Star Wars: Battlefront vehicles confirmed - DICE wants to do "what Arkham Asylum did for Batman"
Added: 22.08.2013 10:17 | 7 views | 0 comments
"We have access to everything that was done during the LucasArts era.".
DICE wants to pull off a full-scale, Batman: Arkham Asylum-style franchise turnaround with Star Wars: Battlefront, EA's games label boss Patrick Soderlund has told Polygon, and has access to the Battlefront 3 prototypes created at Free Radical before the latter went bust.
From:
www.oxm.co.uk
| Bringing next-gen Mirror's Edge to current consoles would mean too many compromises
Added: 22.08.2013 4:18 | 6 views | 0 comments
The origin story sequel to Mirror's Edge is a game that includes core concepts that can't be created on existing consoles, executive vice president of EA's games label Patrick Soderlund tells Polygon.
From:
n4g.com
| DICE talks Star Wars: Battlefront: 'People dont want Battlefield with Star Wars graphics
Added: 21.08.2013 20:18 | 7 views | 0 comments
Battlefield 4s executive producer Patrick Bach has discussed the progress on DICEs upcoming Star Wars: Battlefront title, revealing that the team has yet to decide whether to make the game feel more like Battlefield or previous Star Wars: Battlefront titles.
From:
n4g.com
| Far Cry 3 Director#039;s Next Game Is JRPG-Inspired
Added: 21.08.2013 18:23 | 3 views | 0 comments
During his GDC Europe session, Far Cry 3 director Patrick Plourde revealed that his next project is a Japanese RPG-...
From:
megagames.com
| EA: Mirror's Edge sequel a "true next-gen idea"
Added: 21.08.2013 17:45 | 1 views | 0 comments
Patrick S#146;derlund says upcoming free-running game would not be possible on current-generation platforms.
The upcoming is a "true next-gen idea" that would not be possible on current-generation platforms, according to EA Games vice president Patrick Söderlund.
"It just happened to be a game design that I don't think you can build on an old-gen machine," Söderlund told in a new interview. "It doesn't work the way it's designed. And that also appeals to me. We could maybe get it to work on one, but we would have to compromise on too many things. With this we didn't have to."
"It's a true next-gen idea," he added. "With next-gen execution and that felt right."
The upcoming Mirror's Edge sequel was . Recalling the project's inception, Söderlund said he was inspired to get behind the game after senior producer Sara Jansson presented her ambition for what the game could be.
"It was something that I just looked at and said, we have it, let's do this," Söderlund said. "It wasn't so much the story, even though that's very important, but it was about the game and how the game was going to be played and what you can do and what Faith does. It amplified the things that were good with Mirror's Edge and downplayed the things that were bad in a very natural cool way and combined it with a bunch of really inspiring cool things."
The ."
Little is known about its gameplay outside of Gibeau describing the game as an "."
The game is currently in development for the Xbox One, PlayStation 4, and PC. According to developer DICE, it will be released "."
From:
uk.gamespot.com
| EA: Mirror's Edge sequel a "true next-gen idea"
Added: 21.08.2013 17:45 | 0 views | 0 comments
Patrick S#246;derlund says upcoming free-running game would not be possible on current-generation platforms.
The upcoming is a "true next-gen idea" that would not be possible on current-generation platforms, according to EA Games vice president Patrick Söderlund.
"It just happened to be a game design that I don't think you can build on an old-gen machine," Söderlund told in a new interview. "It doesn't work the way it's designed. And that also appeals to me. We could maybe get it to work on one, but we would have to compromise on too many things. With this we didn't have to."
"It's a true next-gen idea," he added. "With next-gen execution and that felt right."
The upcoming Mirror's Edge sequel was . Recalling the project's inception, Söderlund said he was inspired to get behind the game after senior producer Sara Jansson presented her ambition for what the game could be.
"It was something that I just looked at and said, we have it, let's do this," Söderlund said. "It wasn't so much the story, even though that's very important, but it was about the game and how the game was going to be played and what you can do and what Faith does. It amplified the things that were good with Mirror's Edge and downplayed the things that were bad in a very natural cool way and combined it with a bunch of really inspiring cool things."
The ."
Little is known about its gameplay outside of Gibeau describing the game as an "."
The game is currently in development for the Xbox One, PlayStation 4, and PC. According to developer DICE, it will be released "."
From:
uk.gamespot.com
| GamesCom 2013: Call of Duty: Ghosts Multiplayer - Still The Fastest | VideoGamer
Added: 21.08.2013 1:19 | 1 views | 0 comments
VideoGamer: ''Faster, tense used to be George Lucas' directorial maxim. It could very well now be Infinity Ward's. The company that escalated the FPS into what Patrick Bach once described as 'sugar rush' territory has gone further still with Ghosts. This feels like the fastest CoD in years. The question is whether or not people will be just as quick to put it down.''
From:
n4g.com
| Far Cry 3 Director#039;s Next Game Is JRPG-Inspired
Added: 20.08.2013 22:23 | 2 views | 0 comments
During his GDC Europe session, Far Cry 3 director Patrick Plourde revealed that his next project is a Japanese RPG-...
From:
megagames.com
| FIFA 14 Xbox One blowout - Season Co-op, save transfers, Match Flow and a trailer
Added: 20.08.2013 16:48 | 9 views | 0 comments
Which is voiced by Captain Jean-Luc Picard.
Don't watch the trailer below unless you're happy to have Patrick Stewart's voice in your head for the rest of the afternoon - I can still hear him yelling "SCORE" as I type these words. Way to get a non-FIFA fan interested in FIFA 14, EA.
From:
www.oxm.co.uk
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