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Bloodstained: Ritual of the Night Smashes Records and Hits All Stretch Goals

Added: 13.06.2015 23:00 | 3 views | 0 comments


Article: Bloodstained: Ritual of the Night Smashes Records and Hits All Stretch Goals

Over $5.5 million raised

Tags: High, Over, Night
From: www.nintendolife.com

Halo Community Update 6.12.15

Added: 13.06.2015 18:16 | 5 views | 0 comments


By B is for Bravo: Over the past week, youve gotten brand-new glimpses at the Halo 5: Guardians story. Youve read bits and pieces about new experiences that await. Youve been brought inside studio walls to not only meet new characters, but also the developers who are bringing them to life. With the help of GameInformer, weve continued to show you what the team is spending long days, nights, and weekends building. To catch up the cover story and new interviews, screenshots, videos, and more, head over to the Gameinformer Halo 5: Guardians Hub, and be sure to stay tuned for the month-long rollout, because theres more on the way.

From: n4g.com

Gamer Chatter Podcast - Episode 113: Over the Head With E3

Added: 13.06.2015 17:20 | 5 views | 0 comments


E3 Bonanza is about to start! Edward and Will are joined by a name you may remember? Yes! Tim Miller is back in the house! The guys are also joined by one of Edwards friends from da hood and that is James Atkinson. The guys talk about their quick week in gaming and go over the community question which was: What are your E3 predictions for each company, Sony, Microsoft, and Nintendo? But the big topic in this show is E3 and what the guys think may come to light during this years show! So listen in and see if you agree with what the guys have to say! See you all next week!

From: n4g.com

Everybody's Gone to the Rapture Release Date Trailer

Added: 12.06.2015 14:37 | 6 views | 0 comments


VISIT THE OFFICIAL SITE: http://gonetotherapture.com Everybody's Gone to the Rapture™ launches exclusively on the PlayStation 4 on August 11th. Everybody’s Gone to the Rapture™ tells the story of the inhabitants of a remote English valley who are caught up in world-shattering events beyond their control or understanding. Made by The Chinese Room – the studio responsible for the hauntingly beautiful Dear Esther – this tale of how people respond in the face of grave adversity is a non-linear, open-world experience that pushes innovative interactive storytelling to the next level. Over the course of the game, the player slowly pieces together the fate of the valley from the fragmentary memories of the people who made it their home. By finding and interacting with the traces of these lost lives, the player gradually learns about the stories and relationships of the inhabitants – how they lived, and how they died. All this is accomplished through revolutionary environmental storytelling – what you see and hear in Rapture is just as important as what you do.

From: www.gamershell.com

Top 5 Gaming Moments That Evoke The Feels

Added: 12.06.2015 3:16 | 1 views | 0 comments


Stu at Sushimonster85 writes 'Over the past five years or so, gaming as a medium has slowly started to rival films and television in many ways. Perhaps the most interesting, and at times problematic way, has been games attempting to illicit genuine emotional responses from their players. No longer only in terms of the rush of excitement from beating a particularly hard section, or anger at a harder one. Many games now attempt to use their stories, characters, and location (among others) to manipulate emotions from the audience. Some far more effectively than others.'

Tags: Mask, Gaming, Over, Soul
From: n4g.com

Microsoft's difficult choice at E3 2015

Added: 12.06.2015 3:16 | 0 views | 0 comments


Eurogamer - Over the next few days we'll be looking looking at the fortunes of the major players who'll be holding press conferences at E3 - each of the three platform holders, and a roundup of the bigger publishers. We'll be looking at where these companies are, where we think they're going, and how they're going to use gaming's glitziest stage to get there - as well as making a few informed predictions.

Tags: Over
From: n4g.com

The Importance Of Gameplay Over Frame Rate

Added: 12.06.2015 0:17 | 3 views | 0 comments


Should we be ok with developers cutting features for the sake of a smoother image?

Tags: Gameplay, Over
From: n4g.com

The Importance Of Gameplay Over Frame Rate

Added: 11.06.2015 21:20 | 1 views | 0 comments


Should we be ok with developers cutting features for the sake of a smoother image?

Tags: Gameplay, Over
From: n4g.com


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