Sunday, 29 September 2024
News with tag Japan  RSS

From: www.gamesradar.com

Release Date Confirmed for Dark Souls III... in Japan

Added: 12.09.2015 9:00 | 89 views | 0 comments




FromSoftware has confirmed that Dark Souls III is slated to release March 24 in Japan for PS4 and Xbox One. The PC version and international localizations have not yet been confirmed, but keep in mind that Bloodborne released on pretty much the same day worldwide, to great success. That's not to say Dark Souls III will do the same, but it could be under consideration.

From: www.gamerevolution.com

Dark Souls III releases in Japan on March 24, 2016; PS4 Online Beta in October

Added: 12.09.2015 8:17 | 14 views | 0 comments


From Softwares latest iteration in the Dark Souls series, Dark Souls III, will see the light of day in Japan on March 24, 2016 for the PS4 and Xbox One. No release date has been confirmed for the PC version, however. Similarly, release dates outside of Japan for all three platforms will be announced on a later date.

From: n4g.com

The Idolmaster: Cinderella Girls Starlight Stage for iOS tops four million downloads in one day

Added: 11.09.2015 17:17 | 20 views | 0 comments


The iOS version of The Idolmaster: Cinderella Girls Starlight Stage launched in Japan yesterday and has already topped four million downloads, Bandai Namco announced. The game features over 20 songs and more than 50 idols, with more songs and idols to be added from hereon. You can choose to play in both 3D and 2D modes, customize your own room, and mingle with and train your idols.

From: n4g.com

Dragon Quest Heroes - Social Diary #4 (DLC Episodes- Free)

Added: 11.09.2015 14:17 | 70 views | 0 comments


The downloadable content episodes released for Dragon Quest Heroes: The World Trees Woe and the Blight Below in Japan post-launch will be included on-disc in the western release, free of charge, Square Enix announced. The episodes will become available once youve completed the main story up to a certain point, and by meeting a few conditions. Most will be available after defeating King Hydra. Youll be able to take on the episodes by checking your mail at the in-game post office.

From: n4g.com

Digimon World: Next Order website updated with new screenshots

Added: 11.09.2015 14:17 | 60 views | 0 comments


Bandai Namco has updated the Digimon World: Next Order official website with a set of four new screenshots. Three new screenshots were also added to the website on September 4, which wed initially missed. Weve gone ahead and added those in, as well. Digimon World: Next Order is due out for PS Vita in Japan in 2016.

From: n4g.com

Monster Hunter X New Videos Showcase Hammer, Hunting Horn Weapon Types

Added: 11.09.2015 12:17 | 55 views | 0 comments


GS:" Monster Hunter X, the new entry of the Monster Hunter series launching on Nintendo 3DS in Japan this year, is getting closer to its Japanese release date and Capcom has been sharing more gameplay details and videos for the game. And more has come today as well, with a couple new videos showcasing two of the Monster Hunter X weapon types."

From: n4g.com

Wii U Exclusive JRPG Genei Ibun Roku #FE Gets a Japanese Release Date, Wii U Bundle

Added: 11.09.2015 8:17 | 51 views | 0 comments


Nintendo announced today that the Wii U exclusive JRPG Genei Ibun Roku #FE (formerly known as Shin Megami Tensei X Fire Emblem) will be released in Japan on December 26th.

From: n4g.com

New Yakuza game to be announced on September 15

Added: 10.09.2015 20:17 | 23 views | 0 comments


Gematsu: The official Japanese portal for the Yakuza series was updated today with the above image. The file name for the new image is button-new_title.jpg, and September 15 is the date of SCEJA Press Conference 2015, where Sony and third-party Japanese developers annually announce a slew of new PlayStation titles. 2015 marks the 10th anniversary for the Yakuza series, which first launched as Ryuu Ga Gotoku in Japan in December 2005.

From: n4g.com

The lost Kojima games we#39;ll never play

Added: 10.09.2015 19:00 | 91 views | 0 comments


I watched Silent Hills along with everyone else as it burst - Hindenburg-esque - into flames and crash-landed all over the internet. And despite my best attempts to plug that pyramid-shaped , it festers to this day. But what I didn't appreciate until recently is that the tragedy of Silent Hills and Kojima's unceremonious departure from Konami doesn't end there. It gets even worse.

