Alien: Isolation (PS4) Review | gamrReview
Added: 26.10.2014 7:12 | 4 views | 0 comments
gamrReview's Jake Weston: "Its taken over two decades, but Creative Assembly has cracked the code for what makes a great Alien game. By focusing on the horror and, as its name implies, isolation, the developers have perfectly captured the original spirit of the film. Some aspects feel needlessly cheap and Im not a fan of its manual save system, but hopefully these are only growing pains for what is an excellent new approach to the Alien saga."
From:
n4g.com
| Far Cry 4 Creative Director: Video Sharing Is Killing Linear Games
Added: 25.10.2014 12:13 | 2 views | 0 comments
Far Cry 4 creative director Alex Hutchinson believes that video-sharing services like YouTube and Twitch are changing...
From:
megagames.com
| Creating the beautiful, ground-breaking visuals of The Tomorrow Children on PS4
Added: 25.10.2014 0:12 | 5 views | 0 comments
PS :
"Hi everyone, today Im going to talk a little about the tech behind The Tomorrow Children. Hopefully youve all seen the trailer and are wondering how the glory we managed to get that crazy surreal look we have.
When the project started we had a meeting with Mark Cerny and he said I want Q-Games to do something thats a littleoutside the box. So I took that to heart and decided to use the PS4s awesome compute power to drive three things: Cinematography, Lighting, and Geometry."
From:
n4g.com
| Super Smash Bros. for Wii-U's Map Creation Tool
Added: 24.10.2014 23:00 | 11 views | 0 comments
Brian Altano gets some hands on time with the brand new map creation tool in Super Smash Bros. for Wii-U.
From:
feeds.ign.com
| Dragon Age: Inquisition Character Creation Miniguide
Added: 24.10.2014 6:12 | 0 views | 0 comments
"Each race and class has unique qualities, so choose carefully."
From:
n4g.com
| Geometry Wars 3: Dimensions - Modes, Power Ups, Bosses and Why it's Called Dimensions
Added: 24.10.2014 1:17 | 0 views | 0 comments
Lucid Game's Creative Director Craig Howard showcases the multitude of modes, new power ups, a boss, and Geometry Wars 3: Dimensions.
From:
www.gamespot.com
| Geometry Wars 3: Dimensions - Modes, Power Ups, Bosses and Why it's Called Dimensions
Added: 24.10.2014 1:17 | 0 views | 0 comments
Lucid Game's Creative Director Craig Howard showcases the multitude of modes, new power ups, a boss, and Geometry Wars 3: Dimensions.
From:
www.gamespot.com
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