Monday, 07 October 2024
News with tag Interview  RSS
Interview - Dan Fornace on his Upcoming Xbox One Fighter Rivals of Aether

Added: 08.05.2015 6:17 | 9 views | 0 comments


Dan Fornace sat down and spoke about Rivals of Aether, his upcoming fighter on Xbox One and PC due out later this year.

From: n4g.com

Interview with JOETSU Electronics (L2/R2 grip)

Added: 07.05.2015 21:17 | 8 views | 0 comments


A new grip adding the L2/R2 triggers to PS Vita was released a week ago. Today, I bring you the first English interview with its creators a Japanese company JOETSU Electronics.

From: n4g.com

Interview with Mr. Matsumura, the Producer of Merc Storia

Added: 07.05.2015 3:17 | 7 views | 0 comments


Ujoy is about to release the English version of the currently popular anime mobile RPG Merc Storia. Today let's have Mr. Matsumura talking about his thoughts in designing the game.

From: n4g.com

Guns, Gore and Cannoli Interview - My Games Lounge

Added: 06.05.2015 13:17 | 6 views | 0 comments


An interview with the developers of Guns Gore and Cannoli who talk to us about the game and its creation plus they brought us a few copies we don't need.

From: n4g.com

Interview With 4Bit Studios, Creators of Xbox One Co-op Sensation ORBIT

Added: 03.05.2015 19:17 | 3 views | 0 comments


4Bit Studios sat down to talk about their upcoming game ORBIT, a new co-op focused title for the Xbox One

From: n4g.com

Interview With Ratalaika Games The Team Behind Guardians of the Forest

Added: 03.05.2015 3:17 | 3 views | 0 comments


Hackinformer had the opportunity to interview Ratalaika Games. They are the makers of such mobile games as H. Haunted House, Defend your Crypt and Death Derby!

From: n4g.com

Interview with Nathan Richardson, Senior Producer for Warhammer 40,000 Eternal Crusade

Added: 02.05.2015 4:17 | 2 views | 0 comments


An interview with Warhammer 40,000: Eternal Crusade Senior Producer Nathan Richardson about convention season, founders packs and more from MMOGames.

Tags: Interview
From: n4g.com

An Interview With Richard Lemarchand

Added: 01.05.2015 6:17 | 14 views | 0 comments


These days when people think Playstation exclusive, Naughty Dog and their Uncharted series invariably come up as one of the new flagships. The story of a contemporary, globe trotting, treasure hunting, pirate killing explorer is the new icon for classic high adventure in the gaming medium. Its also got some of the best writing and snappy acting ever seen outside of a Hollywood film. But what does it take to get that level of storytelling into a game, and why does it seem so difficult for other games to do the same thing? At the Montreal International Games Summit, where he gave the introductory keynote, we sat down with Richard Lemarchand, Lead Game Designer at Naughty Dog to get some insight into one of the leaders of compelling, accessible storytelling in gaming today.

From: n4g.com


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