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DotMMO:The Hobbit: Armies of the Third Age Review

Added: 28.03.2013 19:18 | 0 views | 0 comments


DotMMO writes:"The glamour of Lord of the Ring is truly ubiquitous. From novels, films to games, no matter what type of person you are, you may always have the chance to find yourself succumb to the powerful Gandalf, charismatic Legolas and other heroes or even fascinated with the Orcs. Now comes The Hobbit: Armies of the Third Age, a new strategy web game set in the fantasy world of Lord of the Ring and developed by Kabam in cooperation with Warner Bros. Prepared to be amazed!"

From: n4g.com

Review: The Ories: Super Space Monsters!

Added: 26.03.2013 17:00 | 1 views | 0 comments


The Ories: Super Space Monsters! This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about. The Ories: Super Space Monsters! is a good name for a video game. Let's break it down: the first two words force your brain to ask whether it knows what an Orie is, and when your Numskul...

Tags: Space, Orcs
From: feedproxy.google.com

Magic Orbz Review | TbreakingP

Added: 22.03.2013 7:20 | 0 views | 0 comments


Magic Orbz (formerly known as Magic Ball) is a PS3 downloadable title from Creat Studios based off the PC game Magic Ball 3. At its core its a breakout clone, but for me thats what makes the game so enjoyable.

From: n4g.com

Levine explains how Oreo packaging is like box art

Added: 21.03.2013 19:32 | 8 views | 0 comments


BioShock Infinite creative director Ken Levine says the goal of both is to appeal to consumers and lead to a sale.

Packaging for a snack like Oreo cookies and video game box art are not as different as they may seem, according to creative director Ken Levine. The industry veteran explained to GameSpot this week that snack packaging and box art have a shared goal: to convince consumers to make a purchase.

"What is the package of an Oreo cookie? It is a representation of something that is trying to catch your eye and appeal to you," Levine said. "Does it taste like an Oreo cookie? No. Does it feel like an Oreo cookie? Can you eat it? No. Does it have any nutritional value? No."

The BioShock Infinite box art has been a point of controversy for Irrational Games since its unveiling. It features a gun-toting Booker DeWitt, the game's male hero on the front, with Elizabeth placed on the back. Levine that the box art was designed for the uninformed. This group may not keep up to date with the happenings of the business but is in no way any less important, Levine argued. In fact, he said it is the opposite; these gamers are keeping the business alive.

"I understand why people are bothered by this, because for some reason BioShock in particular is something they put this particular value on," Levine explained. "But I have a responsibility to the company I work for, to the people I employ, to give them the best shot of having their work recognized and rewarded. And you know what, if I'm going to get criticized because I chose a [controversial] box cover, those people don't have the same responsibilities that I do."

"I have a responsibility to the company I work for, to the people I employ, to give them the best shot of having their work recognized and rewarded."

Levine explained that the process of choosing box art for BioShock Infinite came down to selecting imagery that would draw consumers to it and hopefully lead to a sale. He said Irrational created numerous concepts and showed them to thousands of people to gauge their reactions.

"This is not something to take lightly; the goal is when you walk by it on the shelf, is that person going to go and pick up the box?," Levine said. "And you can intellectualize that process a great deal and say 'What if this, what if that?' But when you actually put it in front of people, what is their reaction?"

Levine said when gamers finally do play BioShock Infinite, they will understand that the box art only scratches the surface of what the game truly is trying to say. "One's fish and one's fowl," he said.

"I pick up the front, yeah, Elizabeth's not on the front, but you flip it over, she's on the back. Sorry [waves hands sarcastically]. If that's what it takes to make the game successful and to continue to employ people, and to have more of these games, I'll take that hit happily."

BioShock Infinite launches March 26 for Xbox 360, PlayStation 3, and PC. Levine what he's making next.

From: www.gamespot.com

Dragon's Dogma: Dark Arisen - the Bitterblack Isle Diaries #1

Added: 21.03.2013 18:41 | 7 views | 0 comments


Ed takes a shot at Capcom's expanded edition.
Dragon's Dogma has many fine qualities - bottomless class options, slick, varied combat and a world that's drenched in whimsy - but it could have done with a few more dungeons. Good news, wayfarers! The Bitterblack Isle area which accompanies this year's expanded Dark Arisen edition is basically one giant dungeon. Reached by speaking to a waif named Orla on the docks at Cassardis, it's a regular labyrinth, where mouldering statues glare at piles of disintegrating armour, lit by shafts of moonlight, and spectral voices talk of doom and destruction.

From: www.oxm.co.uk


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