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The Highs and Lows of Nintendo's E3 2015

Added: 19.06.2015 2:50 | 22 views | 0 comments


E3 is over; how did Nintendo do?



Click through the images here for all the highlights, biggest games, and areas of improvement for Nintendo.


Highlights: Star Fox Zero is being Co-developed with Platinum Games



Nintendo and Platinum Games are some of the best Japanese developers around, so it's very exciting to hear that the two teams are collaborating on Star Fox Zero. Fans of Nintendo have been waiting for a new Star Fox game for years, and with Platinum Games onboard, there's a great chance Star Fox Zero will be the most action-packed game in the series to date.


Highlights: Nintendo Crosses Streams, Creates Hybrid Amiibo/Skylander Toys



Nintendo surprised everybody last year when it announced it was entering the "toys to life" market with amiibos, but what's even more surprising now is that it's partnering with Activision to bring hybrid amiibo/Skylander toys to market. By simply twisting the base of the figures, players can activate either amiibo or Skylander mode, allowing one toy to work for both company's games. The first game to support this feature is Skylanders Superchargers, which will feature supercharged versions of Bowser and Donkey Kong. "Transformation" was the theme for Nintendo's E3 Digital Event, and in many ways, this is the best evidence of its commitment to change.


Highlights: The Legend of Zelda: Triforce Heroes Supports Online Multiplayer



The Legend of Zelda: Four Swords and Four Swords Adventures are great multiplayer experiences, but they were released at a time when online multiplayer was traditionally reserved for PC games, rather than for handhelds or consoles. With the announcement of The Legend of Zelda: Triforce Heroes, Nintendo's revisiting the Four Swords formula, but players will be able to team up remotely, playing together to solve puzzles and scavenge dungeons. This is a first for the Zelda series, and with the costume system, where clothing gives players unique abilities, cooperative Zelda has never looked this promising.


Highlights: Great 3DS Support



Nintendo continues to push more games to 3DS, and the platform dominated this year's Digital Event. Nearly every major Nintendo franchise got some love, including Metroid, Mario and Luigi/Paper Mario, The Legend of Zelda, Fire Emblem and Animal Crossing. If you're a Nintendo fan with a 3DS, there's a good chance you'll get a new game from your favorite series sometime in the next year.


Needs Improvement: The GamePad



Star Fox Zero is absolutely exciting, but it's disappointing to see that Nintendo and Platinum Games are forcing players to use the GamePad to control the game. It would mean a lot to have options for the Pro Controller or a Wiimote. It seems like Nintendo is determined to shoehorn the GamePad into as many games as possible, but it's not everyone's favorite controller, nor an essential piece of hardware. It can add to the experience, but not everyone wants minor feature additions at the cost of comfort.


Needs Improvement: Talking about NX



Nintendo could do well to embrace the future by talking about the NX, its future gaming platform. People are ready to know more about it, and discussing the NX doesn't mean that Nintendo has to avoid talking about Wii U. In fact, highlighting the great games that are still to come will come across as respectful to their audience, because in everyone's eyes, the Wii U is on its way out, and everyone but Nintendo is talking about it.


Biggest Games: Star Fox Zero



Regardless of where you stand on Star Fox Zero's controls, it's a big game for Nintendo and Wii U owners. It's the sort of franchise that hardcore Nintendo fans love, because it's not given the same attention as Zelda or Mario, two series which seem to get a new game, or more, every year. With Platinum Games on board, you know there are going to be some unexpected surprises in store for prospective Team Star Fox recruits when the game ships later this year.


Biggest Games: Super Mario Maker



If you've ever wanted to make your own Mario Bros. game, Super Mario Maker allows you to do just that, with simple drag-and-drop controls and a huge selection of objects from past Mario Bros. games to play around with. There's bound to be a massive community of creators putting their all into making unusual and complex levels, and now that we know for certain you can share your creations with players around the world, Super Mario Maker may end up being the Wii U's killer app.


