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Xbox Summer Spotlight Brings 25 Digital Games Over The Next Five Weeks

Added: 28.07.2015 20:31 | 5 views | 0 comments


The spiritual successor to the old Summer of Arcade is finally here and it starts this week. The Summer Spotlight event showcases twenty-five digital Xbox One games that will launch between July 29th and August 31st. A new trailer for this promotion was just posted on the Xbox YouTube channel: ( ID@Xbox , Microsoft , Xbox One ) Via Xbox Summer Spotlight Brings 25 Digital Games Over The Next Five Weeks

From: videogames.gameguidedog.com

Here's Why Hardware Company Razer Has Just Acquired Ouya

Added: 28.07.2015 18:32 | 20 views | 0 comments



After a few months of speculation, Razer has stepped in to purchase Ouya. The crowd-funded game console is now under the peripheral company's wing and Razer will continue to use the Ouya brand name while also appropriating the necessary tech into their own Android TV line of products.

From: www.cinemablend.com

The Frames Per Second Fight is Just the Return of the Bit Wars We All Need to Move On

Added: 28.07.2015 17:18 | 6 views | 0 comments


Warp Zoned writes: "I bring up the old Genesis/Super NES rivalry because theres a new trend in gaming that mirrors the old Bit Wars disturbingly well, and thats frames per second, or FPS. It seems before anyone on the Twitters or the Faced Books or Red Its can talk about the actual content of the game, they have to ask about the framerate. Many a conversation takes place in the comments section on any new trailer about the framerate, and plenty of online warriors proudly attempt to start a boycott of any game that runs at less than 60 FPS."

From: n4g.com

Destiny: Weekly Nightfall/Heroic Strike reset for July 28, 2015

Added: 28.07.2015 14:21 | 11 views | 0 comments


The weekly reset has been made. Check out what Guardians have to tackle this week.

From: n4g.com

Which of this weeks Xbox Live Deals With Gold bargains should you pick up? 28th July 2015

Added: 28.07.2015 14:18 | 7 views | 0 comments


Neil writes "This weeks Xbox Live Deals With Gold sale is packed with discounted games on both Xbox One and Xbox 360. But which of the offers on the table should you be making a beeline forand which should you leave well alone!?"

From: n4g.com

Disaster Report 3 coming to Japanese PSN on July 29

Added: 28.07.2015 14:18 | 29 views | 0 comments


The downloadable version of Zettai Zetsumei Toshi 3: Kowareyuku Machi to Kanojo no Uta, or Disaster Report 3, will be released via PlayStation Network in Japan this Thursday, July 29 for 1,000 yen, Granzella announced. Zettai Zetsumei Toshi 3 is a PSP title, however, the downloadable version will also work with PS Vita and PlayStation TV.

From: n4g.com

XCOM 2 Exclusive Class Reveal: The Chryssalid

Added: 28.07.2015 13:00 | 19 views | 0 comments


If you’ve played an XCOM game in the past, then you know the chryssalid, the most frightening-looking alien the games depict. In

How will we be able to put these abilities to use in multiplayer?

It's pretty straightforward. We're pretty excited about giving the players the tools for everything they encounter in the game. Then you can make your dream team. They will have costs based on the units that you choose, and then you'll have some chances with soldiers who select different abilities and items at different costs. Things like the chryssalid, you'll be able to include that in your loadout, and then use burrow, and if you kill somebody with a chryssalid poison, you can then choose to multiply. You'll have more chryssalids. That sort of stuff is intact.

I'm curious, in a multiplayer scenario, about that burrow and how that ends up being used against other soldiers. What is it like to play as the chryssalid and use that particular ability? What are the kinds of surprises you would spring upon an enemy in that case?

You kind of think about it like the seeker, how if you go invisible with the seeker using Ghost Armor, it's just thematically now you're going underground, and you can't move while you're invisible. You want to set it up as an anticipatory tactic where you see your opponent potentially move towards, and then you'll get a free attack on them if they move within this radius. That's a way to use it. You can unburrow anytime you want, but it's a nice way to ambush the player with the enemy with that specific skill.

Come back to GameSpot tomorrow (5am PT, July 29 2015) for the next in our series of XCOM 2 exclusives, an interview with series creative director Jake Solomon.

From: www.gamespot.com

XCOM 2 Exclusive Class Reveal: The Chryssalid

Added: 28.07.2015 13:00 | 15 views | 0 comments


If you’ve played an XCOM game in the past, then you know the chryssalid, the most frightening-looking alien the games depict. In

How will we be able to put these abilities to use in multiplayer?

It's pretty straightforward. We're pretty excited about giving the players the tools for everything they encounter in the game. Then you can make your dream team. They will have costs based on the units that you choose, and then you'll have some chances with soldiers who select different abilities and items at different costs. Things like the chryssalid, you'll be able to include that in your loadout, and then use burrow, and if you kill somebody with a chryssalid poison, you can then choose to multiply. You'll have more chryssalids. That sort of stuff is intact.

I'm curious, in a multiplayer scenario, about that burrow and how that ends up being used against other soldiers. What is it like to play as the chryssalid and use that particular ability? What are the kinds of surprises you would spring upon an enemy in that case?

You kind of think about it like the seeker, how if you go invisible with the seeker using Ghost Armor, it's just thematically now you're going underground, and you can't move while you're invisible. You want to set it up as an anticipatory tactic where you see your opponent potentially move towards, and then you'll get a free attack on them if they move within this radius. That's a way to use it. You can unburrow anytime you want, but it's a nice way to ambush the player with the enemy with that specific skill.

Come back to GameSpot tomorrow (5am PT, July 29 2015) for the next in our series of XCOM 2 exclusives, an interview with series creative director Jake Solomon.

From: www.gamespot.com


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