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News with tag Maxis  RSS
Two new Sims 3 Expansions Announced

Added: 25.07.2013 18:23 | 4 views | 0 comments


Calling all PC gamers' girlfriends: Maxis and EA games have announced the impending release of two new Sims 3...

Tags: Maxis, Sims
From: megagames.com

News: The Sims 3: Into The Future introduces jetpacks, hoverboards and time-travel

Added: 24.07.2013 10:20 | 11 views | 0 comments


Latest expansion pack sends your Sims on time-hopping adventures.

The Sims 3: Into The Future sends your Sims time-hopping hundreds of years into the future, where they'll be able to meet their descendants and get to grips with hoverboards, jetpacks and robots.

EA warns players to be wary of their Sims actions, though: whatever they choose to do in the present day can have consequences on the future.

You can check out the first official screenshots of Into The Future through the link.

In addition to Into The Future, Maxis also revealed The Sims 3's Movie Stuff Pack, a smaller pack that introduces decor and clothing...



From: www.videogamer.com

Top Sim City Devs Recover by Leaving EA/Maxis

Added: 17.07.2013 17:16 | 12 views | 0 comments


SimCity Creative Director Ocean Quigley, Gameplay Lead Dan Moskowitz, and Lead Architect Andrew Willmott have decided to leave Maxis and EA to form an indie studio.

From: n4g.com

SimCity creative director "dismayed" at game's launch

Added: 17.07.2013 13:35 | 7 views | 0 comments


Ocean Quigley says he was alarmed by "blundered" release of city-building game, but would have left EA regardless.

creative director Ocean Quigley, who in a new interview.

Quigley, along with two other veteran Maxis developers, are now heading up Jellygrade, an all-new independent studio already at work on a simulation game for tablets. Though the botched launch was troubling, Quigley said, he was planning to leave regardless.

"I was dismayed at the blundered launch of something that I had poured so much love and attention into, which made the leaving easier but it would have probably happened anyway," he said. "Honestly, I think I would have left regardless of whether EA's launch of SimCity was smooth or rough. It was basically my third SimCity. I did SimCity 3000 and SimCity 4 and this new SimCity."

Explaining his decision to leave and try something new, Quigley said that though he did not pitch his project to EA or Maxis, the idea for his new game is "too weird and science nerdy for EA."

"EA's strengths are executing things with hundreds of people, to well-understood patterns. The stuff that I want to do now is to explore some new simulation themes and some new mechanics and do some stuff that EA is not well set up to do," Quigley said. "So, not knocking EA, they do what they do, but it was time for me and the other developers Andrew Willmott and Dan Moskowitz to go off and try some new stuff."

SimCity's launch in March was .

From: www.gamespot.com

Key SimCity Devs Leave Maxis to Found Studio

Added: 17.07.2013 11:30 | 11 views | 0 comments


A number of veteran Maxis employees who worked on SimCity, Spore, The Sims 2 and SimCity 4 have left the studio.

From: www.ign.com

SimCity Leads Quit Maxis, Creating Life Sim Tethys

Added: 17.07.2013 1:54 | 18 views | 0 comments


Key members of SimCity developer Maxis revealed today that they've left the company. Creative director Ocean Quigley, lead engineer Andrew Willmott and lead gameplay engineer Dan Moskowitz have decided to create their own studio called Jellygrade.

From: www.cinemablend.com

SimCity creative director leaves EA

Added: 16.07.2013 20:12 | 5 views | 0 comments


Ocean Quigley and pair of other lead Maxis developers leave Electronic Arts to establish new studio Jellygrade.

creative director Ocean Quigley and a pair of other lead Maxis developers have left Electronic Arts to establish a new studio--Jellygrade--Quigley announced today on Twitter.

"I'm done with EA. This is a small, independent studio," Quigley .

Joining Quigley at Jellygrade are Andrew Willmott and Dan Moskowitz, who worked on SimCity as simulation architect and lead gameplay engineer, respectively. The trio have been with EA for years, serving in lead roles on .

"We love making simulations," Quigley .

Jellygrade's new game is a simulation title for tablets that is focused on the dawn of life on Earth, and will center on lava, water, rock, and the emergence of the first primordial creatures, Quigley said.

A few pieces of concept art are available on the . Quigley said he hopes to share more details about the project soon.

SimCity's launch in March was .

From: www.gamespot.com


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