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Quantic Dream already working on PlayStation 4 game

Added: 21.03.2013 18:35 | 10 views | 0 comments


David Cage says upcoming PS4 game "one of the strongest concepts" the studio has ever had.

Quantic Dream founder David Cage has confirmed to GameSpot that work on its next-gen PlayStation 4 title is already well underway.

The French studio's next game, Beyond: Two Souls, is out this October.

Quantic Dream's PS4 game will retain the studio's emphasis on narrative, but the developer isn't currently talking about what else to expect. But Cage does say the new game is "incredibly exciting, it's one of the strongest concepts we've had at Quantic Dream and we're really excited about it."

Quantic Dream has enjoyed a bit of a head start when it comes to PS4 development, having partially developed Beyond: Two Souls' engine on Sony's next-gen console.

"Because of our relationship with Sony we had access to development kits on PlayStation 4 very early on," said Cage, "we started developing [Beyond's] engine on PlayStation 4 with crazy features that were usually reserved to CG films. We were implementing them on PlayStation 4 thinking that it would already be a challenge, which it was, but at the same time we realised that some of these features could be implemented on PlayStation 3."

Speaking of the tech demo , Cage said "it's the engine of the next game. It's the technology. It's not a character from the next game but it is the technology we're going to use."

Last month Cage said . "It's great because I have more ideas than I can develop," said Cage at the time.

This week Quantic Dream has also revealed more about Beyond: Two Souls, detailing plenty of information about the upcoming supernatural thriller. .

Beyond: Two Souls is due to be released for PlayStation 3 on October 8.

From: www.gamespot.com

Star Trek Online update spills ahead of official announcement

Added: 21.03.2013 11:18 | 4 views | 0 comments


Star Trek Online has been threatening to receive an update for weeks. A countdown indicated some kind of announcement for 1pm GMT today, but it appears the German and French websites have released news of the reveal slightly early.

From: n4g.com

Gameloft posts first image of iOS and Android shooter Modern Combat 5 on Facebook

Added: 21.03.2013 9:53 | 2 views | 0 comments


Gameloft posts first image of iOS and Android shooter Modern Combat 5 on Facebook French publisher Gameloft has posted a mysterious image on its official Modern Combat Facebook page, which suggests it will soon announce a fifth instalment in its popular Call of Duty-esque mobile franchise. In the image, a lone figure (possibly a special ops soldier) is shown standing in front of a large warehouse-type structure in a hostile snow-covered environment. If you look closely at...

From: feedproxy.google.com

Ice Cream Frenzy 2

Added: 20.03.2013 16:42 | 2 views | 0 comments


Lisa is back to run her own ice cream shop in three different stages, and only has 10 days before she will be allowed to open her own ice cream shop. upgrade the equipments and unlock all achievements. reach the daily goals to stay in business.

Tags: Creed, Live, French
From: www.fupa.com

Counter-Strike 2D Map - Call of Duty: French Campaign: Mission 2

Added: 19.03.2013 20:11 | 1 views | 0 comments


Try out the new BPrison map for Counter-Strike 2D.

From: games.softpedia.com

Counter-Strike 2D Map - Call of Duty: French Campaign: Mission 1

Added: 19.03.2013 19:43 | 2 views | 0 comments


Checkout a new campaign map for Counter-Strike 2D.

