What Would the U.S. Games Industry Decline Look Like Interpreted As a Video?
Added: 09.03.2014 15:15 | 7 views | 0 comments
If you havent heard, noticed, or felt it as a gaming enthusiast, the United States video game industry is on quite the decline. Perhaps not one that is as alarming as the video below is about to make it seem, but noticeable none the less. We hit our peak back in 2008 when the industry became worth $21.33 billion and have now seem to have fallen right back to 2006 numbers in that were now only woth $12.97 billion. Whats concerning is that the decline shows little signs of leveling, putting us in risk of falling back to 6th generation levels of revenue. To be fair, two new consoles recently launched and there seem to be quite a bit promising titles releasing in 2014 for the gamer looking for something tasty. Anyway, its not looking like Im going to hit our desired word count target. On with the next entry in our Gaming Industry Humor series.
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| Standpoint Preview (Invision Game Community)
Added: 06.03.2014 15:15 | 282 views | 0 comments
Standpoint, the first game by Unruly Attractions, is a puzzle game not too unlike Portal or Shift and is set to make the player think about not only the puzzles themselves but also Human emotion. Being made by an indie company we can expect a lot in the way of out-of-the-box thinking in the way the game is presented, both in its gameplay and story.
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| Gamemoirs Couch Co-Op Ep 6 - Some of the Most Underrated Games
Added: 06.03.2014 12:16 | 4 views | 0 comments
Jack and Sean of Gamemoirs Couch Co-Op discuss some of their personal most underrated games including Too Human and PlayStation All-Stars Battle Royale, the game with one of the worst titles of all time.
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| The Videogame That Finally Made Me Feel Like a Human Being
Added: 28.02.2014 6:18 | 1 views | 0 comments
By Laura Hudson "No one wants to be a woman, cartoonist and noted misogynist Dave Sim once said in one of his many screeds on the inferiority of the female gender. Judging by most video games, youd think he was right.
Although women make up nearly half of all gamers, only a fraction of videogame characters are female, and fewer still are playable. Maybe thats why I felt so shocked when I played Left Behind, the newest chapter of the award-winning survival game The Last of Us."
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| Ico: The Ultimate Illustration of Human Connection
Added: 26.02.2014 3:16 | 0 views | 0 comments
In the next entry of this ongoing retro series, Stephen from Leviathyn explores what makes Ico a classic.
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| Thief Review (Strategy Informer)
Added: 25.02.2014 9:16 | 8 views | 0 comments
From Strategyinformer.com: "I've mentioned before, but the Thief series is my all-time favourite gaming franchise. The focus on stealth over action, the wonderful fantasy world, the occasional moments of sheer unrivalled terror... it all adds up to a great gaming trilogy. Now the series is back at last, with a part-reboot, part-many-years-later sequel from Deus Ex: Human Revolution developer Eidos Montreal simply titled Thief. I've played it to completion, and now sit in judgment over the game many were skeptical of but I never lost my optimism over. Read on to see if my faith was justified. ".
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| CGM Reviews Thief
Added: 24.02.2014 18:20 | 3 views | 0 comments
Its been a decade since Garret last snuck his way onto PCs and Xbox consoles with Thief: Deadly Shadows and the landscape of gaming has changed a lot since then. Two console generations later, hes back, under a new developer with many other changes. The publisher is now Japanese (Square-Enix) and instead of using a modified version of the Unreal engine with the team that made Deus Ex: Invisible War, the new version uses a vanilla version of the latest Unreal engine courtesy of the team that made Deus Ex: Human Revolution. Fortunately, for gamers, the new game is a worthy successor to the Thief legacy.
From:
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| CGM Reviews Thief
Added: 24.02.2014 17:20 | 1 views | 0 comments
Its been a decade since Garret last snuck his way onto PCs and Xbox consoles with Thief: Deadly Shadows and the landscape of gaming has changed a lot since then. Two console generations later, hes back, under a new developer with many other changes. The publisher is now Japanese (Square-Enix) and instead of using a modified version of the Unreal engine with the team that made Deus Ex: Invisible War, the new version uses a vanilla version of the latest Unreal engine courtesy of the team that made Deus Ex: Human Revolution. Fortunately, for gamers, the new game is a worthy successor to the Thief legacy.
From:
n4g.com
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