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In the post-apocalyptic game world of Tank Nation, the rising countries are all at war once again (I guess they didn't learn their lesson from destroying the world in the first place). But this time around, they've all come to an agreement to use tanks to solve their problems, as opposed to the old go-to, nuclear warfare. And so sets the stage for the vibrant and enjoyably explosive game that follows: as players hop in a tank and travel across the sprawling world landscape to compete in the Tank Nation Tournament, and you know, maybe blow a few things up along the way. It may be the first ever release from newly-formed studio Wormhole Games, but it's certainly an epic one. Tank Nation utilizes a number of quirky and familiar character types that players will be able to control and interact with throughout the course of the game, and their disparaging backgrounds, from Road Warrior to U.S. Military, add that extra edge of variety that is only accentuated by the wonderfully rich environments that these characters come from. The graphics, though stemmed from an overall cartoonish design, are unbelievably sharp, and the animations are amazingly smooth. Panning around the iPad's large screen and watching the multilayered backgrounds adjust to the angles is an especially nice touch, and everything in the distance has a painted, almost ethereal quality to it when compared to the bleak and destructive environments that you'll be blasting away in the foreground. |
As the adage says, "Rome wasn't built in a day." Not surprising. Every empire is slow to build up the momentum necessary to become a world-dominating force. Unfortunately, Epic Empire: A Hero's Quest won't hold up your plans for conquest with strategy or army-building. Instead, the game's energy system keeps you waiting for ages between fights. Rome wasn't built in a day, but neither was it built with in-app purchases. You begin Epic Empire as a wanderer driven out of his homeland by bandits. Tired of running, you resolve to turn around, stand your ground, and give those bandits what for. Gradually, and with the help of friends, you drive pack after pack of outlaws away from their ill-gotten turf. In the place of the wilderness and lawlessness, you place mines, businesses, and other civilized means of generating revenue. |
Gameloft's GT Racing 2: The Real Car Experience comes packed with a sense of familiarity. As I sat down to play my first race, I caught myself ignoring most of the tips and guides. I hardly read anything while navigating the menus because everything was laid out in the way I expected. When the game was walking me through my first car purchase, I breezed through it because it felt like I had done it all before. In fact, I had done it all before. In sports, coaches usually operate under the idea of "if it works, we'll keep doing it until it fails." With GT Racing 2, Gameloft has shown commitment to that plan, and everything works the way it's expected. Right from the start, if you've played any other recent racer, such as , you'll know what to expect. In some cases, such extreme familiarity can lead to a game's demise. GT Racing 2 is polished and fun enough to overcome this obstacle. |
The title gives Tic Tactics away. It's the age-old game of Tic-Tac-Toe with a tactical twist, spread out across nine separate Tic-Tac-Toe boards that collectively form one mega, meta-board. You control where your opponent moves, and your opponent controls where you move, and in spite of that rather oddball description it's actually very simple to play, and also insidiously entertaining. Understand? Probably not. Okay, imagine a Tic-Tac-Toe board - perhaps better known to some of you as X's and O's. Now imagine that each of the nine squares on the board is comprised of another, smaller Tic-Tac-Toe board. To claim one of the squares on the big board, you must win the game of Tic-Tac-Toe in that square. Win a game, claim a square, and when you've claimed three squares in a row, horizontally, vertically or diagonally, you win. Easy peasy - that's Tic Tactics. |
Shenandoah Studios burst onto the scene last year with , a title that set a new standard for strategy games on the iPad. The follow up, Drive on Moscow, is now out, and the big question is whether it can live up to the billing of its illustrious predecessor. It runs on the same mechanical lines as its antecedent, but the scenario is different. This covers the German attempts to take the Russian capital in late 1941; a pivotal action that some historians believe determined the outcome of the conflict on the eastern front. |
Let's get this out of the way right up front: Space Chicks is the next , Jetpack Joyride, and the like, your little astronaut will run automatically, with jumps performed by a simple tap anywhere on the screen. What makes Space Chicks unique, though, is where your hero jumps to. |
Spacetime Studios is perhaps best known for 3D MMOs on Mobile platforms, but there's no reason why they can't branch out in to new territory every once in a while. Well, new territory for them anyway. Battle Command! is, for all intents and purposes, , Battle Command! tasks players with turning a bland and run-down base into a formidable military installation. Also, world domination. |
Wouldn't it be great to soar through the sky as a powerful dragon, feeling the wind whipping at your scales, and spitting out fireballs whenever something tries to get in the way of your peaceful voyage? Well now you'll actually get to see what that's like in Dragon Season, a quirky and colorful take on the endless running genre, where the skies are your friend, and the seasons are always in full bloom. But while the idea for the game is certainly cute, it won't be long before your dragon starts to lose a little bit of the steam that's powering up all of those fireballs. Boy, are my wings tired! At its core, Dragon Season is a 2D sidescrolling endless flier, as players guide a cutesy red dragon through a medieval landscape, collecting coins and breathing fire along the way. The flying mechanics might take a little getting used to at first, as your dragon moves upward in a curvy arc when ascending, and this can feel a little choppy for players who are just starting out on their dragon careers. You'll eventually fall into a groove though of tapping and holding on the screen when you want to gain altitude, and then quickly releasing your hold to drop back down and remain somewhere in the middle of the area. |