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Lets Play Silent Hills P.T [Playable Teaser] Demo PS4

Added: 17.08.2014 12:12 | 10 views | 0 comments


During Gamescom 2014, Sony announced a mysterious horror demo called P.T was now available to download for PlayStation 4 owners. It eventually was revealed that this demo was none other then a next generation iteration of the Silent Hill franchise, with the collaborative team of Hideo Kojima, Guillermo del Toro and Norman Reedus. WARNING there are a few curse words throughout this demo, alongside some terrifying moments. Analog Addictions own PlayStation editor, Jamie Briggs, has ventured through this horrifying demo and we wanted to share this experience with our readers.

From: n4g.com

Konami finally cares about Silent Hill

Added: 15.08.2014 23:13 | 9 views | 0 comments


One of the most interesting reveals at Gamescom this year was the P.T. playable demo. Sony initially announced it and released it on the PlayStation Store, except it turned out to be a teaser for the new Silent Hill game, titled Silent Hills. To top that off, its being worked on by Metal Gear creator Hideo Kojima and director Guillermo del Toro with Norman Reedusmost know him as Daryl from The Walking Dead television showplaying the main character. It seems that Konami is finally giving the Silent Hill franchise the attention it has so desperately been missing.

From: n4g.com

The Walking Dead's Norman Reedus Stars In Silent Hills

Added: 13.08.2014 18:57 | 20 views | 0 comments



Hideo Kojima and Guillermo del Toro shared arguably the biggest surprise of Gamescom 2014. The two are working on a new horror game in the Silent Hill series called Silent Hills.

From: www.cinemablend.com

New Silent Hill Coming From Hideo Kojima and Guillermo del Toro

Added: 13.08.2014 2:59 | 6 views | 0 comments


Metal Gear Solid mastermind Hideo Kojima and legendary filmmaker Guillermo del Toro are teaming up to make a new entry in Konami's iconic survival horror franchise. It's called Silent Hills and apparently stars actor Norman Reedus of The Walking Dead fame.

From: www.gamerevolution.com

What if Rockwell illustrated Resident Evil 3?

Added: 03.08.2014 22:13 | 9 views | 0 comments


Canadian freelance illustrator and multimedia designer Marco D'Alfonso imagines what Norman Rockwell's take would have been on modern heroes.

From: n4g.com

Watch How a Normal Dude Becomes a Robotic Monster in Borderlands: The Pre-Sequel

Added: 24.07.2014 13:00 | 5 views | 0 comments


If you played , you saw a very different version of Wilhelm than the one you'll find in The Pre-Sequel. In that game, Wilhelm looked more like the power loader from Aliens than an actual human being. But The Pre-Sequel takes place, well, before the sequel, so you'll get a chance to see what Wilhelm looked like before he went all robotic.

Even as a perfectly normal-looking guy, robotics are very much a part of Wilhelm's identity. His action skill is called Wolf and Saint, and it allows him to summon a pair of combat drones to help him in battle. Wolf is the aggressive one, running off and attacking distant enemies, while Saint stays close by to replenish your health.

Climbing the Hunter-Killer skill tree grants you unlockable abilities such as manually commanding Wolf to attack certain enemies, or just straight-up launch a missile strike for you. Saint can be upgraded using an entirely different skill tree, giving you an opportunity to choose how you want to express your own inner robot dog monster.

But it's a third skill tree, Cyber Commander, where you can really see Wilhelm's transformation to his Borderlands 2 form. There you'll find an upgrade called Power Fist, which gives you an explosive (literally!) punch melee ability using a robotic arm and robotic legs that let him sprint while running. And tying it all together is the fact that Wilhelm's voice becomes more processed and machinelike the further you work through this skill tree.

Take a look at the video above and you can see a number of those skills in action, and make sure to come back next week for another video showcasing a third playable character in Borderlands: The Pre-Sequel.

From: www.gamespot.com

Watch How a Normal Dude Becomes a Robotic Monster in Borderlands: The Pre-Sequel

Added: 24.07.2014 13:00 | 3 views | 0 comments


If you played , you saw a very different version of Wilhelm than the one you'll find in The Pre-Sequel. In that game, Wilhelm looked more like the power loader from Aliens than an actual human being. But The Pre-Sequel takes place, well, before the sequel, so you'll get a chance to see what Wilhelm looked like before he went all robotic.

Even as a perfectly normal-looking guy, robotics are very much a part of Wilhelm's identity. His action skill is called Wolf and Saint, and it allows him to summon a pair of combat drones to help him in battle. Wolf is the aggressive one, running off and attacking distant enemies, while Saint stays close by to replenish your health.

Climbing the Hunter-Killer skill tree grants you unlockable abilities such as manually commanding Wolf to attack certain enemies, or just straight-up launch a missile strike for you. Saint can be upgraded using an entirely different skill tree, giving you an opportunity to choose how you want to express your own inner robot dog monster.

But it's a third skill tree, Cyber Commander, where you can really see Wilhelm's transformation to his Borderlands 2 form. There you'll find an upgrade called Power Fist, which gives you an explosive (literally!) punch melee ability using a robotic arm and robotic legs that let him sprint while running. And tying it all together is the fact that Wilhelm's voice becomes more processed and machinelike the further you work through this skill tree.

Take a look at the video above and you can see a number of those skills in action, and make sure to come back next week for another video showcasing a third playable character in Borderlands: The Pre-Sequel.

From: www.gamespot.com


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