Sunday, 13 October 2024
News with tag DICE  RSS

From: www.gamesradar.com

The Good, the Bad, and the Future of Battlefield

Added: 18.08.2014 17:13 | 0 views | 0 comments


From GamesReviews: "Battlefield 4 has taken a lot of flak since its release almost a year ago. Although most of it has been justified, I can't help but get frustrated when people say the game is still plagued with the same problems it had at release, when that's simply not true. Now don't misunderstand me, I'll be the first to admit that DICE shouldn't have shipped in the condition that their first new generation outing was in, and that the ensuing support, or rather, the lack of support was inexcusable. However, credit where credit is due: within the past 6 months, I think the game has become one of the best games in the series."

From: n4g.com

Battlefield Hardline: Why campaign mode might finally match multiplayer. Really.

Added: 15.08.2014 14:45 | 61 views | 0 comments


There is traditionally no lonelier disc than that which houses a Battlefield game's single-player campaign. However epic, shiny and bombastic those solo stories have become, they've remained in charge of the secondary fiddle, consistently drowned out by the orchestral furore of multiplayer magnificence. But now, just maybe (whisper it), that might be about to change.

Battlefield Hardline's campaign is being made not by usual developer DICE, but by Dead Space studio Visceral games. That fact is very, very significant. Because while multiplayer-minded DICE has often seemed to struggle in translating Battlefield's open, emergent online play into a satisfying offline campaign, Visceral has a hell of a track record with the all-important pacing, structure and set-pieces.

That shines through in Battlefield Hardline's Gamescom demo. Now focused around a single, rather human cop, rather than legions of faceless Marines, its tale of undercover investigation and moral ambiguity feels a far cry from the vast but unengaging conflicts of single-player Battlefields past. Previous games have impressed with their breadth, but been found lacking in terms of agency and involvement. Hardline takes the opposite approach, scaling things in, but ironically providing much more scope for experimentation and improvisational play. In fact, it's built out of the stuff.

You see that 'far cry' line above wasn't a mere figure of speech. The action I've seen this week seems to take inspiration from Far Cry 3's fantastic, dynamic camp raids in all the right ways. Watching an assault on a junkyard play out twice, in stealthy and loud variations, the parallels are obvious and very, very heartening. A small sandbox. A non-linear objective with optional bonus tasks. Multiple means of entry and escape. More nuanced AI than usual, with multiple levels of alertness and aggression, leading to more layered interactions. It's great stuff, right down to the climactic, Metal Gear-style, hide-and-seek evasion, leading to a custom zipline escape from a guard tower.

And there's more going on than that, and it’s all very cool. Click on through the following slides and I'll fill you in.

Battlefield 4 Zombies Event By EdgeGamers and DICE Developers

Added: 15.08.2014 13:13 | 2 views | 0 comments


Join EdgeGamers Organization (eGO) and the developers from DICE on August 15 to fight off the Zombie Apocalypse in Battlefield 4 Zombies: The End Is Near.

From: n4g.com

RCMADIAX bringing Flappy Bird style game to Wii U

Added: 12.08.2014 4:57 | 3 views | 0 comments


RCMADIAX bringing Flappy Bird style game to Wii U

Tags: DICE
From: www.wiisworld.com

Hatsune Miku: Project DIVA F 2nd Dated, Pre-Order Offer and New Screens Revealed

Added: 11.08.2014 18:04 | 3 views | 0 comments


Hatsune Miku returns in Project DIVA F 2nd this November

From: www.gamershell.com

RCMADIAX Reveals SPIKEY WALLS for Wii U, a Block Capitals Flappy Bird Clone

Added: 11.08.2014 11:40 | 1 views | 0 comments


Article: RCMADIAX Reveals SPIKEY WALLS for Wii U, a Block Capitals Flappy Bird Clone

Has a revolutionary “HIGHSCORE” tracker

Tags: Bloom, DICE
From: www.nintendolife.com


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