An urge to buy Japanese coffee for Mario, Aonuma talks Zelda changes, and news bits
Added: 18.02.2015 11:10 | 10 views | 0 comments
Thomas McDermott: "Eiji Aonuma has recently spoken with Danish gaming magazine Gamereactor and sometimes a gaming blog Kotaku in two separate interviews regarding the present and future of the Zelda franchise. The upcoming Wii U game, and the recently released 3DS remake were highlighted in both chats."
From:
n4g.com
| Remember, Last Generation Had Plenty of Ports, Too
Added: 18.02.2015 5:12 | 14 views | 0 comments
Kotaku - The announcement of Darksiders II: Definitive Edition coming to PlayStation 4 later this year got Kotaku wondering if we're seeing way more direct ports this generation. While it sure feels that way, I've compiled a list of them from last generation, and it doesn't seem all that different.
From:
n4g.com
| I'm Glad I Waited Fifteen Years To Play Majora's Mask
Added: 18.02.2015 3:10 | 7 views | 0 comments
Kotaku - I first played The Legend of Zelda: Majora's Mask in a small, dark hotel room that offered rentals on all of the hottest N64 games, Expansion Pak and all. I don't remember where we were or even how old I was, but I do recall convincing my parents to let us rent Majora's Mask for 24 hours.
From:
n4g.com
| Developer of Phantom Dust Reboot Shuts Down
Added: 18.02.2015 2:00 | 9 views | 0 comments
Developer Darkside Games was working on the reboot of Phantom Dust for Xbox One, but a report from Kotaku reveals that its version of the game has been canceled and the studio shut down.
From:
www.gamerevolution.com
| Studio Behind Phantom Dust Reboot Shuts Down
Added: 18.02.2015 0:10 | 8 views | 0 comments
Independent development studio Darkside Games, which was working on the planned reboot of the cult classic Phantom Dust, shut down this afternoon in the wake of news that Microsoft had cancelled their version of the game, Kotaku has learned.
Microsoft, however, says they're still working on the upcoming Xbox One reboot.
"Microsoft partnered with Darkside Game Studios in the development of 'Phantom Dust,' but our working relationship has now ended," a Microsoft spokesperson said. "We have great respect for their studio and their work in the industry. While we do not have anything new to share on 'Phantom Dust' at this time, we can confirm that development of the title continues. We look forward to sharing more details on the game as we get closer to release."
Tags: Studios, Gain, Duty, Phantom, Xbox, Studio, While, Microsoft, Kotaku, Xbox One, Reborn
From:
n4g.com
| Evolve: The Kotaku Review
Added: 17.02.2015 16:10 | 5 views | 0 comments
Kotaku:"I've been playing a lot of Evolve over the last week and the questions I hear are all the same: Are you tired of this game yet? Is it really repetitive? The answer to each is, simply, no and yes, respectively."
From:
n4g.com
| A Look At Metacritic's Many Problems
Added: 10.02.2015 21:10 | 11 views | 0 comments
Kotaku:
Today, the gaming website Eurogamer announced plans to ditch review scores, joining outlets like Kotaku and Rock Paper Shotgun in Fighting The Good Fight against the arbitrary and meaningless quantification of video game quality.
That's good news both for Eurogamer and for video game criticism in general. It's also good news for anyone concerned about the disproportionate influence of Metacritic over how and when video games are made.
From:
n4g.com
| Guy Beat Dying Light With No Weapons
Added: 05.02.2015 10:10 | 6 views | 0 comments
Kotaku - It was only a matter of time before some brave soul tried to make it through the terrifying zombie survival game Dying Light using only protagonist Kyle Crane's hands and feet. Hats off to YouTuber BOYvsVIDEOGAME for providing extensive documentation showing just how it's done.
From:
n4g.com
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