Assetto Corsa: Dream Pack #1 Preview
Added: 11.01.2015 10:10 | 15 views | 0 comments
Kunos Simulazione has released some new in-game screenshots of the soon to come BMW M235i Racing, which will be included in the Dream Pack DLC for their popular Windows PC racing simulator Assetto Corsa.
From:
n4g.com
| Destiny: Why Am I Still Playing This Damn Game?
Added: 10.01.2015 20:04 | 13 views | 0 comments
Making my way through the Cosmodrome in Old Russia, weaving through maps I can now navigate blindfolded, placing bullets between the eyes of Dregs who's patterns I now know by heart, waiting for an event that I know will occur in approximately six minutes, I finally stop and ask myself: Why am I still playing Destiny?
From:
www.cinemablend.com
| Our Two Dream Telltale Games - Podcast Beyond
Added: 10.01.2015 16:30 | 2 views | 0 comments
The Beyond crew talks about what they'd love to see Telltale do in the game space.
From:
feeds.ign.com
| Quantic Dream Pays Respect to the Victims of the Charlie Hebdo Attack
Added: 08.01.2015 21:10 | 27 views | 0 comments
Developer Quantic Dream has paid tribute to the victims of the Charlie Hebdo attack.
From:
n4g.com
| Quantic Dream's David Cage Talks About His Games, Career and the PS4: It Allows to "Go Even Further"
Added: 04.01.2015 21:11 | 23 views | 0 comments
Heres a piece of history: Back in 2013, just a couple scant dasy after the reveal of the PS4, Quantic Dream Creative Director David Cage spoke at a Masterclass in Paris, hosted by the Cité des Sciences et de lIndustrie.
Unfortunately the video (which you can see here) was only in French. Luckily now, two years after, NeoGAF user ComputerMKII provided a full translation in English, and it includes a lot of interesting information on Cage, his career, and even his opinion on the PS4.
Tags: Evil, Cave, Ball, Dream, Allods, Tales, Creation, Quantic, Quantic Dream, David, Director, About
From:
n4g.com
| Sakurai explains why Bandai Namco was brought in for Smash Bros. development
Added: 01.01.2015 6:10 | 3 views | 0 comments
NE:
"Super Smash Bros. for Wii U/3DS marks the first time that Bandai Namco worked on new entries in Nintendos well-known series.
As for why Bandai Namco was chosen to handle development, director Masahiro Sakurai told Nintendo Dream in the magazines latest issue that having a single company create the games was thought to be the best option. And since Bandai Namco has the capability to create a large-scale fighting-game, there was only this one company. Sakurai feels that it would have been a difficult challenge for other developers to attempt. "
From:
n4g.com
| Beyond: Two Souls fan port cancelled after Quantic Dream contacts team
Added: 31.12.2014 0:11 | 29 views | 0 comments
According to a 14-page thread at the XeNTaX forum, a fan port/reverse-engineering of Beyond:Two Souls was being developed (complete with a roadmap/changelog, scripts, extracting tools and so on) until the "co-CEO of Quantic Dream" (Guillaume de Fondaumière?) told them to stop. The OP does hint at some kind of future collaboration, though
From:
n4g.com
| Four New Costume Packs Available for Hyrule Warriors
Added: 29.12.2014 21:56 | 6 views | 0 comments
Dress up your characters in these formerly pre-order exclusive costumes.
From:
www.ign.com
| I Dream of Genie Shantae and the Pirates Curse Review for Wii U | Nintendo Enthusiast
Added: 28.12.2014 22:10 | 2 views | 0 comments
Shantae has had an adventure on the Game Boy Color, the DSi, and now the 3DS and Wii U. How does Shantae fair on the big screen?
From:
n4g.com
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