Sunset Overdrive Character Creation and Game
Added: 22.10.2014 22:37 | 0 views | 0 comments
Danny and Shaun create a ridiculous character and play through the first 30 minutes of Sunset Overdrive.
From:
www.gamespot.com
| Why Assassins Creed Unity co-op only has four categories to choose from
Added: 22.10.2014 6:12 | 5 views | 0 comments
Assassin's Creed Unity Creative Director, Alex Amancio, told Examiner why players can only choose from 4 categories (classes) for co-op.
From:
n4g.com
| "Linear story games are really going to suffer in the modern marketplace", says Far Cry 4 dev
Added: 21.10.2014 17:34 | 9 views | 0 comments
Creative director Alex Hutchinson thinks video sharing is the way forward.
The writing is on the wall for the corridor FPS, Far Cry 4's creative director Alex Hutchinson has told OXM, as video sharing services make the element of repetition harder and harder to ignore.
From:
www.totalxbox.com
| Assassins Creed Unity on PS3 and Xbox 360 was impossible, says Ubisoft
Added: 21.10.2014 16:12 | 7 views | 0 comments
Speaking in an interview with Examiner, Assassin's Creed Unity Creative Director, Alex Amancio, said the game's scale is too large for last-generation consoles, and trying to develop on those platforms might compromise the studio's initial goal for this entry, which is to "set the foundation for a new cycle of Assassin's Creed."
From:
n4g.com
| First Alien Isolation DLC introduces a new playable character, three more maps
Added: 21.10.2014 15:32 | 5 views | 0 comments
Corporate Lockdown is the first of five packs, out 28th October.
As if 30 hours of xenomorph avoidance wasn't harrowing enough, Sega and Creative Assembly have announced the first of five add-on packs for Alien: Isolation, Corporate Lockdown. It adds three maps to the game's Survivor Mode, played from the perspective of Seegson executive Ransome, who is on the way to the good ship Torrens with decoded Nostromo data.
From:
www.totalxbox.com
| Analog Addiction - Alien: Isolation Review - Survival Horror Turned Thriller
Added: 21.10.2014 13:15 | 0 views | 0 comments
Analog Addictions writes: "So close, Creative Assembly, so close. Right from the beginning of Alien: Isolation you could tell you were walking into something special. From the drum-roll introduction of the old school 20th Century logo with the use of VHS footage, to the initial stages aboard the Anesidora, everything is tailored to exactly what would be demanded from a hard-core Alien fan."
From:
n4g.com
| 'Alien: Isolation' Review: Fight or Flight | Bloody Disgusting
Added: 20.10.2014 10:17 | 7 views | 0 comments
After a slew of games that have ranged from disappointing (Alien vs. Predator) to the downright awful (Aliens: Colonial Marines), the Aliens franchise hasnt had much luck in the virtual realm of video games. Developer Creative Assembly aims to change that with Alien: Isolation, a terrifying game of cat and mouse set in the Sevastopol space station.
From:
n4g.com
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