Friday, 04 October 2024
News with tag Phantom  RSS
Metal Gear Solid V: The Phantom Pain Blueprint and Cassette Tape Location and Unlock Guide

Added: 04.09.2015 8:18 | 35 views | 0 comments


MMGN writes: Blueprints in The Phantom Pain are collectible and reward items required to develop equipment. Cassette Tapes have multiple uses. Info Tapes add depth to the story, Music Tapes are collectibles to play during gameplay, while Acquired Tapes are contextual sound effects you play on the iDroid speaker (select a tape, press R2/RT to bring up the Control Panel, then press X/A on the speaker icon). The effect changes from tape to tape. Here's the full location/unlock guide for blueprints and tapes.

From: n4g.com

Metal Gear Solid V - Throwing Digital Sheep First Impressions

Added: 04.09.2015 7:18 | 9 views | 0 comments


What kind of first impression does Metal Gear Solid V: The Phantom Pain make after 13 hours? Check out our first impressions to find out.

From: n4g.com

Metal Gear Solid V: The Phantom Pain - How to Unlock Weapon Customization

Added: 04.09.2015 6:20 | 4 views | 0 comments


Weapon Customization is a somewhat hidden feature in Metal Gear Solid V: The Phantom Pain. This guide shows you how to unlock it and how to customize your weapons.

From: n4g.com

Metal Gear Solid 5: The Phantom Pain where to find all music cassette tapes

Added: 04.09.2015 6:20 | 3 views | 0 comments


Where to find and earn every music cassette in Metal Gear Solid 5: The Phantom Pain.

From: n4g.com

Spoilers: Heres why Metal Gear Solid Vs Quiet is half-naked

Added: 04.09.2015 6:18 | 3 views | 0 comments


Michibiku's Jenni Lada writes, "Wondering why Quiet, the female sniper and supernatural assassin in Metal Gear Solid V: The Phantom Pain, parades around in a bra and short shorts? Surprisingly, there are some explanations that help make such an outfit seem more plausible. Were about to head into spoiler country, so grab your passports."

From: n4g.com

Metal Gear Solid V: The Phantom Pain Blueprint and Cassette Tape Location and Unlock Guide

Added: 04.09.2015 6:18 | 10 views | 0 comments


MMGN writes: Blueprints in The Phantom Pain are collectible and reward items required to develop equipment. Cassette Tapes have multiple uses. Info Tapes add depth to the story, Music Tapes are collectibles to play during gameplay, while Acquired Tapes are contextual sound effects you play on the iDroid speaker (select a tape, press R2/RT to bring up the Control Panel, then press X/A on the speaker icon). The effect changes from tape to tape. Here's the full location/unlock guide for blueprints and tapes.

From: n4g.com

Metal Gear Solid V The Phantom Pain Performance Report

Added: 04.09.2015 6:17 | 66 views | 0 comments


Nicolae Andrei at in2gpu.com wrote: "Metal Gear Solid V Ground Zeroes launched last year and it was excellent. I said back then that I couldnt really do a performance guide since the game was locked at 60 FPS and it also ran at 60. This year we are rewarded with the actual complete game and as most of you expect, its just as good as Ground Zeros with very few differences in terms of settings. Let us start with the basic features for Metal Gear Solid V: The Phantom Pain:"

From: n4g.com

Metal Gear Solid V: The Phantom Pain - How to Unlock Weapon Customization

Added: 04.09.2015 5:18 | 3 views | 0 comments


Weapon Customization is a somewhat hidden feature in Metal Gear Solid V: The Phantom Pain. This guide shows you how to unlock it and how to customize your weapons.

From: n4g.com

Metal Gear Solid 5: The Phantom Pain where to find all music cassette tapes

Added: 04.09.2015 5:18 | 7 views | 0 comments


Where to find and earn every music cassette in Metal Gear Solid 5: The Phantom Pain.

From: n4g.com

How to unlock the missing Mission 46 in Metal Gear Solid V: The Phantom Pain

Added: 04.09.2015 5:18 | 4 views | 0 comments


MMGN writes: If you've made your way through Metal Gear Solid V: The Phantom Pain (and kudos to you if you already have), then you might have noticed a glaring omission in the main missions: Mission 46. The game skips over it entirely, moving to missions 47-50. It essentially gives you the game's "real" ending, so it's necessary if you want to finish off The Phantom Pain and tie it up with a nice pretty ribbon before moving onto something else.

From: n4g.com


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