Counter-Strike: Global Offensive Map - de_seaside_b2
Added: 14.10.2013 21:19 | 0 views | 0 comments
Try out the new de_seaside_b2 map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - de_meteora_b3
Added: 14.10.2013 20:52 | 0 views | 0 comments
This is the new de_meteora_b3 map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - ZM_Infected_School_V3 3.3
Added: 13.10.2013 1:05 | 0 views | 0 comments
Check out the new ZM_Infected_School_V3 map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - ka_knifearena_v1
Added: 13.10.2013 0:58 | 0 views | 0 comments
Try out the new ka_knifearena_v1 map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - dm_walls
Added: 13.10.2013 0:36 | 0 views | 0 comments
Don't miss the latest dm_walls map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - dm_teamanable
Added: 12.10.2013 23:53 | 0 views | 0 comments
This is the new dm_teamanable map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Counter-Strike: Global Offensive Map - de_inca_cmc
Added: 12.10.2013 23:07 | 0 views | 0 comments
Check out the new de_inca_cmc map for the game Counter-Strike: Global Offensive.
From:
games.softpedia.com
| Ubisoft Talks AC4 Tech AnvilNext Engine Features, Global Illumination, DX11.2, AMDs Mantle
Added: 11.10.2013 9:23 | 1 views | 0 comments
DSOGaming writes: "A couple of days ago, we had the pleasure to interview Ubisofts Luc Poirier, team lead for the rendering team for AC4 at Ubisoft Montreal. Luc shared some interesting tech information about Assassins Creed IV: Black Flag, and detailed some of the features that have been implemented in the next iteration of the AnvilNext engine. Luc also talked about Windows 8 and DX11.2, as well as AMDs upcoming API, Mantle."
Tags: Ubisoft, Engine, Creed, Black, Test, Gaming, Windows, Global, Tales, Assassins Creed, Assassins, Assassins Creed
From:
n4g.com
| Ubisoft Talks AC4 Tech AnvilNext Engine Features, Global Illumination, DX11.2, AMDs Mantle
Added: 11.10.2013 7:17 | 29 views | 0 comments
DSOGaming writes: "A couple of days ago, we had the pleasure to interview Ubisofts Luc Poirier, team lead for the rendering team for AC4 at Ubisoft Montreal. Luc shared some interesting tech information about Assassins Creed IV: Black Flag, and detailed some of the features that have been implemented in the next iteration of the AnvilNext engine. Luc also talked about Windows 8 and DX11.2, as well as AMDs upcoming API, Mantle."
Tags: Ubisoft, Engine, Creed, Black, Test, Gaming, Windows, Global, Tales, Assassins Creed, Assassins, Assassins Creed
From:
n4g.com
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