Over the years, the prolific game designer has hinted at a handful of other ideas and projects he'd love to puruse. In fact, it was this hinting that landed him the ill-fated Silent Hills gig in the first place. But between his recent departure and Konami's... shall we say... new direction, it's unlikely any of these ideas will ever been seen or heard from again. Here's a look at what could have been:

Back in 2012, Konami held a special, Zone of the Enders-centric event in Japan where they 'Enders Project' was in development. The game would utilize the Fox Engine (which now powers Phantom Pain) and would be the Enders series' first major release since 2003's 2nd Runner. At the same event, the company also announced a release for the much-anticipated Zone of the Enders HD Collection, which would help kick off the hype train for Enders Project.

Except the exact opposite happened. One year later, Kojima went on his online radio show (because of course he has one) and announced Enders Project was scrapped. "Right now," Kojima said (via from the HD Collection, following his departure from Konami, and the series is quietly fading into obscurity.

The Boss - mentor of Solid Snake's father, Big Boss - is one of the strongest, most complex characters in gaming. Hell, even Volgin is this idea in a video interview about Metal Gear Rising, stating "I had several ideas for a game featuring The Boss and the Cobra Unit during the invasion of Normandy."

Ultimately, it was Metal Gear Rising that won out, but the idea of a Boss-centric Metal Gear obviously stuck with Kojima. In 2012, during a PAX Prime presentation, he that while he wasn't a "huge fan of spin-offs," a Metal Gear starring The Boss was still something he'd "definitely love to make." I imagine it as Saving Private Ryan except Tom Hanks is a woman and her teammates include a dude who controls bees and someone who talks to ghosts. This would also be a great opportunity to showcase the Philosophers, an organization who immense capital fueled the plot of Snake Eater.

Turns out Phantom Pain isn't the only open world Metal Gear game Kojima was interested in creating. Speaking at the 2015 Taipei Game Show, the developer he'd love to someday play an open-world version of Shadow Moses but that currently no developer had come forward offering to make it.

This builds upon comments Kojima made months earlier when asked about remaking his games. "Personally, I’m not too fond of remakes," he said (via ) "But I would have to go with MGS1. If it was going to be a remake, I wouldn’t want to make a standard remake, but something similar to Planet of the Apes: Bringing the best of the past to the present and doing something new."

Considering how many changes (read: ) the Metal Gear universe has undergone since 1998, the original Metal Gear Solid would gain a lot from an updated script that recognized everything that has happened over the years.

In a game filled with bizarre, creepy moments, Metal Gear Solid 3's '' minigame is one of the creepiest and most bizarre. It is presented as a dream sequence (or nightmare) that triggers after Naked Snake endures the game's infamous torture scene. Beaten and broken, he collapses on a cot in his prison cell, dozes off to sleep, and then everything changes. The player is now some sort of hook sword-wielding convict who butchers zombie police officers in a hack-and-slash minigame. Everything is desaturated and there's no music, which heightens the surrealness of this sequence. Eventually, after hacking up enough enemies, Snake stirs from his slumber.

Not much else is known about 'Guy Savage' or what it was supposed to become. The game was removed from later versions of MGS3, along with any references to it. Shuyo Murata, co-director on MGS4 and writer on MGS5, is goes, Guy Savage was actually a demo for a future Konmai game that was later canceled. Now (almost) all traces of the game have faded away, much like PT.

The smoldering embers of our once blazing passion for this Silent Hill reboot/revival/reimagining still smolder across the internet. Kojima. Del Toro. A dream team mashup of two offbeat visionaries tackling a series made famous for its mind games. We're talking Chrono Trigger levels of game developer collaboration here. And then it all went up in flames. A Scorched Earth policy that burned Silent Hills to the ground and took Kojima Productions along with it, searing away Kojima's name from Konami's recent history; a revisionist history.

The silver lining, at least, is that Hideo Kojima apparently still has a passion for creating things, as evidenced by this from the Metal Gear series and has even mentioned a passion for writing and making movies. Chances are, outside of a pachinko machine, the ideas in this list will likely never see the light of day. However, there are certainly more adventures to come from the original Big Boss.


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