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From: www.gamesradar.com

Halo 5 Warzone Compels You To Pick Your Battles at E3 2015

Added: 18.06.2015 17:18 | 2 views | 0 comments


Halo 5: Guardians' Warzone multiplayer mode is a worthy test of one’s focus and ability to adapt. Whether influenced by the growing popularity of online battle arenas or not, 343 Industries knew that it’s not enough for Halo 5 to rely solely on a traditional suite of familiar and novelty modes. Warzone hones in on the appeal of multi-phase adversarial combat, something that the Battlefield series has utilized for years.

Warzone marks a notable, albeit unsurprising change for the series and more importantly, a change that complements the foundation of Halo’s long-revered multiplayer. The match I played started off simply enough: liberate a UNSC base from Promethean occupation. I haven’t faced off against these bio-mechanical-ethereal warriors since the release of Halo 4 so it’s refreshing to once again disintegrate these foes into fading glimmers of light. With the base cleaned out and my initial kills under the belt, my team and I were on our way to unlocking the weapons and vehicles that weren’t immediately available at the start of the battle. It’s typical in-match progression rewards.

The next phase was to take over three neutral outposts, which is also when you clash against human opposition. A PvE skirmish then becomes a PvE-PvP hybrid match. This essentially turns the battle into a Conquest mode. By now, I managed to earn access to my preferred field weapon: the sniper rifle. I complemented this upgrade by summoning a Covenant Ghost from my base’s garage. While not the most potent armed transport available, was in the mood for its speed and maneuverability. Being able to run over a couple opponents is a welcome bonus.

With each of the three outposts claimed, the third and final phase of the match started: boss fights. Conquest-style matches have enough to keep you busy, whether it’s defending your outpost or going rogue on a vindictive kill streak. You’re doing whatever you can to help your team reach the score goal; in this match’s case, it’s 1000 points. The bosses range from flying vehicles to hulking beasts inspired by Halo’s Brutes. Defeating any of these can result in a lead change, even more so if you can also take over all three previously-neutral outposts. Again, you’ve never short of goals. Would you be most useful focusing on one objective or should you spread your contributions evenly throughout the map?

The Halo franchise was born out of a single player campaign, but it matured thanks to its multiplayer. With over a decade’s worth of competitive modes in Halo, Warzone is a promising addition to multiplayer, especially for those who find Slayer too straightforward.

From: www.gamespot.com

Everything from Bethesda#39;s E3 2015 press conference

Added: 15.06.2015 4:57 | 27 views | 0 comments


For the first time, Bethesda put on its own E3 press conference and put the focus on a handful of fantastic-looking games. Bethesda showed off some footage of Elder Scrolls Online, and Battlecry (mostly to remind us that these things exist), and all we got of Dishonored 2 is a CGI trailer, but hey, at least we know that game is really happening. But we also got to see some fantastic footage from the new Doom and Fallout 4 - and we even found out Fallout 4 is coming out this year! How cool is that? Now that the show is over, it's time to review what we just saw. With that, welcome to our recap.

If you missed out on the announcements, worry not. We watched the entire thing, wrote a bunch of news articles about it, and summed up everything in one place - basically, all the cyberdemons, Pip-Boys, and Dishonored goodies you could ever want. All you need to do to catch up is scroll through this gallery. So go ahead, get all of the most important information from the Bethesda press conference on the following slides.

Doom has never looked this fast or fluid before. An extended gameplay demo showed off what looks to be some kind of space base or factory over-run with hellspawn. The biggest thing to take away is the fluidity - it almost turns into a ballet of blood and bullets as the player deftly maneuvers around the the corridors, clambering onto platforms, and exploding enemies into so many ludicrous gibs. And the game never seems to skip a beat, maintaining an almost hyper-realistic level of smoothness - even when time slows down when you select a gun from the weapon wheel. There's also incredible levels of detail, whether you're looking at a high-res monitor or the etchings on a new shotgun. Classic weapons return, like the plasma rifle, and the chainsaw - and yeah, it's as gory as you think it is, with demons splitting in half like a knife through butter. And you've even got finishing moves that let you rip an enemy's face apart.

It's Doom, so it's gonna get multiplayer, but you're also not limited to what multiplayer modes and maps that Id has cooked up. lets you create own competitive and co-operative multiplayer game types, and it looks like there's going to be a ridiculous amount of variety for you to dig into. You can start from predefined modes or make full custom games by editing the map layouts, the item placement, and even the game logic to make your own game-within-a-game.

