Monday, 30 September 2024
News with tag LucasArts  RSS
The Dark Eye: Memoria Review | GCM

Added: 18.09.2013 19:18 | 9 views | 0 comments


GCM - "Memoria is the latest adventure to come from developer Daedalic, and it could be their best effort to date. Blending in gorgeous art, interesting characters and some challenging puzzles, I was magically transported back to the early and mid-90s and all those classic Sierra and LucasArts adventure games."

From: n4g.com

Where LucasArts Went Wrong

Added: 13.09.2013 3:18 | 11 views | 0 comments


A look at the mistakes Lucas Arts made on its way to extinction.

From: n4g.com

Bill Tiller-linked iPad adventure Perils of Man will be free with no IAPs

Added: 04.09.2013 10:42 | 11 views | 0 comments


Bill Tiller-linked iPad adventure Perils of Man will be free with no IAPs Perils of Man is a forthcoming point-and-click adventure game being worked on by, among others, Bill Tiller, a former LucasArts artist who had a hand in The Curse of Monkey Island, The Dig, and more recently Snuggle Truck. You play as a 16-year-old girl called Ana Eberling, who comes across a pair of goggles called the "risk atlas", invented by her great-great-grandfather and somehow related to...

From: feedproxy.google.com

Memoria - GR Review

Added: 26.08.2013 19:10 | 13 views | 0 comments


A point-and-click (and click and click and click) adventure.

I have fond memories of point-and-click adventures. Back in the day, games like Maniac Mansion and Zak McKracken and the Alien Mindbenders were not only fun but innovative in both gameplay and humor. The MacVenture series, Sierra Games, and LucasArts (formerly LucasFilm Games, currently another victim at the hands of Disney) thrived on the point-and-click, and even as console gaming climbed up into the mainstream, the graphical adventure genre maintained a stronghold on the PC gaming community.

From: www.gamerevolution.com

The Nine Best Games You'll Never Play

Added: 26.08.2013 13:19 | 9 views | 0 comments


We began the week in a melancholy mood, mourning nine promising games that will never see the light of day. These include BioShock studio Irrational's SWAT-based zombie shooter Division 9, Disney's open-world pirate caper Pirates of the Caribbean: Armada of the Damned and LucasArts ill-fated Star Wars 1313. Join us in remembrance with the video below.

From: n4g.com

EA aiming for jaw-dropping Star Wars games

Added: 22.08.2013 13:47 | 2 views | 0 comments


Executive Patrick Soderlund says "We need to do with this what [Batman: Arkham Asylum] did for the Batman license."

Electronic Arts is hoping to make jaws drop with its upcoming Star Wars games, beginning with the recently announced , in development at Battlefield studio DICE.

"The most important thing for me is that we take the Star Wars license and come up with games where people's jaws drop," EA Games vice president Patrick Soderlund told ] did for the Batman license."

Soderlund wouldn't go into details on the new Star Wars: Battlefront game, saying "it's going to take a while." He did, however, confirm that the speeder and AT-AT shown in the game's teaser trailer will be featured in the full game "for sure."

The executive also said DICE is poring over past Star Wars games to make the new Battlefront title, including the .

"We didn't toss anything out," Soderlund said. "We're looking at the old games. We have access to everything that was done during the LucasArts era. But we do want to take our own stance."

DICE's new Star Wars: Battlefront game is one of multiple Star Wars titles EA currently has in development as part of its , though no details are available about this project.

The new Star Wars: Battlefront game is alongside Disney's upcoming Star Wars films.

From: uk.gamespot.com

EA aiming for jaw-dropping Star Wars games

Added: 22.08.2013 13:47 | 3 views | 0 comments


Executive Patrick Soderlund says "We need to do with this what [Batman: Arkham Asylum] did for the Batman license."

Electronic Arts is hoping to make jaws drop with its upcoming Star Wars games, beginning with the recently announced , in development at Battlefield studio DICE.

"The most important thing for me is that we take the Star Wars license and come up with games where people's jaws drop," EA Games vice president Patrick Soderlund told ] did for the Batman license."

Soderlund wouldn't go into details on the new Star Wars: Battlefront game, saying "it's going to take a while." He did, however, confirm that the speeder and AT-AT shown in the game's teaser trailer will be featured in the full game "for sure."

The executive also said DICE is poring over past Star Wars games to make the new Battlefront title, including the .

"We didn't toss anything out," Soderlund said. "We're looking at the old games. We have access to everything that was done during the LucasArts era. But we do want to take our own stance."

DICE's new Star Wars: Battlefront game is one of multiple Star Wars titles EA currently has in development as part of its , though no details are available about this project.

The new Star Wars: Battlefront game is alongside Disney's upcoming Star Wars films.

From: asia.gamespot.com

Star Wars: Battlefront vehicles confirmed - DICE wants to do "what Arkham Asylum did for Batman"

Added: 22.08.2013 10:17 | 2 views | 0 comments


"We have access to everything that was done during the LucasArts era.".
DICE wants to pull off a full-scale, Batman: Arkham Asylum-style franchise turnaround with Star Wars: Battlefront, EA's games label boss Patrick Soderlund has told Polygon, and has access to the Battlefront 3 prototypes created at Free Radical before the latter went bust.

From: www.oxm.co.uk

Star Wars: Battlefront vehicles confirmed - DICE wants to do "what Arkham Asylum did for Batman"

Added: 22.08.2013 10:17 | 7 views | 0 comments


"We have access to everything that was done during the LucasArts era.".
DICE wants to pull off a full-scale, Batman: Arkham Asylum-style franchise turnaround with Star Wars: Battlefront, EA's games label boss Patrick Soderlund has told Polygon, and has access to the Battlefront 3 prototypes created at Free Radical before the latter went bust.

From: www.oxm.co.uk


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