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Target Australia Boycotts GTA: V Over Violence Against Women

Added: 06.12.2014 22:16 | 2 views | 0 comments


Target Australia has decided to halt sales of Grand Theft Auto V in response to customer complaints with regard to the...

From: megagames.com

Is The Order: 1886 a Case of Style Over Substance?

Added: 06.12.2014 22:11 | 3 views | 0 comments


The Order: 1886 is a beautiful game, but will its action match its potent visuals?

Tags: Cave, Over
From: n4g.com

Dragon Ball Xenoverse: Over 75 Minutes of New Gameplay

Added: 06.12.2014 21:11 | 1 views | 0 comments


A preview for the new Dragon Ball game by Bandai Namco with more than 75 minutes of gameplay.

From: n4g.com

Is The Order: 1886 a Case of Style Over Substance?

Added: 06.12.2014 20:00 | 1 views | 0 comments


Let's get this out of the way now: yes, The Order: 1886 is the most beautiful game that I've seen on the PlayStation 4. What developer Ready at Dawn has managed to do, and that few games thus far really have, is capture the grainy imperfect look of film. It's those very imperfections, along with some spectacular depth-of-field effects, that make The Order's visuals so believable. But from what I've played so far, these beautiful visuals are being married to some dull action.

But the positives first. The Order not only pulls off the filmic trick, but it does so with an incredible level of detail. Its pseudo Victorian-era backdrop is a stylistic triumph, or at least it has been so far in the times I've got a healthy hands-on with the game. Everything from the period costumes of its protagonists (the titular order of knights tasked with protecting the world from half-breed werewolves), to their steampunk weapons and gadgets, to the gritty streets of Victorian London are there to be ogled and studied and lusted after. The character models, too, are similarly impressive, with every creek and crevice on their faces brought to life with an eerie level of accuracy--and just wait until you get a load of that sweet lip-syncing.

So there are lots of things to like, and lots of things to make you think, "hey, this game is going to be awesome." The mission I played recently, set aboard a mighty airship, started promisingly enough, with the order rappelling down the airship's balloon in an effort to sneak inside and protect one of its passengers from rebels.

. Maybe the drive of the story (obviously not part of an isolated demo) will be enough to push players through the combat. Certainly, I want there to be more to The Order: 1886 than what I've seen so far, because it really is a beautiful thing to behold. A lot of love has been poured into those visuals, let's just hope by the time it sees release the same can be said for the rest of it.

From: www.gamespot.com

Is The Order: 1886 a Case of Style Over Substance?

Added: 06.12.2014 20:00 | 0 views | 0 comments


Let's get this out of the way now: yes, The Order: 1886 is the most beautiful game that I've seen on the PlayStation 4. What developer Ready at Dawn has managed to do, and that few games thus far really have, is capture the grainy imperfect look of film. It's those very imperfections, along with some spectacular depth-of-field effects, that make The Order's visuals so believable. But from what I've played so far, these beautiful visuals are being married to some dull action.

But the positives first. The Order not only pulls off the filmic trick, but it does so with an incredible level of detail. Its pseudo Victorian-era backdrop is a stylistic triumph, or at least it has been so far in the times I've got a healthy hands-on with the game. Everything from the period costumes of its protagonists (the titular order of knights tasked with protecting the world from half-breed werewolves), to their steampunk weapons and gadgets, to the gritty streets of Victorian London are there to be ogled and studied and lusted after. The character models, too, are similarly impressive, with every creek and crevice on their faces brought to life with an eerie level of accuracy--and just wait until you get a load of that sweet lip-syncing.

So there are lots of things to like, and lots of things to make you think, "hey, this game is going to be awesome." The mission I played recently, set aboard a mighty airship, started promisingly enough, with the order rappelling down the airship's balloon in an effort to sneak inside and protect one of its passengers from rebels.

. Maybe the drive of the story (obviously not part of an isolated demo) will be enough to push players through the combat. Certainly, I want there to be more to The Order: 1886 than what I've seen so far, because it really is a beautiful thing to behold. A lot of love has been poured into those visuals, let's just hope by the time it sees release the same can be said for the rest of it.

From: www.gamespot.com


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