Reality Check - What Are We Hiding? Character Creation Psychology! (Part.1)
Added: 21.11.2014 20:00 | 0 views | 0 comments
Cam explores the psychology of why we make the characters that we do, and what these decisions reveal about ourselves.
From:
www.gamespot.com
| Alien: Isolation Dev Talks VR, Reactions
Added: 21.11.2014 12:12 | 3 views | 0 comments
VRFocus - Alien: Isolation may already be out and virtual reality (VR) fans may already have unlocked Oculus Rift head-mounted display (HMD) support for the title, but news of official VR integration is still yet to be shared. The developer hasn't confirmed if it will be revisiting the title to integrate full support in the future. While the wait for news continues, here's an interview with developer Creative Assembly's Al Hope talking about VR support and reactions to the title.
From:
n4g.com
| Episode #30: TCC Presents: Tanya Short, Kitfox Games
Added: 21.11.2014 6:11 | 2 views | 0 comments
The Ladies of the Cube are back again with Tanya Kitfox, Creative Director of Kitfox Games. The cast talks a bit about Kitfox's new game upcoming, Moonhunters, as well as how to get into the indie scene and get games out there.
From:
n4g.com
| Child of Light's Creative Director Paints a Picture of its Artistic Process
Added: 21.11.2014 0:00 | 0 views | 0 comments
The game also made green, ended up in the black
From:
www.nintendolife.com
| Nintendo Not Planning DLC for Super Smash Bros. for Wii U and 3DS
Added: 19.11.2014 22:00 | 2 views | 0 comments
When asked whether or not Super Smash Bros. for Nintendo Wii U and 3DS will add new characters, stages, or other content as downloadable paid-for add-ons, game designer Masahiro Sakurai said that the company would rather add what couldn't have been included by the game's launch.
I understand that DLC could add a lot to the appeal of Smash Bros., and I appreciate that a major part of the excitement for these games come from which characters will appear in the roster, so I think fans could really enjoy DLC that could keep this excitement going. However, I think there might be criticism that we are cutting up content to sell characters one by one, or that we are adding things later that should have been there from the start.
Sakurai points to the level of investment needed to create, balance, and playtest a single character in Super Smash Bros. for Wii U as reason enough not to add new characters via DLC, though that doesn't mean add-on content is out of the questions altogether.
However, what I can say now about paid DLC is that we aren't working on anything at the moment. We've put all our efforts into making the actual game. Creating DLC would involve large additional costs and require the involvement of a lot of people. I can't yet give you an answer about whether the price would justify the costs and criticisms mentioned above.
When asked about new modes for amiibo fighters and leaderboards for the Home Run Challenge, Sakurai also said that decisions hadn't been made as to how to extend the game. Be sure to read our full 5/5 review of Super Smash Bros. for Wii U here.
From:
www.gamerevolution.com
| Far Cry 4 and the Future of Emergent Narrative
Added: 19.11.2014 2:00 | 0 views | 0 comments
Creative Director Alex Hutchinson and Daniel Hindes explore what Far Cry 4 is aiming to achieve with its emphasis on player-driven stories.
From:
www.gamespot.com
| Far Cry 4 and the Future of Emergent Narrative
Added: 19.11.2014 2:00 | 0 views | 0 comments
Creative Director Alex Hutchinson and Daniel Hindes explore what Far Cry 4 is aiming to achieve with its emphasis on player-driven stories.
From:
www.gamespot.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|