Zombie Studios Explains Benefits of Unreal Engine 4 When Used With PS4s Unified Memory Architecture
Added: 12.03.2014 15:15 | 12 views | 0 comments
Zombie Studios is currently busy with Daylight for the PC and PS4 and besides being one of the few psychological horror games for the next generation, its also the first commercial release to use Epic Games Unreal Engine 4. How does it take advantage of the PS4? Also, given the studios experience with the PS4 with Blacklight Retribution, how have they been able to further push the hardware this time?
Tags: Studios, Games, Engine, Memory, When, With, Epic, Unreal Engine, Unreal, Zombie, PS3s
From:
n4g.com
| Naughty Dog Explains PS4s CPU, Memory and More in Detail and How They Can Make it "Run Really Fast"
Added: 12.03.2014 1:15 | 11 views | 0 comments
During the tail of an extremely interesting presentation at at the Semana Informática in Lisbon Naughty Dog Lead Programmer Jason Gregory described the PS4's CPU, its memory, it's GPU, its cache architecture and great detail, also explaining how the studio optimizes those resources to achieve superior results thanks to the knowledge of the strengths and weaknesses of the hardware, taking full advantage of it and making code "run really fast."
From:
n4g.com
| PSLS - Atelier Escha Logy: Alchemists of the Dusk Sky Review (PS3)
Added: 11.03.2014 19:16 | 4 views | 0 comments
Developer Gust has righted a lot of what has plagued Atelier games in the past and taken a huge leap forward.
From:
n4g.com
| PSLS Interviews: Free to Play Doing Well on PS4
Added: 11.03.2014 7:15 | 5 views | 0 comments
From PSLS:
"Since the PlayStation 4 launched in November of last year, I have been curious how the two free to play (F2P) launch games (Warframe and Blacklight: Retribution) were doing. The console crowd hadnt seen what F2P had to offer, nor were they really accustomed to micro-transactions."
From:
n4g.com
| Sonys Gone Back to the Drawing Board to Make Driveclub Great
Added: 10.03.2014 18:15 | 7 views | 0 comments
IGN :
"The energy surrounding the upcoming PlayStation 4-exclusive racing game Driveclub has largely gone from excitement to skepticism. Driveclub was one of the first PlayStation 4 games revealed, and comes from Sony-owned Evolution Studio, a developer that not only understands the racing genre (it made its name on the MotorStorm franchise), but a developer that undoubtedly had very early access to PlayStation 4.
Revealed as a launch title, Driveclub was unceremoniously delayed on the eve of PS4s western release, creating questions as to whats going on with it. We got a chance to speak to Sonys Scott Rohde one of the men in charge of Sonys family of first party studios about the status of its phantom racing game."
From:
n4g.com
| PS4s in stock on multiple websites and GameStop locations
Added: 08.03.2014 6:15 | 6 views | 0 comments
New deals and stock updates!
From:
n4g.com
| PSLS Interviews Dark Souls 2 Producer Takeshi Miyazoe
Added: 08.03.2014 1:18 | 0 views | 0 comments
At an exclusive event, PlayStation LifeStyles Dan Oravasaari got to sit down with Dark Souls 2 producer Takeshi Miyazoe and discuss the highly anticipated sequel.
From:
n4g.com
| PSLS Interviews Dark Souls 2 Producer Takeshi Miyazoe
Added: 08.03.2014 0:15 | 0 views | 0 comments
At an exclusive event, PlayStation LifeStyles Dan Oravasaari got to sit down with Dark Souls 2 producer Takeshi Miyazoe and discuss the highly anticipated sequel.
From:
n4g.com
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