Friday, 11 October 2024
News with tag French  RSS
Pillars of Eternity, Baldur's Gate, and Toeing the Line Between Homage and Clone

Added: 24.07.2014 14:00 | 2 views | 0 comments


It's said that we stand on the shoulders of giants--that is, that we advance into the future by building on the grand discoveries that have come before. Modern role-playing games, for example, stand on the shoulders of adventures like

In Pillars of Eternity, wolves are only the beginning.

And thus a new isometric game was born. Says Sawyer of Pillars' conception, "I said, let's just make a game that's like those old games. One that has that same feeling, has the same style, and for me, I just said we really need to make the core elements of it feel very much like the old games. The style of the [user interface], the style of the art, the style of the characters, even the armor of the characters. If you look at their gear, that's not how fantasy art looks now. That's how fantasy art looked 10 years ago, where it's much more sort of dressed down, it's not super saturated, it's a little more subdued and realistic in some ways. So for us, it was about making a game that captured the spirit of those. There are certain things that we changed, but again, those things that we changed are things that we think even in the old games were not very strong."

The demo came to a close, but not before the three-person adventuring party navigated an eerie temple, where black oozes, spiderlings, and a floor tile puzzle provided the biggest obstacles, while a choir chanted in the background and French horns called out their fanfares. The adventurers emerged into the Ruins of Cilant Lis, where they were greeted by a giant whirring magical device and the guardians protecting it. The game's title appeared on screen, leaving me to wonder if Pillars of Eternity will refresh role-playing traditions or simply replicate them--and whether pure replication is anything to scoff at, given the legacy of Baldur's Gate and its ilk. Nevertheless, I have faith not just in the strength of the Infinity Engine template, but in Obsidian's ability to use that template to craft a journey worth taking.

From: www.gamespot.com

Puzzle Frenzy For Windows 8 0.3.5.11

Added: 24.07.2014 10:48 | 3 views | 0 comments


Challenge your brain against other while solving amazing jigsaw puzzles. Have fun!

From: games.softpedia.com

Valiant Hearts: The Great War Review | GameGrin

Added: 24.07.2014 10:13 | 2 views | 0 comments


GameGrin's Matt Young writes: "News just in from our brave boys on the Ubisoft Front: another game about WAR is out, but surprisingly its not another shooty shooty bang bang but a point-and-click style puzzle adventure with a wealth of emotional depth, character and something that is hard to come by in games and therefore all the more valuable for its rarity: a distinct flavour. A distinctly European flavour. A French flavour. Mmmm."

From: n4g.com

New Assassin's Creed Unity Video Details Graphics and World

Added: 23.07.2014 0:00 | 7 views | 0 comments




Assassin's Creed Unity takes the franchise to Paris for the French revolution, but as usual Ubisoft has promised that the latest in the series will go beyond anything assassins have seen before and it's attributed once again to the Anvil graphics engine.

From: www.gamerevolution.com

Assassins Creed Unity: Details On Horses, Side Missions

Added: 22.07.2014 4:13 | 29 views | 0 comments


The Revolution-era French ride horses, don't they? But Ubi seems to think otherwise.

From: n4g.com

Nintendo of France ex-Marketing Director Reveals His Thoughts on Wii U's Soft Launch

Added: 21.07.2014 20:13 | 10 views | 0 comments


"In a recent French interview, the ex-Marketing Director of Nintendo of France Mathieu Minel revealed why he thought the Wii U launch was not as successful as some people hoped it would be. In short, Minel believes that the Wii U was missing that one revolutionary game that other Nintendo consoles have launched with in the past" -- Nintendo Enthusiast.

From: n4g.com

'Assassins Creed: Unity' aims to be historically accurate according to Ubisoft

Added: 19.07.2014 13:13 | 7 views | 0 comments


According to Ubisoft, Assassins Creed Unity will be a faithful recreation of events that actually occurred, or at least as faithful as you can get in a video game. The latest installment in the series is set during the French Revolution, which took place between 1789-1799.

From: n4g.com


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