Gearbox ponders what else could be done with Homeworld
Added: 06.02.2015 18:10 | 6 views | 0 comments
Gearbox Chief Creative Officer Brian Martel has hinted that Homeworld Remastered could be the start of a Homeworld franchise revival due to the richness of the games universe
From:
n4g.com
| Life Is Strange Director Talks About The Theme Of "Identity" And Visual Novels
Added: 06.02.2015 17:11 | 5 views | 0 comments
Siliconera spoke to Jean-Maxime Moris, Creative Director at Dotnod, about making Life is Strange, Danganronpa, and the growth of story driven games in the West.
From:
n4g.com
| The Order: 1886's Creative Director Talks About Breaking Boundaries, Technology and the Future
Added: 05.02.2015 23:10 | 9 views | 0 comments
During the DICE Summit, The Order: 1886 Creative Director Ru Weerasuriya held a speech titled "The Last of the Independents," talking about Ready at Dawn's history and philosophy, and their work on the upcoming PS4 exclusive. The speech also fit quite snugly in the "Development Without Borders" theme of the summit.
From:
n4g.com
| PS4 Exclusive The Order: 1886s New Screenshot and Character Models Look Absolutely Impressive
Added: 05.02.2015 21:10 | 1 views | 0 comments
During his speech at the DICE Summit, The Order: 1886 Creative Director Ru Weerasuriya showcased a new screenshot and two character models from the game.
From:
n4g.com
| Project CARS: Andy Tudor Explains Meaning Behind The Stripes Logo In Video
Added: 04.02.2015 18:10 | 2 views | 0 comments
Slightly Mad Studios have just released a new video which explains the meaning behind the Project CARS logo.
In the video, Slightly Mad Studios Creative Director Andy Tudor (at the recent 20th anniversary of Playstation event) explains exactly what the colours of the logo each represent.
From:
n4g.com
| Creative AI: Procedural generation takes game development to new worlds
Added: 03.02.2015 15:10 | 3 views | 0 comments
An in-depth look at how artificial intelligence is creating complete games, unassisted, and opening new avenues in the ever-evolving dance between human game developers and their algorithmically-intelligent tools.
From:
n4g.com
| Modded Alien: Isolation screenshots show the best looking interiors ever created in a game
Added: 02.02.2015 17:10 | 3 views | 0 comments
The Creative Assembly used a 3TB image archive of original Alien concept art and photos from 20th Century Fox when they created Alien: Isolation. And it shows.
From:
n4g.com
| Dying Light PC Patch Blocks Fan Mods [UPDATED]
Added: 02.02.2015 15:39 | 7 views | 0 comments
[UPDATE] Techland issued a statement to GameSpot on Monday explaining the issue, and noting that it is currently working on another patch that will re-enable modding. The full statement is below. "With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game's PvP system (Be The Zombie) would not be abused. This, however, had the side-effect of hindering mod-makers from making changes to the game." "Creating obstacles for modders has never been our intention. We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game's multiplayer mode." "At Techland, we have always supported the mod community, and loved seeing how our own game can be changed by the players. A big part of the original Dead Island's success was the passion and creativity of mod-makers from our community. We want the same for Dying Light." The original story is below. A new patch for the .
From:
www.gamespot.com
| Dying Light PC Patch Blocks Fan Mods [UPDATED]
Added: 02.02.2015 15:39 | 3 views | 0 comments
[UPDATE] Techland issued a statement to GameSpot on Monday explaining the issue, and noting that it is currently working on another patch that will re-enable modding. The full statement is below. "With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game's PvP system (Be The Zombie) would not be abused. This, however, had the side-effect of hindering mod-makers from making changes to the game." "Creating obstacles for modders has never been our intention. We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game's multiplayer mode." "At Techland, we have always supported the mod community, and loved seeing how our own game can be changed by the players. A big part of the original Dead Island's success was the passion and creativity of mod-makers from our community. We want the same for Dying Light." The original story is below. A new patch for the .
From:
www.gamespot.com
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