Monday, 30 September 2024
News with tag Gear  RSS
Metal Gear Online: Cloak and Dagger Mode Gameplay - TGS 2015

Added: 17.09.2015 6:17 | 73 views | 0 comments


During a Japanese-language presentation, Konami showed off one of the modes for MGO.

From: feeds.ign.com

Metal Gear Online: First Maps, Modes Revealed - TGS 2015

Added: 17.09.2015 5:34 | 54 views | 0 comments


During a Japanese-language presentation, Konami debuted new MGO features.

From: feeds.ign.com

Metal Gear Online: Watch the First Full Multiplayer Match - TGS 2015

Added: 17.09.2015 5:29 | 43 views | 0 comments


Phantom Pain's competitive multiplayer blends stealth, tactics, and explosions.

From: feeds.ign.com

Metal Gear Solid 5: The Phantom Pain review | GamesRadar

Added: 17.09.2015 5:19 | 25 views | 0 comments


GR: "72 seconds. At first, it feels like a mistake. There's no reason why it takes so long to drive between Mother Base platforms. Or why a game defined by its freedom is forcing you to travel in a straight line. There's no scenery, no incoming calls, no priorities to juggle apart from listen to one of the game's audio tapes. A tape that lasts 69 seconds. Damn. MGS5 is a game so balanced, sublimely authored and nuanced, even its mistakes are calculated; gifting you unprecedented freedom, but unafraid to limit your options to create powerful moments of introspection."

From: n4g.com

The fastest way to grow Metal Gear Solid 5's Mother Base

Added: 17.09.2015 5:17 | 6 views | 0 comments


GR: "Metal Gear Solid 5 isn't just a stellar free-form stealth-action game; it's also one hell of a military base management sim. It makes sense - as Big Boss and leader of the Diamond Dogs, it's up to you to manage the development of your home, Mother Base, as well as the staff that runs it. It's a lot to take in at first, but it's not as complicated as you think; most of your day-to-day operations are handled through your iDroid, and happen in the background while you play."

From: n4g.com

Metal Gear Solid 5: The Phantom Pain Xbox One Review - DJ Podcasts

Added: 17.09.2015 5:17 | 14 views | 0 comments


Robert from DJP writes "The great Hideo Kojima/Konami have released the final instalment in the Metal Gear Solid franchise, Metal Gear Solid: The Phantom Pain, set nine years after the events of Ground Zero. You awake from a coma to find out that the events of ground zero left you with some pretty big physical and emotional scars."

From: n4g.com

Always Sometimes Monsters taught me games arent always a force for good

Added: 17.09.2015 5:17 | 28 views | 0 comments


To many, videogames are a kind of medicine. Ive read stories about people immersing themselves in Metal Gear Solid to get themselves through a bereavement, obsessing over grindy MMOs to help deal with the directionless unease of unemployment, or revisiting childhood favourites to find an emotional anchor during traumatic life transitions. Ive read those stories, encouraged by the apparent restorative properties gamers have found in the medium but Ive never really identified with them.

From: n4g.com

The fastest way to grow Metal Gear Solid 5's Mother Base

Added: 17.09.2015 5:17 | 4 views | 0 comments


GR: "Metal Gear Solid 5 isn't just a stellar free-form stealth-action game; it's also one hell of a military base management sim. It makes sense - as Big Boss and leader of the Diamond Dogs, it's up to you to manage the development of your home, Mother Base, as well as the staff that runs it. It's a lot to take in at first, but it's not as complicated as you think; most of your day-to-day operations are handled through your iDroid, and happen in the background while you play."

From: n4g.com

How to beat Metal Gear Solid 5's Most Annoying Boss Fight

Added: 17.09.2015 4:20 | 61 views | 0 comments


Kotaku: "While difficult, the boss fight in the mists at Nova Braga Airport isnt impossible. Ive compiled a list of tips for defeating The Skulls below and, if youre still struggling, theres an exploit below the tips that should make things a lot easier." (This post has spoilers up the wazoo.)

From: n4g.com

Metal Gear Solid 5: The Phantom Pain review | GamesRadar

Added: 17.09.2015 4:18 | 8 views | 0 comments


GR: "72 seconds. At first, it feels like a mistake. There's no reason why it takes so long to drive between Mother Base platforms. Or why a game defined by its freedom is forcing you to travel in a straight line. There's no scenery, no incoming calls, no priorities to juggle apart from listen to one of the game's audio tapes. A tape that lasts 69 seconds. Damn. MGS5 is a game so balanced, sublimely authored and nuanced, even its mistakes are calculated; gifting you unprecedented freedom, but unafraid to limit your options to create powerful moments of introspection."

From: n4g.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved