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News with tag Curse  RSS
Hearthstone Curse of Naxxramas Release Window Revealed

Added: 27.06.2014 15:12 | 0 views | 0 comments


Blizzard has announced when Hearthstone's first single-player expansion is set to arrive, and there's not long to wait.

From: www.ign.com

News: Guacamelee free on Xbox One with July Games with Gold

Added: 27.06.2014 9:35 | 13 views | 0 comments


While Gotham City Imposters and BattleBlock Theater go free on Xbox 360.

Available from July 2, Guacamelee makes up one of July's four free Games With Gold titles, and will be available on Xbox One alongside current freebie Max: The Curse of Brotherhood for a limited time. Halo: Spartan Assault, which is currently available to download for free, will leave the program shortly.

If you're not an Xbox Live Gold user you'll be able to download Guacamelee for $14.99. A UK price has yet to be confirmed.

In addition, Xbox 360 Gold users will be able to download multiplayer shooter Gotham City Imposters from July 1-15. Then from July 16, Gold...



From: www.videogamer.com

Stealth Inc 2 Could Arrive on Wii U as Early As October, Level Editor and Miiverse Details Explained

Added: 26.06.2014 9:35 | 1 views | 0 comments


Article: Stealth Inc 2 Could Arrive on Wii U as Early As October, Level Editor and Miiverse Details Explained

Curve Studios shows us its upcoming exclusive

From: www.nintendolife.com

Hearthstone: Curse of Naxxramas Screenshots Reveal New Legendaries, Bosses

Added: 25.06.2014 16:57 | 1 views | 0 comments



Several screenshots from the upcoming Hearthstone: Heroes of Warcraft expansion Curse of Naxxramas leaked today. These screenshots give some crucial details on the game's first single-player adventure.

From: www.cinemablend.com

E3 2014 Was Basically a Preview of 2015

Added: 25.06.2014 1:00 | 18 views | 0 comments


My first demo at E3 this year was Metal Gear Solid V: The Phantom Pain. I loved it. The smooth gameplay, the open world, the graphics and the hilarity of the Fulton Recovery System put it on pace to be one of my favorite games of the week. It held on to that claim, by the way. The Phantom Pain stands with the likes of The Witcher 3: Wild Hunt, Dying Light, The Legend of Zelda for Wii U, Rainbow Six Siege, Batman: Arkham Knight andhellip; wait a minutehellip; do you guys feel that? Right, it’s the slow drag of 2014. All of the games I just rattled off? They were at E3 in at least one form or another and they wound up generating a lot of justified hype. The problem? They aren’t coming out until 2015. 2014, Good God Ya’ll, What Is It Good For? I’m not trying to suggest that 2014 is going to be a doldrum for gaming. That’s simply not the case. We have the likes of Dragon Age: Inquisition, Super Smash Bros., Far Cry 4 and Alien: Isolation to look forward to. But, man, remember like four months ago when so much more was stacked for this annum? Heck, there are three games from my list above that slipped out of 2014 and into 2015 alone! As I look back on my schedule from E3, in fact, I’m noticing that so much of my time going hands or eyes-on with games this year was done with titles that won’t be dropping until next. I may very well be playing a huge chunk of this year’s E3 games at next year’s E3 before they release! 2014 will undoubtedly be a good year for video games. A solid year, perhaps, but it won’t be a tremendous one. We’ll have some big names drop between now and year’s end, but I think next year is going to be stupid good. I Blame It On The New Consoles I place the blame for this whole thing squarely on the shoulders of the Xbox One and PlayStation 4. Except in the case of Nintendo, of course. Nintendo’s a company that’s both finding its way with stuff like amiibo and whatever quality of life product they’re working on, and one that’s struggling to get out from below a rocky start for the Wii U. I’m not surprised that the things I’m most excited for from them won’t be coming out for another year. I look at Yoshi’s Wooly World, Kirby and the Rainbow Curse and the new Legend of Zelda for examples of their slow recovery. For Sony and Microsoft? I imagine developers are basically now passing their first year with the consoles in their possession. The games that we’ve seen so far have either been short first party forays or ports from the last generation to this one. This generational straddlers seem like, mostly, "HD" touch-ups. The Master Chief Collection, The Last of Us Remastered and this year’s Tomb Raider: Definitive Edition all serve as evidence of this point. We have developers and publishers working with two and three year dev-cycles for their software. Of course the stuff that we’re seeing now is either simplistic or little more than a port. Ports are great ways for companies to learn the ins and outs of coding for new hardware, and they yield relatively easy scratch. That just means that we gamers are going to wait two or three years after launch until we see the real new generation of video games. 2014, especially after E3, seems like the heart of that waiting period. As DICE figures out Battlefront and Mirror’s Edge, as Naughty Dog works on Uncharted and as CD Projekt RED builds The Witcher 3, we’ll be waiting. If E3 2014 showed me anything, it’s that 2015 is going to be one hell of a year.

From: www.gamerevolution.com

The Curse of the Werewolves for Windows 8 1.0.0.20

Added: 25.06.2014 0:48 | 2 views | 0 comments


Find your missing grandmother and unravel a dark mystery in this new hidden object game

From: games.softpedia.com

GamerTell E3 2014 Preview: I Didnt Know I Wanted Kirby and the Rainbow Curse

Added: 24.06.2014 7:13 | 13 views | 0 comments


From the preview, "[Jenni Lada] didnt know I wanted a Kirby Canvas Curse sequel. Id greatly enjoyed the DS game and Pac-Pix, a game with a similar style, due to their innovative use of the touch screen and unique use of iconic characters. Yet, it wasnt until I saw Kirby and the Rainbow Curse that I knew I wanted a chance to play this kind of game again. The gameplay of Kirby and the Rainbow Curse will be quite familiar to anyone who played the previous game, yet easy to pick up for newcomers."

Tags: Test, Wanted, Curse
From: n4g.com

[Continue Play] Max: The Curse of Brotherhood Review

Added: 24.06.2014 1:13 | 14 views | 0 comments


Continue Play's Jenna Fraser reviews Press Play's Max: The Curse of Brotherhood on Xbox 360

From: n4g.com

First Impressions: Moulding Clay With Kirby and the Rainbow Curse - Nintendolife

Added: 21.06.2014 15:13 | 6 views | 0 comments


Nintendolife: "Kirby has always been a flexible little guy; from his humble beginnings as a placeholder sprite, hes been moulded into a pinball, a golf ball, and an animate collection of yarn - not to mention the many hats he wears as part of his trademark copy abilities. Kirbys workable versatility is a huge part of his identity as a character, and so it only seems appropriate that Kirby and the Rainbow Curse, announced during the Nintendo Digital Event at this years E3, finds him cast in that most malleable of materials: clay. We got to take Kirbys latest out for a spin, and loved what we saw - sporting gorgeous graphics and building on the gameplay of 2005s Canvas Curse, Kirby and the Rainbow Curse looks set to carry on the legacy of its DS predecessor in style."

From: n4g.com

Max: The Curse of Brotherhood Review | Super Clash Gaming

Added: 20.06.2014 9:13 | 11 views | 0 comments


Max: The Curse of Brotherhood is Press Plays sequel to 2010s Max the Magic Marker. This 2.5D side-scroller plays out the struggle for Max to save his brother Felix from the clutches of the evil lord Mustacho. Intense physics-based platforms allow players to think outside of the box in order to traverse this rich and vibrant puzzle/platformer.

From: n4g.com


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