Lords of the Fallen is More Than a Dark Souls Clone
Added: 16.10.2014 17:00 | 0 views | 0 comments
At first glance, City Interactive Games' DEAD MEN TELL NO TALESAmbiguity is the best way to describe Dark Souls' storytelling methods. Though a consistent narrative does underpin your exploration of its dark world, that story must be pieced together through environmental features, item descriptions, and by deciphering cryptic character dialogue. Even then, some pieces remain a mystery, which leads to much speculation and communal lore deduction amongst hardcore fans. Gop says the approach taken to Lords of the Fallen's own storytelling leaves less to interpretation. "To those who are interested in putting the whole story together, it needs to be clear," he says. "There’s a lot of optional exploration involved in order to find all the audio notes, quests and sights but once you put in that effort, you’ll know the whole story."
From:
www.gamespot.com
| Lords of the Fallen is More Than a Dark Souls Clone
Added: 16.10.2014 17:00 | 1 views | 0 comments
At first glance, City Interactive Games' DEAD MEN TELL NO TALESAmbiguity is the best way to describe Dark Souls' storytelling methods. Though a consistent narrative does underpin your exploration of its dark world, that story must be pieced together through environmental features, item descriptions, and by deciphering cryptic character dialogue. Even then, some pieces remain a mystery, which leads to much speculation and communal lore deduction amongst hardcore fans. Gop says the approach taken to Lords of the Fallen's own storytelling leaves less to interpretation. "To those who are interested in putting the whole story together, it needs to be clear," he says. "There’s a lot of optional exploration involved in order to find all the audio notes, quests and sights but once you put in that effort, you’ll know the whole story."
From:
www.gamespot.com
| « Newer articles Older articles »
|
|
|
Copyright © 2008-2024 Game news at Chat Place - all rights reserved
Contact us
|