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NPD: BioShock Infinite March US sales hit 878,000

Added: 19.04.2013 15:02 | 12 views | 0 comments


Cowen & Company analyst reveals first-month sales for Irrational Games' latest, which is expected to sell around 4.5 million units during first year.

--sold 878,000 units during the month, according to NPD data from Cowen & Company analyst Doug Creutz.

In a note to investors, the industry watcher said this figure is "a few hundred thousand" units above what the company had expected it to sell.

Creutz said BioShock Infinite has continued to sell at a healthy clip in April--thanks to --and is likely to sell 4.5 million units (including retail and PC copies) in its first year.

The analyst also noted that Activision's saw "surprisingly strong" sales in March, where it was the ninth best-selling title overall. Specific sales figures were divulged.

Total software sales in the US for March were ), but that non-AAA titles helped boost overall software sales in the month.

Creutz said fourteen March new releases sold over 100,000 units during the month, a feat that had not been equaled since November 2011 or beat since October 2009.

From: www.gamespot.com

NPD: BioShock Infinite March US sales hit 878,000

Added: 19.04.2013 15:02 | 7 views | 0 comments


Cowen & Company analyst reveals first-month sales for Irrational Games' latest, which is expected to sell around 4.5 million units during first year.

--sold 878,000 units during the month, according to NPD data from Cowen & Company analyst Doug Creutz.

In a note to investors, the industry watcher said this figure is "a few hundred thousand" units above what the company had expected it to sell.

Creutz said BioShock Infinite has continued to sell at a healthy clip in April--thanks to --and is likely to sell 4.5 million units (including retail and PC copies) in its first year.

The analyst also noted that Activision's saw "surprisingly strong" sales in March, where it was the ninth best-selling title overall. Specific sales figures were divulged.

Total software sales in the US for March were ), but that non-AAA titles helped boost overall software sales in the month.

Creutz said fourteen March new releases sold over 100,000 units during the month, a feat that had not been equaled since November 2011 or beat since October 2009.

From: www.gamespot.com

NPD: BioShock Infinite soars to top spot in March US sales

Added: 19.04.2013 0:11 | 49 views | 0 comments


Irrational Games' shooter month's best-seller; overall industry sales slide 10 percent to $992.5 million.

was March 2013's top-selling title in the United States, according to data from the NPD Group published today. Overall industry sales slid 10 percent during the month to $992.5 million.

Rounding out the month's top five titles were . Of note, all top ten titles for March were sequels.

NPD Group analyst Liam Callahan explained in a statement that the $992.5 million in total sales equals only about half of the true market spend for the month.

"When you consider our preliminary estimate for other physical format sales in March such as used and rentals at $190 million, and our estimate for digital format sales including full game and add-on content downloads including microtransactions, subscriptions, mobile apps, and the consumer spend on social network games at $670 million, we would estimate the total consumer spend in March to be just under $1.9 billion," Callahan said.

Hardware suffered in March, with "deep declines" of 32 percent in dollar spend, with stronger downturns for portable hardware than for traditional consoles. The Nintendo 3DS was an anomaly, with sales for the platform growing 9 percent year-over-year.

The NPD Group does not disclose specific console sales data, but Microsoft announced today that the and was the top-performer for the period. Sony and Nintendo have not made any sales data available.

Software sales in March 2013 across consoles, portables, and PC were up 2 percent, the first month of positive growth since November 2011.

"The performance of new launches was a major driver of the overall software growth for this month, with games launching in March 2013 selling over 40 percent more units than new launches in March 2012. There were positive trends for new launches that were seen across consoles, portables, and PC."

Callahan explained that March 2013 saw 20 percent fewer new releases, but these games generated nearly 70 percent more dollar sales per SKU than last year.

"With solid performances of new games like , 3DS software sales increased over 50 percent from last March."

March was a positive month for publisher Take-Two, as the strength of BioShock Infinite combined with continued sales of helped the publisher achieve the highest sales for an individual company since the NPD Group began tracking retail sales in 1995.

