Saturday, 12 October 2024
News with tag Double  RSS
Massive Chalice: Final Fantasy Tactics Knocks Boots - Up at Noon

Added: 22.12.2014 20:01 | 4 views | 0 comments


There's a new strategy game that's all about makin' love and killin' bad guys. Allow Double Fine to tell you all about it on Up at Noon.

From: feeds.ign.com

Best of 2014 Awards: Alex's Editor's Choice

Added: 21.12.2014 2:00 | 1 views | 0 comments




Winner: Broken Age: Act 1

I’ve been wary of Kickstarter-funded games ever since they became the new hot thing, but after playing through the first act of Double Fine’s new adventure game Broken Age, my tune immediately changed. As a fan of traditional adventure games, I was immediately enthralled by this crowd-funded experience’s ability to deliver the same classic point-and-click goodness I fondly remember from my youth. Not only is the game loaded with Tim Schafer’s witty humor and whimsical storytelling genius, it’s also got some fantastic puzzles that will have you scratching your head rather than banging it over your keyboard.

Tags: Been, Double
From: www.gamerevolution.com

First DirectX 12 Benchmark Shows Double DirectX 11 Frame Rate

Added: 20.12.2014 14:35 | 9 views | 0 comments


Stardock founder, Brad Wardell, has shared Microsoft slides comparing DirectX 12 performance to that of DirectX 11....

From: megagames.com

Killer Instinct Season 2: The Return of Riptor

Added: 15.12.2014 17:19 | 26 views | 0 comments


Microsoft handed over development of post release content for Killer Instinct to Iron Galaxy Studios shortly after Amazon purchased the original developer, Double Helix Games. Its first assignment: design and deliver the a fresh take on the classic character, TJ Combo, in just three months. It managed to do so just in the knick of time.

Iron Galaxy Studios didn't have much time to rest before its next assignment, but it was one it was looking forward to all along: reviving a genetically engineered human-dinosaur hybrid, Riptor. She's the next character to debut during the second season of Killer Instinct, and so far as Iron Galaxy Studios is concerned, designing and animating her has been a great ride.

Speaking with Adam Isgreen and Torin Rettig of Microsoft Game Studios, it's clear that resurrecting the Riptor character is something they've been looking forward to for a long time.

"From the moment we wrapped our season one characters, we knew that Riptor was going to be in season 2. We've been talking about putting her in for quite a while. We always planned for KI to be seasonal, to approach it that way, as opposed to the way most fighting games approach their releases, so rather that just put every awesome character in season one, thinking long term, we want to save some of the more popular characters for season two, season three, and onward, and Riptor fell into that category. We wanted her to be one of the anchors for season 2."

"She can literally go heavy punch, heavy punch, heavy punch, and then go with an ender and get a combo out of it. So it's even easier than Sabrewulf to get a combo. Of course, it's also easier to break. It's really easy to get into this character and have fun while looking awesome."

"She's a blast to play. She's not as aggressive, rushdown as Sabrewulf, but she's got a much better vortex."

Anyone waiting to get their hands on Riptor will get the chance on December 17th when Killer Instinct Season 2 Ultra Edition becomes available. With another classic Killer Instinct character on the roster, the question remains: who do you think should be next?

From: www.gamespot.com

Killer Instinct Season 2: The Return of Riptor

Added: 15.12.2014 17:19 | 7 views | 0 comments


Microsoft handed over development of post release content for Killer Instinct to Iron Galaxy Studios shortly after Amazon purchased the original developer, Double Helix Games. Its first assignment: design and deliver the a fresh take on the classic character, TJ Combo, in just three months. It managed to do so just in the knick of time.

Iron Galaxy Studios didn't have much time to rest before its next assignment, but it was one it was looking forward to all along: reviving a genetically engineered human-dinosaur hybrid, Riptor. She's the next character to debut during the second season of Killer Instinct, and so far as Iron Galaxy Studios is concerned, designing and animating her has been a great ride.

Speaking with Adam Isgreen and Torin Rettig of Microsoft Game Studios, it's clear that resurrecting the Riptor character is something they've been looking forward to for a long time.

"From the moment we wrapped our season one characters, we knew that Riptor was going to be in season 2. We've been talking about putting her in for quite a while. We always planned for KI to be seasonal, to approach it that way, as opposed to the way most fighting games approach their releases, so rather that just put every awesome character in season one, thinking long term, we want to save some of the more popular characters for season two, season three, and onward, and Riptor fell into that category. We wanted her to be one of the anchors for season 2."

"She can literally go heavy punch, heavy punch, heavy punch, and then go with an ender and get a combo out of it. So it's even easier than Sabrewulf to get a combo. Of course, it's also easier to break. It's really easy to get into this character and have fun while looking awesome."

"She's a blast to play. She's not as aggressive, rushdown as Sabrewulf, but she's got a much better vortex."

Anyone waiting to get their hands on Riptor will get the chance on December 17th when Killer Instinct Season 2 Ultra Edition becomes available. With another classic Killer Instinct character on the roster, the question remains: who do you think should be next?

From: www.gamespot.com


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