Biggest Games: Xenoblade Chronicles X



Xenoblade Chronicles X is a massive RPG, one which its creators claim might take completionists 300 hours to conquer. More importantly, it's a spiritual follow-up to Xenoblade Chronicles, which was one of the best Japanese-made RPGs in years. Nintendo was smart to partner with developer Monolith Soft, because without them, there would hardly be a traditional RPG on the Wii U worth caring about. For fans of the genre, Xenoblade Chronicles X could be a system seller.


From: www.gamespot.com

Nintendo's E3 2015 Offering Wasn't a Great Disappointment

Added: 17.06.2015 14:16 | 0 views | 0 comments


Following an eventful 24 hours, Nintendo Feed's Managing Editor jumps to the defense of Nintendo and explains why Nintendo's E3 2015 offering wasn't the great disappointment fans are claiming it was.

From: n4g.com

A Great MOBA For Veterans and Newbies Alike - Gigantic Preview [Xbox Enthusiast]

Added: 17.06.2015 10:16 | 10 views | 0 comments


"I have to admit, my experience with the MOBA scene is absolutely pathetic. I fail to watch any sort of professional eSport events centering on MOBA titles, and I have seldom even sat down to play any game in the genre. Yet, when playing Gigantic, the new free-2-play MOBA coming exclusively to Xbox One and Windows 10, I was readily able to recognize objects and gameplay mechanics. Although I was quickly overwhelmed by the objectives and mechanics in the title, by the end of my 25-minute match I felt that I had inherited an adequate understanding of what the game was aiming to accomplish" -- Xbox Enthusiast.

From: n4g.com

Tony Hawk's Pro Skater 5 Plays On Nostalgia to Great Effect

Added: 17.06.2015 5:19 | 0 views | 0 comments


There was a time when anyone could pick up a pad and chase high-scores in a skating game. And then the Tony Hawk titles withered away, the

Levels in Tony Hawk’s Pro Skater 5 can be played with up to 20 other people in a freeskate mode where everyone just hangs out and tricks together. Once you’ve gathered friends, you can queue up to do missions together, challenge everyone in the session to a high-score challenge chases.

Pro Skater 5’s online mode is designed to serve as a player lobby, without the pressure of having to find something to do, and the inconvenience of sitting through menus to do it. It should feel like a real skate park, where friends can compete, teach or learn, and generally just chill out with each other.

Finally, Robomodo has introduced the ability to create skate parks, with on-the-fly editing and remixing. As you character jumps into the air, you can slide into the creation mode and place a grind or a ramp in the perfect place. All of your creations can then be shared online for others to enjoy.

There’s a classic feel to Tony Hawk’s Pro Skater 5 that--thanks in large part to the soundtrack--ignited a feeling of nostalgia for the originals and then immediately satiated it. As as unskilled Tony Hawk player, I’m excited to see the series return, and glad to see that it’s sticking so close to its roots.

From: www.gamespot.com

Tony Hawk's Pro Skater 5 Plays On Nostalgia to Great Effect

Added: 17.06.2015 5:19 | 0 views | 0 comments


There was a time when anyone could pick up a pad and chase high-scores in a skating game. And then the Tony Hawk titles withered away, the

Levels in Tony Hawk’s Pro Skater 5 can be played with up to 20 other people in a freeskate mode where everyone just hangs out and tricks together. Once you’ve gathered friends, you can queue up to do missions together, challenge everyone in the session to a high-score challenge chases.

Pro Skater 5’s online mode is designed to serve as a player lobby, without the pressure of having to find something to do, and the inconvenience of sitting through menus to do it. It should feel like a real skate park, where friends can compete, teach or learn, and generally just chill out with each other.

Finally, Robomodo has introduced the ability to create skate parks, with on-the-fly editing and remixing. As you character jumps into the air, you can slide into the creation mode and place a grind or a ramp in the perfect place. All of your creations can then be shared online for others to enjoy.

There’s a classic feel to Tony Hawk’s Pro Skater 5 that--thanks in large part to the soundtrack--ignited a feeling of nostalgia for the originals and then immediately satiated it. As as unskilled Tony Hawk player, I’m excited to see the series return, and glad to see that it’s sticking so close to its roots.

From: www.gamespot.com


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