"Two strong launches for the month included Tomb Raider and BioShock Infinite, which were the highest first month sales for games in these franchises," Callahan said.

Switching to accessories, this sector was flat in dollar sales during March 2013, coming in at $216.1 million.

"While accessory spending was flat in dollar sales, continued strength of Skylanders, point cards, and headsets/ headphones resulted in a 15 percent growth in unit sales for March 2013 over March 2012," Callahan said.

MARCH US GAME SALES (March 3-April 6, 2013)
OVERALL DOLLAR SALES

Total retail sales: $992.5 million (-10%)
Non-PC hardware: $221.6 million (-32%)
Non-PC software: $554.8 (-1%)
Accessories: $216.1 (0%)
Total software: $602.4 million (2%)

TOP 10 GAMES FOR MARCH 2013
Title (Platforms) - Publisher

1. BioShock Infinite (X360, PS3, PC) - Take-Two Interactive
2. Tomb Raider (X360, PS3) - Square Enix
3. Gears of War: Judgment (X360) - Microsoft
4. God of War: Ascension (PS3) Sony
5. Call of Duty: Black Ops II (X360, PS3, PC, Wii U) - Activision Blizzard
6. Luigi's Mansion: Dark Moon (3DS) - Nintendo
7. MLB13: The Show (PS3, PS Vita) - Sony
8. NBA 2K13 (X360, PS3, Wii, Wii U, PSP, PC) - Take-Two Interactive
9. The Walking Dead: Survival Instinct (X360, PS3, Wii U) - Activision Blizzard
10. Naruto Shippuden: Ultimate Ninja Storm 3 (X360, PS3) - Namco Bandai Games

From: www.gamespot.com

The uncanny similarities between the original BioShock and Infinite (gallery)

Added: 18.04.2013 21:21 | 14 views | 0 comments


GamesBeat writes, "When you compare the cloud city Columbia to the underwater society of Rapture, you start to see all sorts of similarities. GamesBeat spotted a bunch and collected them in the gallery below. Did we miss any? Irrational Games developed both titles, so many different connections are possible."

From: n4g.com

BioShock Infinite Review | inMotion Gaming

Added: 17.04.2013 16:19 | 11 views | 0 comments


The first two BioShock games have been held in incredibly high esteem. The creepy underwater dystopia of Rapture was home to one of the most powerful and engaging stories ever to grace the next generation console. With BioShock Infinite, 2K Games, Irrational Games and Human Head Studios decided to leave the deep lagoon of Rapture behind and focus on the pearly white sky city, Columbia. There was a real threat that this third instalment could step away from more than just the setting. The creepily dank and twisted city of Rapture was all part of a wider theme of the insanity of the masses that made the first two BioShocks such popular games. Stepping into this idyllic cloud city could well have removed all that players loved about the BioShock series in one fell swoop. Theres no room for insanity in paradise, you would assume. Well, BioShock Infinite seems to hit the nail perfectly on the head. This is a city built on the insanity of one man, with danger, shock, as well as twists an...

From: n4g.com

BioShock Infinite Review | inMotion Gaming

Added: 17.04.2013 16:18 | 17 views | 0 comments


The first two BioShock games have been held in incredibly high esteem. The creepy underwater dystopia of Rapture was home to one of the most powerful and engaging stories ever to grace the next generation console. With BioShock Infinite, 2K Games, Irrational Games and Human Head Studios decided to leave the deep lagoon of Rapture behind and focus on the pearly white sky city, Columbia. There was a real threat that this third instalment could step away from more than just the setting. The creepily dank and twisted city of Rapture was all part of a wider theme of the insanity of the masses that made the first two BioShocks such popular games. Stepping into this idyllic cloud city could well have removed all that players loved about the BioShock series in one fell swoop. Theres no room for insanity in paradise, you would assume. Well, BioShock Infinite seems to hit the nail perfectly on the head. This is a city built on the insanity of one man, with danger, shock, as well as twists an...

From: n4g.com


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