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From: www.gamesradar.com

E3 2015: Enter the Gungeon gameplay footage shown off during the PC Gamer Show

Added: 17.06.2015 16:16 | 28 views | 0 comments


Dodge Roll, the Creators of the dungeon crawler/bullet hell shooter, Enter the Gungeon, made an appearance on the E3 2015 PC Gamer Show. While the title has been known about for some time, I actually had a chance to play this during PAX East 2015, the build shown off during the event is a newer build. Sporting over 200 different weapons in the game, Enter the Gungeon is a tittle that I couldnt get enough of when I played it.

From: n4g.com

Amplitude Brings Rhythm Action Back to its Gaming Roots

Added: 17.06.2015 3:12 | 11 views | 0 comments


I never played the original

In fact, I was most intrigued by that flexibility to change the song and make it your own. Each song has a backing track carrying a beat and a melody throughout, but when you play, your ship travels along one of several different lanes.

Each of these lanes corresponds to a different part of the song, such as drum fills, vocals, or bass. When you do well, your lane autofills and continues to play that instrument, freeing you up to move to a different instrument of your choice. This creates memorable moments when vocals swell and dominate the song, the bass thumps especially strongly in your ears, or a driving drum section takes over. It doesn't seem like much, but this creativity allows each song to feel a little different every time you play it.

I had no idea how Amplitude would play. I have none of the nostalgia for the original that drove so many Kickstarter donations. In Amplitude, however, I found an enjoyable game that scratched an itch I didn't even know I had. It gave me the sort of personal rhythm experience that I've been longing for, and enough freedom of expression to make me feel like I was a part of making the song.

From: www.gamespot.com

PlayStation Store Global Update (US, HK, JP South East Asia) June 16, 2015

Added: 17.06.2015 0:16 | 9 views | 0 comments


Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Tuesday and Wednesday to keep up to date with each week's PlayStation Store Update.

From: n4g.com

8 nerdy Star Wars Battlefront details you missed in that E3 footage

Added: 16.06.2015 14:22 | 31 views | 0 comments


The Star Wars universe is by now so stuffed with detail that Wookiepedia sometimes feels closer to reality than the more-often vandalised Wikipedia does. Given that DICE is now .

In fact, we got a sense of that depth in just five minutes, when we saw the at EA's E3 conference. Those with a keen eye (or, yes, keen fingers and a browser open on a certain in-universe online encyclopedia) can spot some very neat details - both references to the films and the fabric of the game - in the course of one highly-scripted gameplay trailer. Here come my favourites.
The outfits, the AT-ATs - everything in the trailer is designed to give you a pleasant little shiver of nostalgia. But that verisimillitude runs far deeper than surface level. There's no such thing as "the" blaster - and this trailer proves it.

Almost every character we see is carrying a different variant of the humble laser gun, from rapid-fire hand pistols to hulking heavy machine gun-looking bastards. Each one's a direct reference to one of the hundreds(!) of variations in the Star Wars universe - more power to DICE for giving each one a distinctive feel.
That's not to say DICE hasn't brought a few inventions of its own along. Most obviously, there's a hitherto-unseen grenade being used by Empire troops here. While they do carry around the faithful Thermal Detonators (seen on the left of the equipment panel above), there appears to be a one-time-use grenade that can be picked as heavy equipment, too. When thrown, it creates a blast, which quickly implodes and explodes again, seemingly insta-killing anyone in its radius. Don't be surprised to see some extra flourishes here and there. If this is true, it's proof-positive of DICE's total commitment to Star Wars nerdery. See those binoculars that a Rebel player uses at the beginning of the trailer? Well, they're not your regular binoculars - they're electrobinoculars, tech-enhanced looking glasses used throughout the film series and beyond.

But blow the trailer up to HD and you can see just what they look like up close - look that up and you find out these are a specific brand of electrobinoculars. , to be precise. And where were they used in the film series? The Battle of Hoth. Along with the cold-resistant Stormtrooper armour on show in the demo, it seems DICE might not just be faithfully representing classic films, but single moments within them.
When the player takes control of Luke Skywalker at the end of the trailer, the panel we've seen used for equipment or weapon types on vehicles and lesser characters suddenly becomes a little more focused. That symbol on the left denotes the Force Push, we've seen that much, but the others are left unused.

The traditional Blaster-blocking doesn't appear to be one of them - looking closer, I'd suggest the top one looks like a charge attack and, thinking a little more wildly, the one on the right could be a Yoda-style lightsaber-throw technique. Whatever it is, there's some flashy fun we're not privy to yet.
The film's Hoth battle only featured humans on the Rebel side, but Battlefront's clearly willing to play fast and loose with tradition on this count. That's a Sullustan you can see shamelessly invoking the good name of Porkins above, and Greedo-style Rodians are milling about, too.

There are a few other changes to the timeline. Most obviously, Luke's in his Return of the Jedi turtleneck phase - but there are also Alliance fleet warships hanging (and occasionally exploding) in the sky alongside the Empire Star Destroyers.
Look, I'd probably take whatever I was given if it came to the chance to fly a Star Wars spaceship, but I'd definitely be a little bit sad if it wasn't a TIE Fighter. The evil, winged billiard balls are objectively cooler than anything else going in the universe - and they've got the moves to prove it here.

Watch the player in the Y-Wing earlier in the trailer - it's a fairly standard, plane-style flying experience. X-Wings seem to follow a similar pattern. Then watch the section where a TIE Fighter swerves upwards to avoid an Ion Cannon obstacle - it shoots vertically into the air, then inverts almost on the spot to give chase to an X-Wing. It's a move that shows off just how tricky the little fighter is - another piece of detail that feeds into the gameplay.
Check out the guy taking point on that Rebel squad in the ravine - he's using some kind of personal, portable shield to soak up fire. We see a bubble shield later in the trailer (used, brilliantly, to deflect an orbital bombardment), but that doesn't look as though it can be picked up or moved. It seems DICE has a few more tricks up its sleeve. This one's very easy to miss. Look into the distance while an Empire player takes up the gunner position on an AT-AT - there's a faint blue circle in the distance (used to denote friendlies while you're in vehicles), which, after a flurry of blaster fire, turns into an explosion.

That explosion is absolutely miles away, comfortably further than any other unit we can see. The way it lights up the ground implies it could be a walking unit, too, not just a TIE Fighter swooping in from outside the stage. Are we only seeing a portion of Hoth?

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