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The Game Bolt's Five Favorite Broken Games

Added: 26.07.2015 13:18 | 11 views | 0 comments


Sometimes broken crap is unleashed upon us. Well, it happens frequently actually Some of this crap presents itself as a polished turd, a turd that is so beautiful, its awesome. Here are some of our favorite unstable gems from the past few years

From: n4g.com

Guitar Hero Live Vs. Rock Band 4 Which Game Will Come Out On Top?

Added: 26.07.2015 10:18 | 16 views | 0 comments


E3 2015 showed off two new rhythm games that will see their way to the market this coming Fall Guitar Hero Live and Rock Band 4. Both are new installments to old franchises and both are likely to be loved by fans of this genre of gaming, but only one can come out on top as the successful rhythm game of Fall 2015. This is not to say that both games will not prevail. However, with these rhythm-style games, they obviously have to compete with one another in terms of sales and player satisfaction to be on top for this genre of gaming. So there lies the question which game will come out on top this Fall?

From: n4g.com

The Grand Tournament's Focus on Hero Powers is a Good Thing

Added: 26.07.2015 7:19 | 1 views | 0 comments


Hero powers have been a long neglected aspect of Hearthstone, despite their significance in determining the typical roles of each class. Fortunately, The Grand Tournament will focus on the use of the hero power as a core mechanic. While the cards unveiled so far fail to provide true alternative uses for the hero powers, the revealed buffs to their power and utility will still provide new options and a meaningful choice between playing a card and using the hero power. More depth in Hearthstone is a win for everyone.

From: n4g.com

Night Light Interactive discusses bringing Whispering Willows to Consoles - Interview

Added: 26.07.2015 7:18 | 16 views | 0 comments


Chalgyr's Game Room writes: With the recent news that Whispering Willows would be coming out for more platforms than its initial PC-only release, we were excited for an opportunity to chat about the title. Here at Chalgyr's Game Room, we were big fans of this game when it first came out, scoring it a 9 out of 10. Today we are joined by David Logan of Night Light Interactive and Ralph Egas of Abstraction Games as they field some of our questions. Chalgyr's Game Room: When you set out to design Whispering Willows, was the intention to always make a horror-based game, or did that idea come along later? David Logan: I had always wanted to create a horror game from the start, but I wanted to handle it a bit differently than traditional jump scare horror. I love horror games, and the worlds created around them, but I've rarely felt like I could freely explore them and take in all their hidden secrets. With Whispering Willows, I wanted to create a horror game that put you on edge,...

From: n4g.com

'Guitar Hero Live' E3 interview with Development Director Jonathan Napier

Added: 26.07.2015 5:20 | 5 views | 0 comments


The Guitar Hero franchise has come a long way from its original foray back on the PlayStation 2 years ago.

From: n4g.com

5 Best Re-Imagining of Retro Games Using Unreal Engine 4

Added: 26.07.2015 4:18 | 18 views | 0 comments


Carl Williams writes, "There are plenty of enterprising gamers out there that are willing to go the extra mile to do what others dont even dream of doing. One instance of this occurrence is the re-imagining of class, retro, games such as Mario, Sonic, Zelda, etc. These are beloved games (even if their more current iterations leave something to be desired) and fans are not quite ready to accept the current builds as the end all be all for these, and other series. Here are a handful of some of the teresting Unreal Engine 4 re-imaginings by fans. Keep in mind these are not official and will probably never be fleshed out to be more than what they are at the moment (those pesky lawyers tend to get involved around this point)."

From: n4g.com

Developer describes inspiration behind new 'Guitar Hero Live' controller

Added: 26.07.2015 0:19 | 3 views | 0 comments


The Guitar Hero franchised blossomed into an addictive party game while accruing a hardcore audience during the late 2000s. The five-button layout on the neck became the norm for other games as well, and attempts were made to change things up to make playing the guitar novative.

From: n4g.com


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