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From: www.gamesradar.com

Call of Duty: Black Ops 3 Multiplayer Beta - Meet the Specialists

Added: 21.08.2015 11:18 | 8 views | 0 comments


By Scott Lowe on August 20, 2015 // Communications Manager, Activision: In Call of Duty: Black Ops 3 multiplayer, youll assume the role of nine elite Black Ops soldiers as part of the new Specialists system. Each character has its own unique look, personality, voice, and backstory within the Black Ops 3 universe. Whats more, Specialists introduce a completely new dynamic to multiplayer through the introduction of Specialist weapons and abilities.

From: n4g.com

BattleCON Online Brings Card Games to the Next Level

Added: 19.08.2015 23:18 | 7 views | 0 comments


Serena Nelson writes: "I'm a huge fan of card games. Back in the 1990s I tried pretty much every CCG on the market at least once. While BattleCON Online isn't strictly a CCG it is still a strategic card game that pits one opponent against another to knock them down to zero health and thus win the match. Each character has their own special moves that fit their personality and once the game goes out of beta not only will more be added but each one can conceivably have alternate costumes, some of which add some extra power to the game."

From: n4g.com

PlayStation Store Global Update (US, EU, HK, JP South East Asia) August 18, 2015

Added: 19.08.2015 6:20 | 14 views | 0 comments


Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Tuesday to keep up to date with each week's PlayStation Store Update.

From: n4g.com

Playing the COD Black Ops 3 Beta on PS4? Here’s what you need to know

Added: 18.08.2015 18:00 | 36 views | 0 comments


It hasn’t even opened to the public yet, and the Black Ops 3 Beta is already an intimidating place to be. I’ve already played against folk who are in excess of level 20, so they’ve been going at the game hard and already know the layout of the three maps currently available. They’ve been getting used to the new movement system too, which does take a little acclimatising to. However, there’s plenty of room for newcomers too, and even raw recruits have a chance to nail the killstreaks and top the leaderboards. With that in mind, here is some advice if you’re joining up for the first time.

Click through for more, and check out our exclusive Beta footage below.

Ah, the trusty old ARK-7 (which is definitely a 2065 version of the AK-47). It’s still here, and it’s still one of the most rounded weapons in the game. Rate of fire and damage is particularly good, and while it doesn’t excel in any particular area, it’s great for just getting stuck in and feeling your way afterwards. The more you use each gun, the more parts you unlock for it, so it’s a good idea to have this as your base firearm before working out which others you want to spend precious unlock tokens on. Ok, each rank you achieve nets you an unlock token, which can be spent on any weapon, perk, or Specialist class in the game. You start with a single token, so spend it on a Specialist class - I went for Battery / War Machine first time out, and that grants you a tasty grenade launcher mid-fight. After that, every rank brings a new token. Don’t forget to scroll over to the Shotguns, LMGs, and Snipers (by pressing R1 on the Primary select screen) for more options. There are three perk slots open at the start, with a further three unlocked as you rank up. Don’t neglect your perks, because they give you big advantages in the fight - the Sixth Sense ability, for example, shows you where nearby enemies are on your mini-map. Don’t forget that each new perk will cost an unlock token, so make sure you spend on these items as well as primary weapons that you may, or may not, end up using. Your specialist abilities will recharge as the fight goes on, so don’t be afraid to use them. Even if you’re not making kills, they’re still replenishing, and once active it can swing a fight in your favour. Keep in mind, though, if you’re killed when using an ability then it’s over and you have to wait for it to charge again, so don’t try and activate it under fire. You have a bunch of customisation options open to you, letting you create custom paint jobs for any of your weapons. No, it’s not essential that you start slapping happy faces all over your Man-o-War assault rifle, but it’s something you should at least play around with while the Beta is running to give you a taste of the depth of customisation Black Ops 3 offers. Basic stuff, this, but make sure you’re happy with your kit before heading into a lobby, because matches cycle through quite quickly, and you don’t want the session to launch while you’re still fiddling with your primary attachment (so to speak). Each loadout allows you to carry a maximum of ten items, whether they’re guns, attachments, perks or grenades. It keeps things nicely balanced in a fight, and means you can’t pack super-weapons all the time. I recommend you stuff as much into your primary weapon and perks as possible. Look, you don’t like fiddling with the menus to learn the controls - here are the basics. Obviously fundamentals are normal COD. Tapping R1 and L1 together activates your Specialist ability. Once you’ve build up enough points per life, you can activate your Scorestreak boost (like a UAV or a care package) by tapping Right on the d-pad. And, if you’re good enough to have unlocked multiple layers of this, tapping up and down on the d-pad will select which boost you use. Right now, you’ve got Evac - a sort of abandoned roof-top level, Hunted - a grand mansion in a jungle with a pool and waterfall to swim through, and Combine - a futuristic military complex with spawn points at either end. So far, I haven’t found ANY camping spots on these maps, so don’t worry about people hunkering down for the duration, because they can’t. On the surface, this is still the fast-paced COD you’re used to. You sprint, you crouch, you iron-sight aim or hipfire. The jetpack and enhanced movement options, though, make it feel quite different. Double-tapping jump (and holding the button) allows you to boost up or across distances. When you boost to a wall, you lock to that wall as long as you’re running along it. Once you want to get off, tapping X will boost you out and give you a larger jump than normal. It takes some getting used to, and you will kill yourself. Jumping to ledges will also haul you up. When you can string together wall runs, with boosting slides, and shooting people in the face… that’s when you’ll be top of the leaderboards. Yeah, you kinda expected that, right? Each session goes up to 75 kills, so they end quite snappily. There are other modes available, and they’ll get busier when the Beta starts properly, but for now it’s a bit one note. I’ll update this article with tips on the new modes as I play.
The Castle Game Review | TSA

Added: 18.08.2015 14:18 | 6 views | 0 comments


TSA: Set against your typical fantasy backdrop, The Castle Game has you fending off waves of skeletons, monsters, and other horrors, pausing between each one to repair and expand your defences. In setting and appearance alone, its nothing special, showcasing the same low-detail models, environments, and architecture across a series of campaign missions. Each one borrows the same wave-based structure tower defence aficionados will be accustomed to, occasionally throwing new mechanics into the mix as each level becomes more challenging.

From: n4g.com


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