It'll be hitting Xbox One, PS4, and PC some time early next year - , according to Bethesda - and it's bringing back the classic weapons and shooting you love, with a few modern twists. We're talking, of course, about the giant green plasma shots of the unmistakable BFG.

Looks like Bethesda's making its own online system along the lines of Blizzard's Battle.net. You'll be able to access account details, games, statistics, and more. And the first game that will be offered on the service will be the upcoming Battlecry. Bethesda's free-to-play online shooter/MOBA type thing will be hitting this fall, but if you're interested in a sneak peek, you can sign up for beta access now at battlecrythegame.com. Sign up before June 18th for priority access. What a twist! In , you'll be playing as Emily Kaldwin - fans will recognize her as the Queen's daughter from the first game. A CGI trailer shows a city in turmoil, as soldiers line up civilians and massacre them. Plague appears to be spreading through the town. And Emily traipses across a steampunk city with tentacles that shoot out of her arm and pull her around like a grappling hook. Fans of original Dishonored lead Corvo, worry not: you'll be able to play either character in Dishonored 2, though once you make your choice, you're stuck as that character for your playthrough. Nothing else was shown outside of this trailer, but it'll be coming to PS4, Xbox One, and PC by spring 2016. Yep, it's on Xbox One and PS4 now. It is a thing you can buy. Nothing else to see here. Only a brief sizzle reel was shown, so not much else is known. But it'll be a free-to-play game coming to mobile and PC. Holy crap. So yeah, basically since the team at Bethesda wrapped production on Fallout 3 in 2009, they immediately started work designing Fallout 4. Actual production took place over three years, however. When you start Fallout 4, you'll get a glimpse of a pre-apocalypse America. Character creation shows a man and a woman standing in front of a mirror, getting ready for their day. You can customize facial features, and can choose to play as either gender - whoever is standing in front of the mirror when you're done is who you'll play as. The game even generates a baby based on the couple you design. Oh, and your player character will be fully voiced as well. During your excursion into the wasteland (200 years post-apocalypse, but how that happens hasn't been explained yet), you'll meet a dog, and you'll quickly become friends. In fact, you can even point out objects in the environment and have your canine buddy fetch them for you. Your wrist-mounted Pip-Boy is no longer a glorified menu - it's a full-blown technological artifact that you can interact with. Yes, you can access your perks and equipment, but the menu is an actual object that exists on your character's arm. There are even game cartridges strewn about the world, and if the ghouls've got you down, you can kill some time with some Atari-inspired mini-games. One even looks kinda like Missile Command. Fitting. Most collector's editions are full of gimmicky junk, and yeah, this one's pretty gimmicky. But since Fallout 4's collector's edition comes with a life-size PIP-Boy, it's probably the best one ever. You can even put your mobile phone in it and load up the Fallout 4 app to interact with your menu - and maybe do a bit of LARPing around your town. There's a neat little app coming to the App Store tonight called Fallout Shelter. In it, you'll get to run your own, well, fallout shelter, building rooms and growing your population. It's completely free: there aren't any timers, there's no paywall, and you don't need an internet connection. Not a bad little bonus for Fallout fans. Back to Fallout 4, you'll be able to find scrap materials around the world and build your own houses. It looks really simple, letting you craft defenses, plant crops, set up power lines, and more. Continue to build, and people will start to move in, and before you know it, you'll have your own settlement. There's even some light programming, as you can assign commands to various computerized objects and weapons to help defend your burgeoning little town from raiders. Caravans will even run between your settlements, building a little self-sustaining economy for your city. You know all that useless junk lying around in Fallout 3? In Fallout 4, it actually has a purpose, as you can customize weapons and armor using these bits and bobs. It's not just a simple upgrade, either weapons will transform into several different permutations based on what items you've got lying around. You won't have to wait long to explore Boston's irradiated wasteland, as it will be headed to PS4, Xbox One, and PC on November 10, 2015. As long as it doesn't get pushed back, of course.
Our Steam Summer Sale 2015 Pick of the Day

Added: 14.06.2015 23:47 | 1 views | 0 comments


The Steam Summer Sale is upon us again. There are daily sales, flash sales, and a community game that can unlock even more discounts. There are so many games discounted that it can be hard to choose what to buy. The sale runs from now until June 21, so check back for our top pick from each daily deal! And remember to keep an eye on Steam every twelve hours for the cycling flash sales.

-- $19.99 (-50%)

From: www.gamespot.com


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