Star Citizens Pictures Show Impressive Damage Model; DirectX 12 Can Help With Memory Management
Added: 01.04.2015 0:18 | 62 views | 0 comments
At GDC 2015 Cloud Imperium Games Director of Graphics Engineering Alistair Brown hosted a panel on Star Citizens advanced visual effects, and it included some rather interesting informationand pictures.
From:
n4g.com
| Xenoblade Chronicles 3DS Is Too Big For New 3DS' Memory Card
Added: 23.03.2015 18:06 | 26 views | 0 comments
If youre planning on going the digital route with Xenoblade Chronicles 3DS, you might want to invest in a new micro SD card for your shiny new portable system. As it turns out, the 4GB card that comes with the console simply isnt going to cut it.
From:
www.cinemablend.com
| The Memory of Eldurim - PC Preview | Chalgyr's Game Room
Added: 23.03.2015 16:18 | 10 views | 0 comments
Chalgyr's Game Room:
The Memory of Eldurim impresses as an action RPG title, but it serves as another very good example as well. While there have been plenty of stories about Early Access games going bad or drawing to a close prematurely, The Memory of Eldurim has so far shown the good that can come from the program as well.
From:
n4g.com
| Evolve - Patch 1.1 Adds FOV Slider, Improves DirectX Stability Support for Shared Memory GPUs
Added: 12.03.2015 12:19 | 9 views | 0 comments
Turtle Rock Studios has released a new patch for Evolve that adds a FOV slider, improves DirectX stability, as well as support for 21:9 monitors and for shared memory GPUs.
From:
n4g.com
| The Memory of Eldurim - "Skyrim meets Dark Souls" Open-world RPG Powered by CRYENGINE
Added: 09.03.2015 11:18 | 12 views | 0 comments
At GDC 2015, Liminal Games showed their open world RPG to hundreds of fans and press members with CryTek. Liminal Games described their title, The Memory of Eldurim, as Skyrim meets Dark Souls, and below you can view the first screenshots from it.
From:
n4g.com
| The Memory of Eldurim at GDC 2015, Trailer/Screens Released
Added: 25.02.2015 11:39 | 13 views | 0 comments
Liminal Games to offer CryENGINE demonstration at the 2015 GDC
From:
www.gamershell.com
| Time Unlocks the Story in Life is Strange
Added: 23.02.2015 23:12 | 8 views | 0 comments
Marcus Estrada writes: "French developer Dontnod first appeared on my radar when Remember Me was in the works. The unique futuristic storyline did not seem to grab players as a whole, but basically everyone agreed that the Memory Remixing gameplay aspect was worthy of praise. It seems they kept that in mind as their latest game, Life is Strange, utilizes memory and time in its own ways. Although the episodic series has just begun its obvious theyll continue with said timeline-altering features. Of course, framing a completely different story with time mechanics requires careful attention. So how does time interact with Life is Strange, and does it fit?
From:
n4g.com
| Time Unlocks the Story in Life is Strange
Added: 23.02.2015 20:10 | 23 views | 0 comments
Marcus Estrada writes: "French developer Dontnod first appeared on my radar when Remember Me was in the works. The unique futuristic storyline did not seem to grab players as a whole, but basically everyone agreed that the Memory Remixing gameplay aspect was worthy of praise. It seems they kept that in mind as their latest game, Life is Strange, utilizes memory and time in its own ways. Although the episodic series has just begun its obvious theyll continue with said timeline-altering features. Of course, framing a completely different story with time mechanics requires careful attention. So how does time interact with Life is Strange, and does it fit?
From:
n4g.com
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