll be able to explore an entire city's worth of rooftops and corridors. Mirror's Edge: Catalyst is coming February 23rd, 2016. Madden NFL 16 takes a page out of fantasy football, and will let you draft players, create your own teams, and use them to compete with other drafted teams, both solo and online. The game will also see a raft of improvements (because of course it will), so football fans will have more reasons to buy the same game every year. After keeping us waiting forever, EA finally showed off the first gameplay footage for Star Wars Battlefront, with the Battle of Hoth. The demo EA showed jumped back and forth between multiple viewpoints on both the Rebels and the Empire. Battlefront purists will be happy to know that you'll be able play in both first- and third-person views. Battle on ground, or hop in a snowspeeder (or AT-ST, depending on what side you're on). Combat looks fluid, and battles are filled with dozens of players all running (or flying) around, trying to complete their own objectives. We even got to see a brief glimpse of Darth Vader and Luke Skywalker in action - with Vader force choking an unfortunate Rebel soldier. In addition to the online multiplayer modes, you'll be able to take on Battlefront Missions will let you compete in single-player battles against the AI. Star Wars Battlefront will be available on November 17th.
E3 2015: Fallout 4s Combat Has Been Completely Refined

Added: 15.06.2015 11:16 | 2 views | 0 comments


Hardcore Gamer: Great news for all those who have been waiting for an open-world Fallout game with seemingly brilliant non-VATS combat: its here.

Tags: Green, Been, Combat
From: n4g.com

Halo 5 First Halo Since Combat Evolved to Feature Crosshair in the Middle of the Screen

Added: 14.06.2015 14:16 | 2 views | 0 comments


Most of you were probably not even aware of it, but ever since Halo 2, the crosshair in every last Halo title had been moved from the middle of the screen to somewhere lower. Well, things now come full circle with Halo 5: Guardians, as developer 343 Industries is going back to a Combat Evolved-style of crosshair.

From: n4g.com

AstroKill Brings Space Combat to the Next Level

Added: 12.06.2015 3:16 | 3 views | 0 comments


Serena Nelson writes: "Modern space combat games are few in number and Beverage Brothers decided to rectify that by developing their own title in AstroKill. Take on capital ships and their defenders all while flying around in a fighter of your own. Group up with dozens of other fighter pilots to eliminate the enemy and brag about it in a space bar later on. If you can survive the battle, that is. In AstroKill you have two factions vieing for dominance. And each one has their own single-player story campaign, which means if you prefer to take on the game's AI instead of other humans you're welcome to do so at your own leisure. Of course, multiplayer is always an option and a few play modes are already planned, such as deathmatch, team deathmatch, and attack/defend."

From: n4g.com

Neo Aquarium Brings Crustacean Combat to Steam

Added: 09.06.2015 17:16 | 4 views | 0 comments


Fighting against humans, aliens, and zombies is fine and all, but sometimes you want something a little different. Neo Aquarium The King of Crustaceans brings that dish of different in a tremendously unique way.

Tags: Kids, Combat
From: n4g.com

A Look At The Real-Time Space Fleet Combat of Starfall Tactics - Cliqist

Added: 07.06.2015 12:16 | 26 views | 0 comments


Zack Keosaian writes: "Some very impressive space RTS games have been showing up recently with some very attractive and in-depth features. Many developers are taking a hybrid approach, combining elements of gameplay from other genres and expertly fusing them to the real time strategy genre. Putting the power of fleet assembly in the player's hands, Starfall Tactics is an Unreal Engine 4 built RTS with some expansive customization that balances the action with the time-consuming task of creating and organizing a fleet of battleships in space. With the Kickstarter goal making it over the halfway point, we're taking a look at the pre-alpha demo."

From: n4g.com

The Witcher 3: Wild Hunt Combat Guide

Added: 06.06.2015 13:16 | 4 views | 0 comments


GamingSoFar: The combat system in the game The Witcher 3 is quite difficult, although its base is similar to the previous views cycle. The important news is that during the plays prologue in Kaer Morhen you can learn all of its major components, so make sure to agree on a transition of full training.

From: n4g.com

Combat Core 150605 Alpha 4

Added: 05.06.2015 20:04 | 3 views | 0 comments


Choose your character, step into the arena and prove you're the best fighter out there

Tags: Code, Combat
From: spd.rss.ac


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