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News with tag Levine  RSS
Ken Levine's Top 10 Games of 2013

Added: 27.12.2013 12:16 | 12 views | 0 comments


Ken Levine is the creative director and co-founder of Irrational Games, makers of one of this year's most oft-listed games, BioShock Infinite. When he's not creatively directing BioShock things or working on Logan's Run remake screenplays, you can often find him chatting up fans on Twitter.

From: n4g.com

Third Law Firm Levies Lawsuit Against EA For Broken Battlefield 4

Added: 22.12.2013 20:17 | 16 views | 0 comments



According to Market Watch, a third law firm has joined in on the lawsuit fray called Brower Piver, based out of Stevenson, Maryland. They've filed a class-action lawsuit on behalf of those who purchased EA's common stock between July 24th and December 2nd of this year.

From: www.cinemablend.com

BioShock designer clarifies quotes about realistic violence

Added: 05.12.2013 13:12 | 11 views | 0 comments


, Levine said the way in which his point was demonstrated was not made "as eloquently or comprehensively as it should have been."

To that end, he explained today that "No individual piece of art has any particular responsibility to fulfill a particular agenda." Levine originally said that the mainstream media has a way of hiding the bloody reality of violence and war, and art--including games--should not follow suit.

"What I was trying to say is that art, as a whole, has a number of responsibilities: to entertain, to educate, inspire, to question the status quo, to infuriate, to challenge, to make people want to bang their heads, or just to make things kinda awesome," he said. "The list goes on and on."

Levine further explained that art should show things as they are, though he tempered that statement by saying he means art as an industry, not every specific example.

"One of those responsibilities (for art as a whole, not for every example of every art ever produced), should be to show things as they are," he said. "For every Rom Com, there are devastating movies about the pain of love, whether that's Eternal Sunshine or Amour. For every movie that portrays valor in war <(em>Saving Private Ryan), there are movies that focus on it's most dehumanizing elements <(em>Full Metal Jacket)."

"I wasn't trying to imply violence should always be realistic in art. I was primarily questioning the notion that ultra-violent images have NO place in art," he added. "As I've always thought, not all art is or should be the same. But I don't believe any topic should be off limits to art as a whole."

From: www.gamespot.com

BioShock designer clarifies quotes about realistic violence

Added: 05.12.2013 13:12 | 9 views | 0 comments


, Levine said the way in which his point was demonstrated was not made "as eloquently or comprehensively as it should have been."

To that end, he explained today that "No individual piece of art has any particular responsibility to fulfill a particular agenda." Levine originally said that the mainstream media has a way of hiding the bloody reality of violence and war, and art--including games--should not follow suit.

"What I was trying to say is that art, as a whole, has a number of responsibilities: to entertain, to educate, inspire, to question the status quo, to infuriate, to challenge, to make people want to bang their heads, or just to make things kinda awesome," he said. "The list goes on and on."

Levine further explained that art should show things as they are, though he tempered that statement by saying he means art as an industry, not every specific example.

"One of those responsibilities (for art as a whole, not for every example of every art ever produced), should be to show things as they are," he said. "For every Rom Com, there are devastating movies about the pain of love, whether that's Eternal Sunshine or Amour. For every movie that portrays valor in war <(em>Saving Private Ryan), there are movies that focus on it's most dehumanizing elements <(em>Full Metal Jacket)."

"I wasn't trying to imply violence should always be realistic in art. I was primarily questioning the notion that ultra-violent images have NO place in art," he added. "As I've always thought, not all art is or should be the same. But I don't believe any topic should be off limits to art as a whole."

From: www.gamespot.com


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