Saturday, 19 October 2024
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Sony waiting to "reintroduce" The Last Guardian

Added: 20.09.2013 13:06 | 1 views | 0 comments


Worldwide Studios president Shuhei Yoshida says PS3 game is still being worked on, though no further announcements to be made.

Development on Sony's long-awaited PlayStation 3 adventure game continues, though the company is waiting for the right time to "reintroduce" it, according to worldwide studios president Shuhei Yoshida.

"The team is still there in SCE Japan Studio, [creative director Fumito Ueda] is still there, but we are still waiting for the time to reintroduce it," Yoshida told from the 2013 Tokyo Game Show.

Ueda said last month that The Last Guardian is in " were taking priority.

"It's under earnest development," Ueda said at the time. "However, SCE Japan Studio, who's working on The Last Guardian, also has titles like Puppeteer and Knack, and those are only the ones currently announced. Those are taking priority right now."

The Last Guardian has made "." He also said Sony has no deadline whatsoever for the game.

The Last Guardian was formally .

From: www.gamespot.com

Where is The Last Guardian?

Added: 19.09.2013 23:18 | 5 views | 0 comments


IGN - "We were certain we'd see The Last Guardian at the final TGS before the PS4 launched, so where is it?"

From: n4g.com

GTA 5: do 18-rated games get better reviews?

Added: 19.09.2013 1:18 | 3 views | 0 comments


Grand Theft Auto V has already received widespread critical acclaim but do reviewers prefer games with adult content? The Guardian takes a look at the ratings of games with different age certificates.

From: n4g.com

Bungie on cross-platform development -- "The perks outweigh the pain"

Added: 16.09.2013 13:43 | 3 views | 0 comments


Destiny developer says process is "hard" but worth it because it means new players can experience a Bungie game.

After developing only for Microsoft platforms for years with the Halo series, Bungie Studios is releasing shared-world shooter not only for Microsoft and Sony platforms, but also across console generations.

Asked in the latest about this process, the studio said development of this nature is no easy task, but is ultimately worth it because it means more gamers can experience a Bungie-developed game.

"We get to invite more people to explore those worlds! Our community can welcome new players who may have never experienced a Bungie game before," the developer said. "Developing a cross-platform game is hard, but the perks outweigh the pain."

Also in the feature, Bungie reiterated that Destiny will be a game that appeals to "busy" people, like those with family and full-time job responsibilities and may only have a few hours per week to spend on video games.

"Destiny will be a game that you can fit into your life. It won#146;t be a chore or a grind. We#146;re creating an adventure that will be fun. We#146;re building a world you can visit when it suits you," Bungie said. "You won#146;t have to worry about being left behind if you don#146;t clock in on a daily basis. Every Guardian who answers the call to defend the last safe city will get out of their experience what they put into it."

Destiny launches in 2014 for Xbox 360, PlayStation 3, Xbox One, and PlayStation 4. Bungie COO Pete Parsons that the game has the potential to surpass the impact of Halo and sit on people's shelves next to franchises like Harry Potter, Star Wars, and Lord of the Rings.

For more, check out GameSpot's interview with community manager Eric Osborne below.

From: www.gamespot.com

Grand Theft Auto 5 Inside the Creative Process with Dan Houser

Added: 14.09.2013 1:22 | 1 views | 0 comments


Guardian - "We're four days away now. After a year of pre-publicity and a five-year wait since GTA IV, the latest instalment in Rockstar's gangland opus is almost upon us. Featuring a game world larger than than any other title in the series, hours of cinematic sequences and a truly epic cast of crazed characters, Grand Theft Auto V has a scale and ambition that exceeds most triple A development on the current consoles."

From: n4g.com

Why doesn't GTA 5 have a female protagonist? A brief explanation from Rockstar's Houser

Added: 09.09.2013 10:34 | 8 views | 0 comments


"Having three protagonists allows us to create nuanced stories, not a set of archetypes.".
Ben's already written a piece about this excellent Guardian feature on GTA 5, but I wanted to single out a remark from Rockstar co-founder and writer Dan Houser about the game's lack of playable female characters. It's just a sentence, but it's the first time I've actually read anything from a GTA 5 developer that's relevant to the debate about the console industry's notorious aversion to female protagonists, which has become increasingly prominent in the past few months.

From: www.oxm.co.uk

Why doesn't GTA 5 have a female protagonist? A brief explanation from Rockstar's Houser

Added: 09.09.2013 10:34 | 0 views | 0 comments


"Having three protagonists allows us to create nuanced stories, not a set of archetypes.".
Ben's already written a piece about this excellent Guardian feature on GTA 5, but I wanted to single out a remark from Rockstar co-founder and writer Dan Houser about the game's lack of playable female characters. It's just a sentence, but it's the first time I've actually read anything from a GTA 5 developer that's relevant to the debate about the console industry's notorious aversion to female protagonists, which has become increasingly prominent in the past few months.

From: www.oxm.co.uk


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