From: games.softpedia.com

Assassin's Creed IV: Black Flag - Preview

Added: 27.02.2013 18:28 | 80 views | 0 comments


"There was a time when I thought myself the scourge of all these seas." If Captain Blackbeard, one of the most infamous pirates the world has ever seen, measures himself against you and considers himself less of a scourge, you've got a serious attitude problem. Of course, Edward Kenway has an excuse: He's the latest hero in a centuries-old war between two factions. (I'm sure you Assassins know their names.) Ubisoft has released the sails on Assassin's Creed IV Black Flag, and we were there for a first look. Still, the French publisher has a lot to prove in their next AC game. To say that Assassin's Creed III was polarizing would be putting it lightly, but Ubisoft Montreal and the stable of support staff in Ubisoft's studios around the world have smartly identified the best elements of each game in the series, all to drive this sequel forward yet again.
In that sense, they've gone back to the well to build and improve upon the naval warfare mechanics introduced in ACIII. Lining up a shot, firing, inching closer and closer to high-seas dominance, these mechanics quickly captivated players despite the detachment it suffered from the rest of the experience. To that end, Ubisoft promises that Assassin's Creed IV Black Flag won't require players to watch a loading screen or extended cinematic, just to depart their vessel and walk on dry land. In fact, Black Flag allows players to peer through their spyglass, pick a point on the horizon, and immediately set sail for adventure. [Assassin's Creed: Wind Waker? ~Ed. Nick] Along the way, players can drop anchor and dive overboard, get swept up in a vicious high-seas storm, or attack and board merchant ships. Piracy and the culture of brigands and thieves play perfectly to the core strengths of Assassin's Creed: melee combat and traversal gameplay. Ashraf Ismail, Game Director on Black Flag explained this during a presentation at Ubisoft's offices in February: "We wanted to set Black Flag in a world that motivated players to explore and feel like they were always seeing new content." To that end, the massive world map includes Cuba, Nassau, and Kingston, with over 50 unique locations spread across the map. Fishing villages, plantations, hidden coves, jungles, forts, Mayan ruins, and the picturesque coconut islands that dot the landscape all offer new opportunities to interact with history. And what a history Ubisoft has chosen to draw from. Larger-than-life characters like Blackbeard, Calico Jack, Charles Vane, Ben Hornigold, and Anne Bonny will cross paths with Edward as he struggles to reconcile his own ideals and those of the Assassin order. Ismail explained that "the real Blackbeard, Edward Thatch, didn't want to murder people, so he created a flag and a persona of fear so that the fear would overcome any need for violence." Blackbeard is one of the player's close friends in ACIV Black Flag, but fans of the series might also recognize Edward's name more than the other pirates on hand.
Edward Kenway is in fact Haytham Kenway's father and Connor's grandfather. Ubisoft says we'll discover how Edward and the Kenway family are inducted into the conflict between the Templars and Assassins, but wouldn't offer up many more details on the way the family toes the line between each side. What's more, Black Flag will answer questions many of us were left with at the end of Desmond's story in ACIII. Players will again cross paths with Abstergo, but this time their subsidiary, Abstergo Entertainment, is the target. Desmond won't return, and in fact, players will simply play as themselves and discover the conflict anew. The Templars hope to discover some ancient event in Edward Kenway's history and thanks to upgrades to the Animus hardware, they don't need a member of the Miles family to do the work. Outside of the single-player campaign, Ubisoft Annecy's kill-or-be-killed multiplayer will return with new characters, new maps, new modes, and a whole lot of pirate culture. Black Flag won't allow for multiplayer naval warfare, but Ubisoft's world seems to provide for plenty of adventuring on the high seas. Coming off of development of Far Cry 3, Ubisoft Montreal is poised to further the "toy-world" that started to open in Assassin's Creed III. "We're building a lot of systems with simple sets of rules," Ismail said. "But those systems also mix together in-game. You can see the storm ahead of you, and you can see the enemy, but pull that tough enemy into the storm and watch the enemy react to the rough waters."
Ubisoft says that roughly 60% of the campaign has players exploring the islands and cities while the remaining 40% allows for naval progression and ever-increasing resistance from other pirates and military vehicles. Still, those simple systems mix together on the high seas, and setting a waypoint will be a lot easier than getting to it. Players will have to navigate aggressively and rely on their crew to board valuable mercantile vessels. "You can approach an enemy ship from any direction and once you've got your grappling hooks on your target, it's your choice how to act," Ismail said. "You can rely on your crew to board and use free aim to shoot at targets on the other ship, you can climb the mast and air assassinate a target on the other ship, you can swing over and fight everyone, or you can jump over the side and climb up the enemy's hull to sneak up on your target." With the spoils you'll find on enemy ships, you can upgrade your ship and crew whether that means adding offensive capabilities or reinforcing your hull against incoming damage. It's your choice, but Ismail stressed that this progression is key to exploring the entire map. "Different ship types will try different tactics. We tell the player 'you can see it, sure you can go there,' but if you're not properly equipped, you won't reach the area you're trying to get to." With a seamless wide-open world, deeper, more engaging naval gameplay, and a colorful history to draw from, Assassin's Creed IV Black Flag hopes to discover gold once more for Ubisoft. The sequel is planned for consoles and PC later this Fall. We'll bring you more as it develops.

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From: www.gamerevolution.com

Rappelz French November 2012 Client - New Download Available

Added: 28.11.2012 6:00 | 40 views | 0 comments


This is the new updated Rappelz French client. This client contains all new patches.

From: www.gameborder.com


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