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From: www.gamesradar.com

Call of Duty: Advanced Warfare Ascendance hits Xbox on March 31

Added: 18.03.2015 20:30 | 16 views | 0 comments


If you're a series fan, you know exactly what you're in for with 's slate of upcoming DLC. That's not really a bad thing, mind - the heavyweight shooter series knows how to make a map pack sing, with oodles of new score streaks and timed events to keep players guessing. Not to mention the indispensable Exo Zombies mode, which furthers CoD's fine tradition of cheesy undead survival... this time, with super-powered exoskeletons.

As per usual, each pack will hit Xbox One and Xbox 360 first, with release on all the other platforms expected about a month later. Each of the four packs is available on its own for $14.99/£11.59 or as part of the $49.99/£34.99 season pass - which includes a few other bonuses such as the Atlas Gorge map and early access to DLC weapons. Click on for more details on each pack as we get them, and make sure to check back in as the season rolls on!

Advanced Warfare's Ascendance DLC map pack, set to go live on Xbox 360 and Xbox One on March 31, is all about getting vertical - kind of like those old Mountain Dew commercials, but with a high-tech grappling hook instead of a sailboard. Players can use the new gadget to zoom around Perplex, Site 244, Climate, and Chop Shop, though it doesn't sound like it will work anywhere else.

Ascendance also adds the new OHM directed energy LMG/shotgun hybrid for use in competitive matches (which Xbox season pass owners are already using to shoot through walls) and its customized variant. Meanwhile, the second episode of the four-player co-op Exo Zombies campaign takes John Malkovich and company to the outskirts of an Atlas facility, where they'll (hopefully) overcome new zombie hordes with a unique selection of traps and weapons. Click on for screens of all the maps and details on previous DLC.

You want more competitive maps? Call of Duty: Advanced Warfare's Havoc DLC has more competitive maps. Four more, to be exact: Core, Urban, Drift, and Sideshow, and you can click on to see screenshots and brief synopses for each one. But what good is a bunch of new stages without some new guns to carve them up? Thankfully, Havoc also drops in the AE4 directed energy assault rifle and its customized variant, the AE4 Widowmaker.

Advanced Warfare's first DLC pack also includes the first episode of the Exo Zombies campaign, which sees four civilian employees of the Atlas corporation struggling to survive against an outbreak among the company's elite soldiers. And yes, it amps up the now-standard camp factor, complete with face-captured performances from John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal that will leave you asking "Kevin Spacey who?" It's now available on all platforms except for PC, where it will launch on March 3.

That's all we know about Advanced Warfare's DLC plans so far, but we'll update this article with all the details on Havoc, Ascendance, Supremacy, and Reckoning as we get them. Until then, what are you most looking forward to? Let us know in the comments!

Looking for more Advanced Warfare? Make sure not to miss our .

Feature: We Catch Up With Four Nindies at EGX Rezzed

Added: 18.03.2015 13:30 | 6 views | 0 comments


Article: Feature: We Catch Up With Four Nindies at EGX Rezzed

Say hi to Image Form, aPriori Digital, Dreadlocks and Delve Interactive

Tags: With, Image, Food
From: www.nintendolife.com

Life is Strange Episode 2 Gets Four New Screenshots

Added: 17.03.2015 17:19 | 5 views | 0 comments


EB: The second episode of Life is Strange is set to hit all platforms on March 24, 2015, so Square Enix has released four new screenshots for the episode to tease gamers about its content.

From: n4g.com

Video: Nintendo's Four Step Stage Design Is Why You Love Super Mario Games So Much

Added: 17.03.2015 13:00 | 7 views | 0 comments


Article: Video: Nintendo's Four Step Stage Design Is Why You Love Super Mario Games So Much

It's all about Kishōtenketsu, apparently

From: www.nintendolife.com

Nintendo Set To License All IP to Mobile Publisher DeNA

Added: 17.03.2015 8:00 | 16 views | 0 comments


Article: Nintendo Set To License All IP to Mobile Publisher DeNA

Nintendo and DeNA Form Business and Capital Alliance

From: www.nintendolife.com

Nintendo Set To License All IP to Mobile Publisher DeNA

Added: 17.03.2015 8:00 | 23 views | 0 comments


News: Nintendo Set To License All IP to Mobile Publisher DeNA

Nintendo and DeNA Form Business and Capital Alliance

From: www.nintendolife.com

Resident Evil: Revelations 2 - Episode Four Review

Added: 17.03.2015 7:01 | 3 views | 0 comments


Resident Evil: Revelations 2's tale is coming to an end, and with it, your stint on an island overrun with biological monstrosities. You've watched the crew escape a prison, clear a village of monsters, and infiltrate a tower filled with evil over the course of three episodes, and it's been a good ride overall, even if it's fallen off of the rails from time to time.

