2K strips GFWL from BioShock 2 Steam re-release
Added: 04.10.2013 11:59 | 2 views | 0 comments
BioShock 2 re-released on Steam alongside game's DLC, with support for controllers, achievements, and Big Picture mode.
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Porting the game to Steamworks was handled by Digital Extremes, , and the new Steam version of the game arrives with controller compatibility, Steam achievements, and support for Big Picture mode.
Additionally, the game's multiplayer has been tweaked to allow players to search for any game as opposed to specific modes, and levelling up will also require less experience points.
2K adds that players who purchased BioShock 2 through an alternative digital platform will also be able to activate the game on Steam, by redeeming the original product key purchased at the time. Activating BioShock 2 on Steam will also give players access to the multiplayer map packs, Protector Trials and Minerva's Den DLC.
BioShock 2, which was not developed by BioShock and BioShock Infinite developer Irrational Games, was released in 2010, and the PC version required the use of Microsoft's Games for Windows Live service up until now.
"BioShock 2 is a beautiful and disturbing return to Rapture,"
Tags: Steve, Games, Infinite, BioShock, BioShock Infinite, Shoot, Live, Windows, Digital, Irrational, Trials
From:
www.gamespot.com
| Former Epic Games producer opening 2K studio
Added: 26.09.2013 21:05 | 2 views | 0 comments
Rod Fergusson launching San Francisco Bay Area studio for 2K Games with an "exciting new project"; unclear what announcement means for 2K Marin.
Former Epic Games producer Rod Fergusson, who most recently joined the 2K Games-owned Irrational Games to help finish March's , is launching a new 2K studio, he announced today on Twitter.
Fergusson's studio will be the second non-sports game outfit that 2K Games operates in the area. 2K Marin, which released in August, is based in Novato, California.
It is not clear what the announcement of Fergusson's new studio means, if anything, for 2K Marin.
A representative for the publisher told GameSpot, "We are happy to confirm that Rod is heading up a new development studio, but alas, we have no further announcements to share at this time."
NBA 2K series developer Visual Concepts, a division of 2K Sports, is also based on Novato, California.
Fergusson , weeks after BioShock Infinite was released, saying at the time that he was "looking forward to the next chapter in my life and career."
Tags: Games, Arts, Infinite, BioShock, BioShock Infinite, Shoot, Epic, San Francisco, Francisco, Irrational, Irrational Games
From:
www.gamespot.com
| Rod Fergusson heading up new Bay Area 2K Games studio
Added: 26.09.2013 13:08 | 37 views | 0 comments
His first position after leaving Irrational Games in April
From:
www.gamesradar.com
| Ken Levine: SteamOS is a brave and powerful idea
Added: 26.09.2013 3:18 | 16 views | 0 comments
I have a huge amount of confidence in Valve, Ken Levine tells PC Gamer. The creative director of Irrational Games and writer of BioShock Infinite is excited about Valves newest plan for PC gaming: SteamOS.
From:
n4g.com
| SEGA and Atlus: The Good and the Bad
Added: 22.09.2013 1:18 | 9 views | 0 comments
Irrational Passions writes:
"Is SEGAs purchase of Atlus really all that bad?It was announced earlier this week that Sega SAMMY purchased Index Holdings, Atluss parent company, for 14 billion yen ($141.6 million). Following the announcement there was a bit of an outcry from fans of these series, particularly from the Persona crowd, and Ill admit, I was among them. After a bit of thought however I started to wonder if it was possible that this purchase is more of a good thing than a bad thing."
From:
n4g.com
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