Tuesday, 22 October 2024
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Hoth in Star Wars Battlefront Is Cool in Lots of Ways

Added: 17.06.2015 4:03 | 7 views | 0 comments


We've played 20 vs. 20 Walker Assault on Hoth in Star Wars Battlefront, piloted a TIE Fighters, and watched an AT-AT face plant in snow.

From: www.ign.com

Hardcore Gamer - E3 2015: A First Look at Tony Hawk Pro Skater 5

Added: 17.06.2015 3:16 | 3 views | 0 comments


Hardcore Gamer: The 10th installment in the Tony Hawk game series is called Tony Hawk Pro Skater 5, and while that may not make any sense to series newcomers, those who are familiar with the original series know full well that the decline of the popular skateboarding game very well couldve started when Tony Hawk went Underground, which is why Activision and Tony Hawk himself are eager to bring this back to its more formative years with the original title format.

From: n4g.com

Dark Souls 3's E3 2015 Showing is as Tense and Beautiful as You'd Expect

Added: 17.06.2015 2:44 | 2 views | 0 comments


I sat down to see about 20 minutes’ worth of Dark Souls III at E3 2015. My reaction to the first 10 minutes? “Yes, this is Dark Souls.” My reaction to the latter minutes? “Yes! This is Dark Souls!”

Game players reserve a special kind of cynicism for series that oversaturate the market, and as special as

Miyazaki says that fluid controls were a major focus for Dark Souls III, and to that end, not only are the dual blades apparently ultra-responsive to player input, but short-bow attacks can be combined with slashes, allowing you to land shots quickly, even under duress. Miyazaki compared these moves to those you might see from The Lord of the Rings’ Legolas, though I didn’t see anything quite that acrobatic. The tour de force of the presentation, of course, was the boss fight that closed it--and what a boss fight it was. Miyazaki referred to the lithe, imposing knight that descended from the ceiling as the Dancer of the Frigid Valley. This beastly foe moved about the arena with moves you might see in a ferocious ballet, and the creature’s ghostly cape and veil made its unpredictable moves all the more frightening.

The fight grew more and tense as the beast swung its flaming blade, which had an amazingly long reach, and set the room aflame as the battle raged on. Alas, the demo ended when the player succumbed to one last sizzling swipe, and my reservations had been vanquished, at least in part. Do I still worry that Dark Souls III is retreading too much familiar ground too soon? A little. But at least it is ground that has proven itself worth treading in the first place.

From: www.gamespot.com

Dark Souls 3's E3 2015 Showing is as Tense and Beautiful as You'd Expect

Added: 17.06.2015 2:44 | 2 views | 0 comments


I sat down to see about 20 minutes’ worth of Dark Souls III at E3 2015. My reaction to the first 10 minutes? “Yes, this is Dark Souls.” My reaction to the latter minutes? “Yes! This is Dark Souls!”

Game players reserve a special kind of cynicism for series that oversaturate the market, and as special as

Miyazaki says that fluid controls were a major focus for Dark Souls III, and to that end, not only are the dual blades apparently ultra-responsive to player input, but short-bow attacks can be combined with slashes, allowing you to land shots quickly, even under duress. Miyazaki compared these moves to those you might see from The Lord of the Rings’ Legolas, though I didn’t see anything quite that acrobatic. The tour de force of the presentation, of course, was the boss fight that closed it--and what a boss fight it was. Miyazaki referred to the lithe, imposing knight that descended from the ceiling as the Dancer of the Frigid Valley. This beastly foe moved about the arena with moves you might see in a ferocious ballet, and the creature’s ghostly cape and veil made its unpredictable moves all the more frightening.

The fight grew more and tense as the beast swung its flaming blade, which had an amazingly long reach, and set the room aflame as the battle raged on. Alas, the demo ended when the player succumbed to one last sizzling swipe, and my reservations had been vanquished, at least in part. Do I still worry that Dark Souls III is retreading too much familiar ground too soon? A little. But at least it is ground that has proven itself worth treading in the first place.

From: www.gamespot.com


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