Episode Four begins as Claire and Moira finally close in on the person who's responsible for their horrible predicament, a meeting that's been building up since you awoke in a jail cell at the beginning of Episode One. It doesn't take long to find the so called Overseer, whom you meet just a few minutes after Episode Four starts. "We meet at last," she says, but no sooner does your meeting come to an end. Quickly, you have to sprint your way to safety as the tower collapses around you during a self-destruct sequence. Concrete and metal fall dangerously close as you race to the bottom, and apart from a few enemies--the tiresome invisible mutants from Episodes Two and Three--there's isn't much standing in your way except fate, as it turns out.

The second ending is definitely the preferred one, but if you don't see it the first time through, be prepared to jump back to Episode Three, as it's an event there that determines how the ending plays out in Episode Four. Apart from the game telling you that you've earned the "worst" possible outcome, you might not realize that there's another ending, and frankly, it took crowdsourcing opinions to discover how to go about triggering it. What's frustrating is that, in that pivotal moment during Episode Three, you're expected to do something that you've been taught a particular character is incapable of doing. If you follow the rules, you'll know that you're missing out on the real ending when the game tells you, but it would have been so much better if the real ending were the only one.

The final episode of Revelations 2 has its problems, especially when it pretends that you can decide Claire and Moira's fate. However, Barry's portion offers just enough excellent gunplay and tense exploration to distract you from that misstep, all before sending you to a great final boss fight, and hopefully the good ending. Revelations 2 doesn't get a pass for obscuring the path to its most satisfying conclusion, but it gets credit for the excitement it ultimately delivers in the true end of this journey and the flicker of the next one creeping in its shadow.

From: www.gamespot.com

Resident Evil: Revelations 2 - Episode Four Review

Added: 17.03.2015 7:01 | 0 views | 0 comments


Resident Evil: Revelations 2's tale is coming to an end, and with it, your stint on an island overrun with biological monstrosities. You've watched the crew escape a prison, clear a village of monsters, and infiltrate a tower filled with evil over the course of three episodes, and it's been a good ride overall, even if it's fallen off of the rails from time to time.

Episode Four begins as Claire and Moira finally close in on the person who's responsible for their horrible predicament, a meeting that's been building up since you awoke in a jail cell at the beginning of Episode One. It doesn't take long to find the so called Overseer, whom you meet just a few minutes after Episode Four starts. "We meet at last," she says, but no sooner does your meeting come to an end. Quickly, you have to sprint your way to safety as the tower collapses around you during a self-destruct sequence. Concrete and metal fall dangerously close as you race to the bottom, and apart from a few enemies--the tiresome invisible mutants from Episodes Two and Three--there's isn't much standing in your way except fate, as it turns out.

The second ending is definitely the preferred one, but if you don't see it the first time through, be prepared to jump back to Episode Three, as it's an event there that determines how the ending plays out in Episode Four. Apart from the game telling you that you've earned the "worst" possible outcome, you might not realize that there's another ending, and frankly, it took crowdsourcing opinions to discover how to go about triggering it. What's frustrating is that, in that pivotal moment during Episode Three, you're expected to do something that you've been taught a particular character is incapable of doing. If you follow the rules, you'll know that you're missing out on the real ending when the game tells you, but it would have been so much better if the real ending were the only one.

The final episode of Revelations 2 has its problems, especially when it pretends that you can decide Claire and Moira's fate. However, Barry's portion offers just enough excellent gunplay and tense exploration to distract you from that misstep, all before sending you to a great final boss fight, and hopefully the good ending. Revelations 2 doesn't get a pass for obscuring the path to its most satisfying conclusion, but it gets credit for the excitement it ultimately delivers in the true end of this journey and the flicker of the next one creeping in its shadow.

From: www.gamespot.com


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